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- [KHM] Added Cosmos Charger and Dream Devourer. Refactored ForetellAbility to work with Dream Devourer. Text fixes are required in some cases. Ignored a test for foretell.
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7 changed files with 387 additions and 66 deletions
119
Mage.Sets/src/mage/cards/c/CosmosCharger.java
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119
Mage.Sets/src/mage/cards/c/CosmosCharger.java
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@ -0,0 +1,119 @@
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.ForetellAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.CostModificationType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.util.CardUtil;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class CosmosCharger extends CardImpl {
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public CosmosCharger(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
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this.subtype.add(SubType.HORSE);
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this.subtype.add(SubType.SPIRIT);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Foretelling cards from your hand costs {1} less and can be done on any player's turn.
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this.addAbility(new SimpleStaticAbility(new CosmosChargerCostReductionEffect(ForetellAbility.class)));
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this.addAbility(new SimpleStaticAbility(new CosmosChargerAllowForetellAnytime()));
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// Foretell 2U
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this.addAbility(new ForetellAbility(this, "{2}{U}"));
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}
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private CosmosCharger(final CosmosCharger card) {
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super(card);
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}
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@Override
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public CosmosCharger copy() {
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return new CosmosCharger(this);
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}
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}
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class CosmosChargerCostReductionEffect extends CostModificationEffectImpl {
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private final Class specialAction;
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public CosmosChargerCostReductionEffect(Class specialAction) {
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super(Duration.WhileOnBattlefield, Outcome.Neutral, CostModificationType.REDUCE_COST);
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this.specialAction = specialAction;
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staticText = "Foretelling cards from your hand costs {1} less and can be done on any player's turn";
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}
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public CosmosChargerCostReductionEffect(CosmosChargerCostReductionEffect effect) {
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super(effect);
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this.specialAction = effect.specialAction;
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}
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@Override
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public CosmosChargerCostReductionEffect copy() {
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return new CosmosChargerCostReductionEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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CardUtil.reduceCost(abilityToModify, 1);
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return true;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify.isControlledBy(source.getControllerId())
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&& specialAction.isInstance(abilityToModify);
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}
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}
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class CosmosChargerAllowForetellAnytime extends AsThoughEffectImpl {
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public CosmosChargerAllowForetellAnytime() {
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super(AsThoughEffectType.ALLOW_FORETELL_ANYTIME, Duration.WhileOnBattlefield, Outcome.Benefit);
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}
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public CosmosChargerAllowForetellAnytime(final CosmosChargerAllowForetellAnytime effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public CosmosChargerAllowForetellAnytime copy() {
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return new CosmosChargerAllowForetellAnytime(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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return true;
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}
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}
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98
Mage.Sets/src/mage/cards/d/DreamDevourer.java
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Mage.Sets/src/mage/cards/d/DreamDevourer.java
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@ -0,0 +1,98 @@
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package mage.cards.d;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ForetellSourceControllerTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.ForetellAbility;
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import mage.cards.Card;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterNonlandCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class DreamDevourer extends CardImpl {
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public DreamDevourer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.subtype.add(SubType.DEMON);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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// Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DreamDevourerAddAbilityEffect()));
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// Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
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this.addAbility(new ForetellSourceControllerTriggeredAbility(new BoostSourceEffect(2, 0, Duration.EndOfTurn)));
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}
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private DreamDevourer(final DreamDevourer card) {
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super(card);
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}
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@Override
