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* Fixed that ETB abilities of manifested cards did wrongly trigger (e.g. the Constellation ability of Doomwake Giant manifested by Reality Shift).
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2 changed files with 47 additions and 2 deletions
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@ -100,4 +100,39 @@ public class ManifestTest extends CardTestPlayerBase {
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assertPermanentCount(playerB, "Silvercoat Lion", 1);
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assertPowerToughness(playerB, "Silvercoat Lion", 2, 2);
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}
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/**
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* If Doomwake Giant gets manifested, it's Constellation trigger may not trigger
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*/
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@Test
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public void testETBTriggeredAbilities3() {
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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// Exile target creature. Its controller manifests the top card of his or her library {1}{U}
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addCard(Zone.HAND, playerB, "Reality Shift");
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// Constellation - When Doomwake Giant or another enchantment enters the battlefield
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// under your control, creatures your opponents control get -1/-1 until end of turn.
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addCard(Zone.LIBRARY, playerA, "Doomwake Giant");
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addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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skipInitShuffling();
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Reality Shift", "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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// no life gain
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerB, "Reality Shift", 1);
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assertExileCount("Silvercoat Lion" , 1);
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// a facedown creature is on the battlefield
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assertPermanentCount(playerA, "face down creature", 1);
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assertPowerToughness(playerA, "face down creature", 2, 2);
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// PlayerA's Pillarfield Ox should not have get -1/-1/
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assertPermanentCount(playerB, "Pillarfield Ox", 1);
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assertPowerToughness(playerB, "Pillarfield Ox", 2, 4);
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}
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}
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@ -98,14 +98,24 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
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private boolean checkAbilityStillExists(TriggeredAbility ability, GameEvent event, MageObject object) {
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boolean exists = true;
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if (!object.getAbilities().contains(ability)) {
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exists = false;
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if (object instanceof PermanentCard) {
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PermanentCard permanent = (PermanentCard)object;
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if (permanent.canTransform() && event.getType() == GameEvent.EventType.TRANSFORMED) {
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if (permanent.isFaceDown()) {
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exists = ability.getWorksFaceDown();
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} else if (permanent.canTransform() && event.getType() == GameEvent.EventType.TRANSFORMED) {
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exists = permanent.getCard().getAbilities().contains(ability);
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}
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}
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} else {
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if (object instanceof PermanentCard) {
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PermanentCard permanent = (PermanentCard)object;
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if (permanent.isFaceDown()) {
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exists = ability.getWorksFaceDown();
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}
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}
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}
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return exists;
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}
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