Added Spellweaver Volute.

This commit is contained in:
LevelX2 2018-01-02 23:48:07 +01:00
parent bec07fb530
commit bc490ef91a
14 changed files with 835 additions and 353 deletions

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@ -0,0 +1,150 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
/**
*
* @author LevelX2
*/
public class SpellweaverVolute extends CardImpl {
public SpellweaverVolute(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}{U}");
this.subtype.add(SubType.AURA);
// Enchant instant card in a graveyard
FilterCard filter = new FilterCard("instant card in a graveyard");
filter.add(new CardTypePredicate(CardType.INSTANT));
TargetCardInGraveyard auraTarget = new TargetCardInGraveyard(filter);
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost.
// If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
FilterSpell filterSpell = new FilterSpell("a sorcery spell");
filterSpell.add(new CardTypePredicate(CardType.SORCERY));
this.addAbility(new SpellCastControllerTriggeredAbility(new SpellweaverVoluteEffect(), filterSpell, false));
}
public SpellweaverVolute(final SpellweaverVolute card) {
super(card);
}
@Override
public SpellweaverVolute copy() {
return new SpellweaverVolute(this);
}
}
class SpellweaverVoluteEffect extends OneShotEffect {
public SpellweaverVoluteEffect() {
super(Outcome.Benefit);
this.staticText = "copy the enchanted instant card. You may cast the copy without paying its mana cost. \n"
+ "If you do, exile the enchanted card and attach {this} to another instant card in a graveyard";
}
public SpellweaverVoluteEffect(final SpellweaverVoluteEffect effect) {
super(effect);
}
@Override
public SpellweaverVoluteEffect copy() {
return new SpellweaverVoluteEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null && sourcePermanent.getAttachedTo() != null) {
Card enchantedCard = game.getCard(sourcePermanent.getAttachedTo());
if (enchantedCard != null && game.getState().getZone(enchantedCard.getId()) == Zone.GRAVEYARD) {
Player ownerEnchanted = game.getPlayer(enchantedCard.getOwnerId());
if (ownerEnchanted != null
&& controller.chooseUse(outcome, "Create a copy of " + enchantedCard.getName() + '?', source, game)) {
Card copiedCard = game.copyCard(enchantedCard, source, source.getControllerId());
if (copiedCard != null) {
ownerEnchanted.getGraveyard().add(copiedCard);
game.getState().setZone(copiedCard.getId(), Zone.GRAVEYARD);
if (controller.chooseUse(outcome, "Cast the copied card without paying mana cost?", source, game)) {
if (copiedCard.getSpellAbility() != null) {
controller.cast(copiedCard.getSpellAbility(), game, true);
}
if (controller.moveCards(enchantedCard, Zone.EXILED, source, game)) {
FilterCard filter = new FilterCard("instant card in a graveyard");
filter.add(new CardTypePredicate(CardType.INSTANT));
TargetCardInGraveyard auraTarget = new TargetCardInGraveyard(filter);
if (auraTarget.canChoose(source.getSourceId(), controller.getId(), game)) {
controller.choose(outcome, auraTarget, source.getSourceId(), game);
Card newAuraTarget = game.getCard(auraTarget.getFirstTarget());
if (newAuraTarget != null) {
if (enchantedCard.getId().equals(newAuraTarget.getId())) {
} else if (newAuraTarget.addAttachment(sourcePermanent.getId(), game)) {
game.informPlayers(sourcePermanent.getLogName() + " was attached to " + newAuraTarget.getLogName());
}
}
}
}
}
}
}
}
}
return true;
}
return false;
}
}