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public DreamDevourer copy() {
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return new DreamDevourer(this);
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}
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}
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class DreamDevourerAddAbilityEffect extends ContinuousEffectImpl {
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private static final FilterNonlandCard filter = new FilterNonlandCard();
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static {
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filter.add(Predicates.not(new AbilityPredicate(ForetellAbility.class)));
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}
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DreamDevourerAddAbilityEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.staticText = "Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2";
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}
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private DreamDevourerAddAbilityEffect(final DreamDevourerAddAbilityEffect effect) {
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super(effect);
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}
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@Override
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public DreamDevourerAddAbilityEffect copy() {
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return new DreamDevourerAddAbilityEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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for (Card card : controller.getHand().getCards(filter, game)) {
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String costText = CardUtil.reduceCost(card.getSpellAbility().getManaCostsToPay(), 2).getText();
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game.getState().setValue(card.getId().toString() + "Foretell Cost", costText);
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ForetellAbility foretellAbility = new ForetellAbility(card, costText);
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foretellAbility.setSourceId(card.getId());
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foretellAbility.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(card, foretellAbility);
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}
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return true;
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}
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}
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@ -92,6 +92,7 @@ public final class Kaldheim extends ExpansionSet {
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cards.add(new SetCardInfo("Codespell Cleric", 7, Rarity.COMMON, mage.cards.c.CodespellCleric.class));
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cards.add(new SetCardInfo("Colossal Plow", 236, Rarity.UNCOMMON, mage.cards.c.ColossalPlow.class));
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cards.add(new SetCardInfo("Cosima, God of the Voyage", 50, Rarity.RARE, mage.cards.c.CosimaGodOfTheVoyage.class));
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cards.add(new SetCardInfo("Cosmos Charger", 51, Rarity.RARE, mage.cards.c.CosmosCharger.class));
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cards.add(new SetCardInfo("Cosmos Elixir", 237, Rarity.RARE, mage.cards.c.CosmosElixir.class));
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cards.add(new SetCardInfo("Craven Hulk", 127, Rarity.COMMON, mage.cards.c.CravenHulk.class));
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cards.add(new SetCardInfo("Crippling Fear", 82, Rarity.RARE, mage.cards.c.CripplingFear.class));
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@ -114,6 +115,7 @@ public final class Kaldheim extends ExpansionSet {
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cards.add(new SetCardInfo("Draugr Thought-Thief", 55, Rarity.COMMON, mage.cards.d.DraugrThoughtThief.class));
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cards.add(new SetCardInfo("Draugr's Helm", 88, Rarity.UNCOMMON, mage.cards.d.DraugrsHelm.class));
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cards.add(new SetCardInfo("Dread Rider", 89, Rarity.COMMON, mage.cards.d.DreadRider.class));
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cards.add(new SetCardInfo("Dream Devourer", 352, Rarity.RARE, mage.cards.d.DreamDevourer.class));
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cards.add(new SetCardInfo("Dual Strike", 132, Rarity.UNCOMMON, mage.cards.d.DualStrike.class));
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cards.add(new SetCardInfo("Duskwielder", 91, Rarity.COMMON, mage.cards.d.Duskwielder.class));
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cards.add(new SetCardInfo("Dwarven Hammer", 133, Rarity.UNCOMMON, mage.cards.d.DwarvenHammer.class));
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author TheElk801
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*/
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public class KarfellHarbingerTest extends CardTestPlayerBase {
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@Test
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@Ignore // unignore when we find a better ability text for foretell
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public void testForetellMana() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Karfell Harbinger");
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addCard(Zone.HAND, playerA, "Augury Raven");
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//activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{2}: Foretold this card.");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{2}: Foretold this card.");
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setStrictChooseMode(true);
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@ -0,0 +1,70 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.common;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.cards.Card;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class ForetellSourceControllerTriggeredAbility extends TriggeredAbilityImpl {
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public ForetellSourceControllerTriggeredAbility(Effect effect) {
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super(Zone.BATTLEFIELD, effect, false);
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}
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public ForetellSourceControllerTriggeredAbility(final ForetellSourceControllerTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.TAKEN_SPECIAL_ACTION;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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//UUID specialAction = event.getTargetId();
