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fixed a few errors with urza lands
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parent
8b09f99708
commit
bc2ef9492e
1 changed files with 10 additions and 9 deletions
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@ -5,6 +5,7 @@ import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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import mage.constants.SubType;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.Game;
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public enum UrzaTerrainValue implements DynamicValue {
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public enum UrzaTerrainValue implements DynamicValue {
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@ -15,9 +16,9 @@ public enum UrzaTerrainValue implements DynamicValue {
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private final int value;
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private final int value;
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private final SubType subType;
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private final SubType subType;
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private static final FilterPermanent mineFilter = new FilterPermanent(SubType.MINE, "");
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private static final FilterPermanent mineFilter = new FilterControlledPermanent(SubType.MINE);
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private static final FilterPermanent towerFilter = new FilterPermanent(SubType.MINE, "");
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private static final FilterPermanent towerFilter = new FilterControlledPermanent(SubType.TOWER);
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private static final FilterPermanent powerPlantFilter = new FilterPermanent(SubType.POWER_PLANT, "");
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private static final FilterPermanent powerPlantFilter = new FilterControlledPermanent(SubType.POWER_PLANT);
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static {
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static {
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mineFilter.add(SubType.URZAS.getPredicate());
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mineFilter.add(SubType.URZAS.getPredicate());
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@ -32,18 +33,18 @@ public enum UrzaTerrainValue implements DynamicValue {
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@Override
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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if (subType != SubType.MINE && game.getBattlefield().countAll(
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if (subType != SubType.MINE && game.getBattlefield().count(
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mineFilter, sourceAbility.getControllerId(), game
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mineFilter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game
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) < 1) {
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) < 1) {
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return 1;
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return 1;
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}
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}
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if (subType != SubType.TOWER && game.getBattlefield().countAll(
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if (subType != SubType.TOWER && game.getBattlefield().count(
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towerFilter, sourceAbility.getControllerId(), game
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towerFilter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game
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) < 1) {
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) < 1) {
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return 1;
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return 1;
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}
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}
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if (subType != SubType.POWER_PLANT && game.getBattlefield().countAll(
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if (subType != SubType.POWER_PLANT && game.getBattlefield().count(
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powerPlantFilter, sourceAbility.getControllerId(), game
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powerPlantFilter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game
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) < 1) {
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) < 1) {
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return 1;
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return 1;
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}
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}
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