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@ -200,6 +200,7 @@ public class FutureSight extends ExpansionSet {
cards.add(new SetCardInfo("Snake Cult Initiation", 89, Rarity.UNCOMMON, mage.cards.s.SnakeCultInitiation.class));
cards.add(new SetCardInfo("Soultether Golem", 164, Rarity.UNCOMMON, mage.cards.s.SoultetherGolem.class));
cards.add(new SetCardInfo("Sparkspitter", 109, Rarity.UNCOMMON, mage.cards.s.Sparkspitter.class));
cards.add(new SetCardInfo("Spellweaver Volute", 59, Rarity.RARE, mage.cards.s.SpellweaverVolute.class));
cards.add(new SetCardInfo("Spellwild Ouphe", 151, Rarity.UNCOMMON, mage.cards.s.SpellwildOuphe.class));
cards.add(new SetCardInfo("Spin into Myth", 60, Rarity.UNCOMMON, mage.cards.s.SpinIntoMyth.class));
cards.add(new SetCardInfo("Spirit en-Dal", 17, Rarity.UNCOMMON, mage.cards.s.SpiritEnDal.class));

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@ -0,0 +1,220 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.enchantments;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class EnchantingGraveyardCardsTest extends CardTestPlayerBase {
static final String LIGHTNING_BOLT = "Lightning Bolt";
static final String SPELLWEAVER_VOLUTE = "Spellweaver Volute";
/**
* Test that a card in the graveyard can be enchanted
*/
@Test
public void testSpellwaeverVoluteNormal() {
// Enchant instant card in a graveyard
// Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost.
// If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
addCard(Zone.HAND, playerA, SPELLWEAVER_VOLUTE, 1); // Enchantment Aura {3}{U}{U}
addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
// Lightning Bolt deals 3 damage to target creature or player.
addCard(Zone.GRAVEYARD, playerB, "Lightning Bolt", 1); // Instant {R}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, SPELLWEAVER_VOLUTE, LIGHTNING_BOLT);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertHandCount(playerA, 0);
assertPermanentCount(playerA, SPELLWEAVER_VOLUTE, 1);
assertGraveyardCount(playerB, LIGHTNING_BOLT, 1);
Permanent spellweaver = getPermanent(SPELLWEAVER_VOLUTE);
Card attachedToCard = null;
if (spellweaver != null) {
attachedToCard = playerB.getGraveyard().get(spellweaver.getAttachedTo(), currentGame);
}
Assert.assertTrue(SPELLWEAVER_VOLUTE + " has to be attached to Lightning Bolt in graveyard", attachedToCard != null && attachedToCard.getName().equals(LIGHTNING_BOLT));
}
/**
* Test that a card in the graveyard can be enchanted and the enchanted card
* switches to a new one
*/
@Test
public void testSpellwaeverVoluteAndSorcery() {
// Enchant instant card in a graveyard
// Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost.
// If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
addCard(Zone.HAND, playerA, SPELLWEAVER_VOLUTE, 1); // Enchantment Aura {3}{U}{U}
addCard(Zone.HAND, playerA, "Cloak of Feathers"); // Sorcery {U}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
addCard(Zone.GRAVEYARD, playerA, "Aerial Volley", 1); // Instant {G}
// Lightning Bolt deals 3 damage to target creature or player.
addCard(Zone.GRAVEYARD, playerB, "Lightning Bolt", 1); // Instant {R}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, SPELLWEAVER_VOLUTE, LIGHTNING_BOLT);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cloak of Feathers", "Silvercoat Lion");
setChoice(playerA, "Yes"); // play the L. Bold
addTarget(playerA, playerB); // Add Target for the L. Bold
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 17);
assertHandCount(playerA, 1);
assertGraveyardCount(playerA, "Cloak of Feathers", 1);
assertPermanentCount(playerA, SPELLWEAVER_VOLUTE, 1);
assertGraveyardCount(playerA, "Aerial Volley", 1);
assertExileCount(playerB, LIGHTNING_BOLT, 1);
assertAbility(playerA, "Silvercoat Lion", FlyingAbility.getInstance(), true);
Permanent spellweaver = getPermanent(SPELLWEAVER_VOLUTE);
Card attachedToCard = null;
if (spellweaver != null) {
attachedToCard = playerA.getGraveyard().get(spellweaver.getAttachedTo(), currentGame);
}