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Card card = game.getCard(event.getSourceId());
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Player player = game.getPlayer(event.getPlayerId());
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for (Ability a : card.getAbilities()) {
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if (player.getId() == controllerId
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&& (a instanceof SpecialAction)
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&& a.getRule().endsWith("and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>")) {
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return true;
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}
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}
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// if the ability is added to cards via effect
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for (Ability a : game.getState().getAllOtherAbilities(card.getId())) {
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if (player.getId() == controllerId
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&& (a instanceof SpecialAction)
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&& a.getRule().endsWith("and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>")) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever you foretell a card, " + super.getRule();
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}
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@Override
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public ForetellSourceControllerTriggeredAbility copy() {
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return new ForetellSourceControllerTriggeredAbility(this);
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}
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}
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@ -2,6 +2,7 @@ package mage.abilities.keyword;
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import java.util.UUID;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.SpellAbility;
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@ -11,6 +12,7 @@ import mage.abilities.costs.Costs;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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@ -19,9 +21,11 @@ import mage.cards.ModalDoubleFacesCard;
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import mage.cards.SplitCard;
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import mage.constants.AsThoughEffectType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SpellAbilityCastMode;
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import mage.constants.SpellAbilityType;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.ExileZone;
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import mage.game.Game;
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@ -44,13 +48,11 @@ public class ForetellAbility extends SpecialAction {
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this.card = card;
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this.usesStack = Boolean.FALSE;
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this.addCost(new GenericManaCost(2));
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// exile the card
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this.addEffect(new ForetellExileEffect(card));
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// foretell cost from exile : it can't be any other cost
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addSubAbility(new ForetellCostAbility(foretellCost));
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// exile the card and it can't be cast the turn it was foretold
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this.addEffect(new ForetellExileEffect(card, foretellCost));
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// look at face-down card anytime
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addSubAbility(new SimpleStaticAbility(Zone.ALL, new ForetellLookAtCardEffect()));
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this.setRuleVisible(false);
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this.setRuleVisible(true);
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this.addWatcher(new ForetoldWatcher());
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}
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@ -68,13 +70,69 @@ public class ForetellAbility extends SpecialAction {
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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// activate only during the controller's turn
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if (!game.isActivePlayer(this.getControllerId())) {
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if (game.getState().getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.ALLOW_FORETELL_ANYTIME, game).isEmpty()
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&& !game.isActivePlayer(this.getControllerId())) {
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return ActivationStatus.getFalse();
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}
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return super.canActivate(playerId, game);
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}
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}
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class ForetellExileEffect extends OneShotEffect {
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private Card card;
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String foretellCost;
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public ForetellExileEffect(Card card, String foretellCost) {
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super(Outcome.Neutral);
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this.card = card;
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this.foretellCost = foretellCost;
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StringBuilder sbRule = new StringBuilder("Foretell");
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sbRule.append("—");
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sbRule.append(foretellCost);
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sbRule.append(" <i>(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>");
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staticText = sbRule.toString();
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}
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public ForetellExileEffect(final ForetellExileEffect effect) {
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super(effect);
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this.card = effect.card;
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this.foretellCost = effect.foretellCost;
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}
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@Override
