diff --git a/Mage.Sets/src/mage/cards/m/MilitiaBugler.java b/Mage.Sets/src/mage/cards/m/MilitiaBugler.java new file mode 100644 index 0000000000..dc13cdc4cf --- /dev/null +++ b/Mage.Sets/src/mage/cards/m/MilitiaBugler.java @@ -0,0 +1,54 @@ +package mage.cards.m; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.dynamicvalue.common.StaticValue; +import mage.abilities.effects.common.LookLibraryAndPickControllerEffect; +import mage.constants.SubType; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.ComparisonType; +import mage.filter.common.FilterCreatureCard; +import mage.filter.predicate.mageobject.PowerPredicate; + +/** + * + * @author TheElk801 + */ +public final class MilitiaBugler extends CardImpl { + + private static final FilterCreatureCard filter = new FilterCreatureCard("creature card with power 2 or less"); + + static { + filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, 3)); + } + + public MilitiaBugler(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.SOLDIER); + this.power = new MageInt(2); + this.toughness = new MageInt(3); + + // Vigilance + this.addAbility(VigilanceAbility.getInstance()); + + // When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + this.addAbility(new EntersBattlefieldTriggeredAbility(new LookLibraryAndPickControllerEffect( + new StaticValue(4), false, new StaticValue(1), filter, false + ), false)); + } + + public MilitiaBugler(final MilitiaBugler card) { + super(card); + } + + @Override + public MilitiaBugler copy() { + return new MilitiaBugler(this); + } +} diff --git a/Mage.Sets/src/mage/sets/CoreSet2019.java b/Mage.Sets/src/mage/sets/CoreSet2019.java index 379507af5d..30e09d8470 100644 --- a/Mage.Sets/src/mage/sets/CoreSet2019.java +++ b/Mage.Sets/src/mage/sets/CoreSet2019.java @@ -75,6 +75,7 @@ public final class CoreSet2019 extends ExpansionSet { cards.add(new SetCardInfo("Luminous Bonds", 25, Rarity.COMMON, mage.cards.l.LuminousBonds.class)); cards.add(new SetCardInfo("Marauder's Axe", 240, Rarity.COMMON, mage.cards.m.MaraudersAxe.class)); cards.add(new SetCardInfo("Mighty Leap", 28, Rarity.COMMON, mage.cards.m.MightyLeap.class)); + cards.add(new SetCardInfo("Militia Bugler", 29, Rarity.UNCOMMON, mage.cards.m.MilitiaBugler.class)); cards.add(new SetCardInfo("Mist-Cloaked Herald", 310, Rarity.COMMON, mage.cards.m.MistCloakedHerald.class)); cards.add(new SetCardInfo("Murder", 110, Rarity.UNCOMMON, mage.cards.m.Murder.class)); cards.add(new SetCardInfo("Nexus of Fate", 306, Rarity.MYTHIC, mage.cards.n.NexusOfFate.class));