Assert.assertTrue(SPELLWEAVER_VOLUTE + " has to be attached to Aerial Volley in graveyard", attachedToCard != null && attachedToCard.getName().equals("Aerial Volley"));
assertHandCount(playerA, 1);
}
/**
* Test that a card in the graveyard can be enchanted and the enchanted card
* switches to a new one
*/
@Test
public void testSpellwaeverVoluteAndSorceryWithoutNewTarget() {
// Enchant instant card in a graveyard
// Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost.
// If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
addCard(Zone.HAND, playerA, SPELLWEAVER_VOLUTE, 1); // Enchantment Aura {3}{U}{U}
addCard(Zone.HAND, playerA, "Cloak of Feathers"); // Sorcery {U}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
// Lightning Bolt deals 3 damage to target creature or player.
addCard(Zone.GRAVEYARD, playerB, "Lightning Bolt", 1); // Instant {R}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, SPELLWEAVER_VOLUTE, LIGHTNING_BOLT);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cloak of Feathers", "Silvercoat Lion");
setChoice(playerA, "Yes"); // play the L. Bold
addTarget(playerA, playerB); // Add Target for the L. Bold
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 17);
assertHandCount(playerA, 1);
assertGraveyardCount(playerA, "Cloak of Feathers", 1);
assertPermanentCount(playerA, SPELLWEAVER_VOLUTE, 0);
assertGraveyardCount(playerA, SPELLWEAVER_VOLUTE, 1);
assertExileCount(playerB, LIGHTNING_BOLT, 1);
assertAbility(playerA, "Silvercoat Lion", FlyingAbility.getInstance(), true);
assertGraveyardCount(playerA, SPELLWEAVER_VOLUTE, 1);
for (Card card : currentGame.getExile().getAllCards(currentGame)) {
if (card.getName().equals(LIGHTNING_BOLT)) {
Assert.assertTrue(LIGHTNING_BOLT + " may not have any attachments", card.getAttachments().isEmpty());
}
}
assertHandCount(playerA, 1);
}
/**
* Test that a card in the graveyard can be enchanted and if the Enchantment
* returns to hand, the enchanting ends
*/
@Test
public void testSpellwaeverVoluteAndReturnToHand() {
// Enchant instant card in a graveyard
// Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost.
// If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
addCard(Zone.HAND, playerA, SPELLWEAVER_VOLUTE, 1); // Enchantment Aura {3}{U}{U}
addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
// Lightning Bolt deals 3 damage to target creature or player.
addCard(Zone.GRAVEYARD, playerB, "Lightning Bolt", 1); // Instant {R}
// Return target permanent to its owner's hand.
addCard(Zone.HAND, playerB, "Boomerang", 1); // Instant {U}{U}
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, SPELLWEAVER_VOLUTE, LIGHTNING_BOLT);
castSpell(1, PhaseStep.BEGIN_COMBAT, playerB, "Boomerang", SPELLWEAVER_VOLUTE);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertHandCount(playerA, SPELLWEAVER_VOLUTE, 1);
assertGraveyardCount(playerB, "Boomerang", 1);
assertPermanentCount(playerA, SPELLWEAVER_VOLUTE, 0);
for (Card card : playerB.getGraveyard().getCards(currentGame)) {
if (card.getName().equals(LIGHTNING_BOLT)) {
Assert.assertTrue(LIGHTNING_BOLT + " may not have any attachments", card.getAttachments().isEmpty());
}
}
assertHandCount(playerA, 1);
}
}

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@ -29,10 +29,12 @@ package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
@ -72,9 +74,16 @@ public class AttachEffect extends OneShotEffect {
if (player != null) {
return player.addAttachment(source.getSourceId(), game);
}
if (source.getTargets().get(0) instanceof TargetCard) { // e.g. Spellweaver Volute
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card != null) {
return card.addAttachment(source.getSourceId(), game);
}
}
}
}
}
return false;
}

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@ -27,14 +27,11 @@
*/
package mage.abilities.effects.common;
import java.util.LinkedHashSet;
import java.util.stream.Collectors;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.choices.Choice;
import mage.choices.ChoiceCreatureType;
import mage.choices.ChoiceImpl;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.game.Game;