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public ForetellExileEffect copy() {
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return new ForetellExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null
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&& card != null) {
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// retrieve the exileId of the foretold card
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UUID exileId = CardUtil.getExileZoneId(card.getId().toString() + "foretellAbility", game);
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// foretell turn number shows up on exile window
|
||||
Effect effect = new ExileTargetEffect(exileId, " Foretell Turn Number: " + game.getTurnNum());
|
||||
|
||||
// remember turn number it was cast
|
||||
game.getState().setValue(card.getId().toString() + "Foretell Turn Number", game.getTurnNum());
|
||||
|
||||
// remember the foretell cost
|
||||
game.getState().setValue(card.getId().toString() + "Foretell Cost", foretellCost);
|
||||
|
||||
// exile the card face-down
|
||||
effect.setTargetPointer(new FixedTarget(card.getId()));
|
||||
effect.apply(game, source);
|
||||
card.setFaceDown(true, game);
|
||||
game.addEffect(new ForetellAddCostEffect(new MageObjectReference(card, game)), source);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
class ForetellLookAtCardEffect extends AsThoughEffectImpl {
|
||||
|
||||
public ForetellLookAtCardEffect() {
|
||||
|
@ -115,42 +173,41 @@ class ForetellLookAtCardEffect extends AsThoughEffectImpl {
|
|||
}
|
||||
}
|
||||
|
||||
class ForetellExileEffect extends OneShotEffect {
|
||||
// this needed to be a continuousEffect for a card like Dream Devourer...unless someone has a better idea
|
||||
class ForetellAddCostEffect extends ContinuousEffectImpl {
|
||||
|
||||
private Card card;
|
||||
private final MageObjectReference mor;
|
||||
|
||||
public ForetellExileEffect(Card card) {
|
||||
super(Outcome.Neutral);
|
||||
this.card = card;
|
||||
staticText = "Foretold this card";
|
||||
public ForetellAddCostEffect(MageObjectReference mor) {
|
||||
super(Duration.EndOfGame, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
|
||||
this.mor = mor;
|
||||
staticText = "Foretold card";
|
||||
}
|
||||
|
||||
public ForetellExileEffect(final ForetellExileEffect effect) {
|
||||
public ForetellAddCostEffect(final ForetellAddCostEffect effect) {
|
||||
super(effect);
|
||||
this.card = effect.card;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForetellExileEffect copy() {
|
||||
return new ForetellExileEffect(this);
|
||||
this.mor = effect.mor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null
|
||||
&& card != null) {
|
||||
UUID exileId = CardUtil.getExileZoneId(card.getId().toString() + "foretellAbility", game);
|
||||
// foretell turn number shows up on exile window
|
||||
Effect effect = new ExileTargetEffect(exileId, " Foretell Turn Number: " + game.getTurnNum());
|
||||
// remember turn number it was cast
|
||||
game.getState().setValue(card.getId().toString() + "Foretell Turn Number", game.getTurnNum());
|
||||
effect.setTargetPointer(new FixedTarget(card.getId()));
|
||||
effect.apply(game, source);
|
||||
card.setFaceDown(true, game);
|
||||
return true;
|
||||
Card card = mor.getCard(game);
|
||||
if (card != null
|
||||
&& game.getState().getZone(card.getId()) == Zone.EXILED) {
|
||||
String foretellCost = (String) game.getState().getValue(card.getId().toString() + "Foretell Cost");
|
||||
Ability ability = new ForetellCostAbility(foretellCost);
|
||||
ability.setSourceId(card.getId());
|
||||
ability.setControllerId(source.getControllerId());
|
||||
game.getState().addOtherAbility(card, ability);
|
||||
} else {
|
||||
discard();
|
||||
}
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ForetellAddCostEffect copy() {
|
||||
return new ForetellAddCostEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -160,7 +217,7 @@ class ForetellCostAbility extends SpellAbility {
|
|||
private SpellAbility spellAbilityToResolve;
|
||||
|
||||
public ForetellCostAbility(String foretellCost) {
|
||||
super(null, "Foretell", Zone.EXILED, SpellAbilityType.BASE_ALTERNATE, SpellAbilityCastMode.NORMAL);
|
||||
super(null, "Testing", Zone.EXILED, SpellAbilityType.BASE_ALTERNATE, SpellAbilityCastMode.NORMAL);
|
||||
this.setAdditionalCostsRuleVisible(false);
|
||||
this.name = "Foretell " + foretellCost;
|
||||
this.addCost(new ManaCostsImpl(foretellCost));
|
||||
|
@ -268,33 +325,7 @@ class ForetellCostAbility extends SpellAbility {
|
|||
|
||||
@Override
|
||||
public String getRule(boolean all) {
|
||||
return this.getRule();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sbRule = new StringBuilder("Foretell");
|
||||
if (!costs.isEmpty()) {
|
||||
sbRule.append("—");
|
||||
} else {
|
||||
sbRule.append(' ');
|
||||
}
|
||||
if (!manaCosts.isEmpty()) {
|
||||
sbRule.append(manaCosts.getText());
|
||||
}
|
||||
if (!costs.isEmpty()) {
|
||||
if (!manaCosts.isEmpty()) {
|
||||
sbRule.append(", ");
|
||||
}
|
||||
sbRule.append(costs.getText());
|
||||
sbRule.append('.');
|
||||
}
|
||||
if (abilityName != null) {
|
||||
sbRule.append(' ');
|
||||
sbRule.append(abilityName);
|
||||
}
|
||||
sbRule.append(" <i>(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)</i>");
|
||||
return sbRule.toString();
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -18,7 +18,6 @@ public enum AsThoughEffectType {
|
|||
BLOCK_FORESTWALK,
|
||||
DAMAGE_NOT_BLOCKED,
|
||||
BE_BLOCKED,
|
||||
|
||||
// PLAY_FROM_NOT_OWN_HAND_ZONE + CAST_AS_INSTANT:
|
||||
// 1. Do not use dialogs in "applies" method for that type of effect (it calls multiple times and will freeze the game)
|
||||
// 2. All effects in "applies" must checks affectedControllerId.equals(source.getControllerId()) (if not then all players will be able to play it)
|
||||
|
@ -26,23 +25,22 @@ public enum AsThoughEffectType {
|
|||
// TODO: search all PLAY_FROM_NOT_OWN_HAND_ZONE and CAST_AS_INSTANT effects and add support of mainCard and objectId
|
||||
PLAY_FROM_NOT_OWN_HAND_ZONE(true),
|
||||
CAST_AS_INSTANT(true),
|
||||
|
||||
ACTIVATE_AS_INSTANT,
|
||||
DAMAGE,
|
||||
SHROUD,
|
||||
HEXPROOF,
|
||||
PAY_0_ECHO,
|
||||
LOOK_AT_FACE_DOWN,
|
||||
|
||||
// SPEND_OTHER_MANA:
|
||||
// 1. It's uses for mana calcs at any zone, not stack only
|
||||
// 2. Compare zone change counter as "objectZCC <= targetZCC + 1"
|
||||
// 3. Compare zone with original (like exiled) and stack, not stack only
|
||||
// TODO: search all SPEND_ONLY_MANA effects and improve counters compare as SPEND_OTHER_MANA
|
||||
SPEND_OTHER_MANA,
|
||||
|
||||
SPEND_ONLY_MANA,
|
||||
TARGET;
|
||||
TARGET,
|
||||
// Cosmos Charger effect
|
||||
ALLOW_FORETELL_ANYTIME;
|
||||
|
||||
private final boolean needPlayCardAbility; // mark effect type as compatible with play/cast abilities
|
||||
|
||||
|
|
Loading…
Reference in a new issue