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@ -27,6 +27,8 @@
*/
package mage.cards;
import java.util.List;
import java.util.UUID;
import mage.MageObject;
import mage.Mana;
import mage.ObjectColor;
@ -42,19 +44,14 @@ import mage.game.Game;
import mage.game.GameState;
import mage.game.permanent.Permanent;
import java.util.List;
import java.util.UUID;
public interface Card extends MageObject {
final String regexBlack = ".*\\x7b.{0,2}B.{0,2}\\x7d.*";
final String regexBlue = ".*\\x7b.{0,2}U.{0,2}\\x7d.*";
final String regexRed = ".*\\x7b.{0,2}R.{0,2}\\x7d.*";
final String regexGreen = ".*\\x7b.{0,2}G.{0,2}\\x7d.*";
final String regexWhite = ".*\\x7b.{0,2}W.{0,2}\\x7d.*";
UUID getOwnerId();
String getCardNumber();
@ -248,4 +245,9 @@ public interface Card extends MageObject {
return mana;
}
List<UUID> getAttachments();
boolean addAttachment(UUID permanentId, Game game);
boolean removeAttachment(UUID permanentId, Game game);
}

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@ -94,6 +94,8 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
protected boolean morphCard;
protected boolean allCreatureTypes;
protected List<UUID> attachments = new ArrayList<>();
public CardImpl(UUID ownerId, CardSetInfo setInfo, CardType[] cardTypes, String costs) {
this(ownerId, setInfo, cardTypes, costs, SpellAbilityType.BASE);
}
@ -169,6 +171,7 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
flipCardName = card.flipCardName;
splitCard = card.splitCard;
usesVariousArt = card.usesVariousArt;
this.attachments.addAll(card.attachments);
}
@Override
@ -840,11 +843,53 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
return super.getSubtype(game);
}
@Override
public boolean isAllCreatureTypes() {
return allCreatureTypes;
}
@Override
public void setIsAllCreatureTypes(boolean value) {
allCreatureTypes = value;
}
@Override
public List<UUID> getAttachments() {
return attachments;
}
@Override
public boolean addAttachment(UUID permanentId, Game game) {
if (!this.attachments.contains(permanentId)) {
Permanent attachment = game.getPermanent(permanentId);
if (attachment == null) {
attachment = game.getPermanentEntering(permanentId);
}
if (attachment != null) {
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.ATTACH, objectId, permanentId, attachment.getControllerId()))) {
this.attachments.add(permanentId);
attachment.attachTo(objectId, game);
game.fireEvent(new GameEvent(GameEvent.EventType.ATTACHED, objectId, permanentId, attachment.getControllerId()));
return true;
}
}
}
return false;
}
@Override
public boolean removeAttachment(UUID permanentId, Game game) {
if (this.attachments.contains(permanentId)) {
Permanent attachment = game.getPermanent(permanentId);
if (attachment != null) {
attachment.unattach(game);
}
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.UNATTACH, objectId, permanentId, attachment != null ? attachment.getControllerId() : null))) {
this.attachments.remove(permanentId);
game.fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, objectId, permanentId, attachment != null ? attachment.getControllerId() : null));
return true;
}
}
return false;
}
}

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@ -1901,6 +1901,15 @@ public abstract class GameImpl implements Game, Serializable {
}
}
}
} else if (target instanceof TargetCard) {
Card attachedTo = getCard(perm.getAttachedTo());
if (attachedTo == null
|| !((TargetCard) spellAbility.getTargets().get(0)).canTarget(perm.getControllerId(), perm.getAttachedTo(), spellAbility, this)) {
if (movePermanentToGraveyardWithInfo(perm)) {
attachedTo.removeAttachment(perm.getId(), this);
somethingHappened = true;
}
}
}
}
}

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@ -233,7 +233,8 @@ public class GameEvent implements Serializable {
PAID_CUMULATIVE_UPKEEP,
DIDNT_PAY_CUMULATIVE_UPKEEP,
//permanent events
ENTERS_THE_BATTLEFIELD_SELF, // 616.1a If any of the replacement and/or prevention effects are self-replacement effects (see rule 614.15), one of them must be chosen. If not, proceed to rule 616.1b.
ENTERS_THE_BATTLEFIELD_SELF, /* 616.1a If any of the replacement and/or prevention effects are self-replacement effects (see rule 614.15),
one of them must be chosen. If not, proceed to rule 616.1b. */
ENTERS_THE_BATTLEFIELD_CONTROL, // 616.1b
ENTERS_THE_BATTLEFIELD_COPY, // 616.1c
ENTERS_THE_BATTLEFIELD, // 616.1d

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@ -116,10 +116,11 @@ public interface Permanent extends Card, Controllable {
void attachTo(UUID permanentId, Game game);
boolean addAttachment(UUID permanentId, Game game);
boolean removeAttachment(UUID permanentId, Game game);
void unattach(Game game);
// boolean addAttachment(UUID permanentId, Game game);
//
// boolean removeAttachment(UUID permanentId, Game game);
boolean canBeTargetedBy(MageObject source, UUID controllerId, Game game);
boolean hasProtectionFrom(MageObject source, Game game);

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@ -56,6 +56,7 @@ import mage.game.permanent.token.SquirrelToken;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.TargetCard;
import mage.util.CardUtil;
import mage.util.GameLog;
import mage.util.ThreadLocalStringBuilder;
@ -103,7 +104,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
protected int maxBlockedBy = 0;
protected boolean removedFromCombat;
protected boolean deathtouched;
protected List<UUID> attachments = new ArrayList<>();
protected Map<String, List<UUID>> connectedCards = new HashMap<>();
protected Set<MageObjectReference> dealtDamageByThisTurn;
protected UUID attachedTo;
@ -147,7 +148,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.blocking = permanent.blocking;
this.maxBlocks = permanent.maxBlocks;
this.deathtouched = permanent.deathtouched;
this.attachments.addAll(permanent.attachments);
// this.attachments.addAll(permanent.attachments);
for (Map.Entry<String, List<UUID>> entry : permanent.connectedCards.entrySet()) {
this.connectedCards.put(entry.getKey(), entry.getValue());
}
@ -626,47 +627,46 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
}
return false;
}
//
// @Override
// public List<UUID> getAttachments() {
// return attachments;
// }
@Override
public List<UUID> getAttachments() {
return attachments;
}
@Override
public boolean addAttachment(UUID permanentId, Game game) {
if (!this.attachments.contains(permanentId)) {
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.ATTACH, objectId, permanentId, controllerId))) {
this.attachments.add(permanentId);
Permanent attachment = game.getPermanent(permanentId);
if (attachment == null) {
attachment = game.getPermanentEntering(permanentId);
}
if (attachment != null) {
attachment.attachTo(objectId, game);
game.fireEvent(new GameEvent(GameEvent.EventType.ATTACHED, objectId, permanentId, controllerId));
return true;
}
}
}
return false;
}
@Override
public boolean removeAttachment(UUID permanentId, Game game) {
if (this.attachments.contains(permanentId)) {
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.UNATTACH, objectId, permanentId, controllerId))) {
this.attachments.remove(permanentId);
Permanent attachment = game.getPermanent(permanentId);
if (attachment != null) {
attachment.attachTo(null, game);
}
game.fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, objectId, permanentId, controllerId));
return true;
}
}
return false;
}
// @Override
// public boolean addAttachment(UUID permanentId, Game game) {
// if (!this.attachments.contains(permanentId)) {
// if (!game.replaceEvent(new GameEvent(GameEvent.EventType.ATTACH, objectId, permanentId, controllerId))) {
// this.attachments.add(permanentId);
// Permanent attachment = game.getPermanent(permanentId);
// if (attachment == null) {
// attachment = game.getPermanentEntering(permanentId);
// }
// if (attachment != null) {
// attachment.attachTo(objectId, game);
// game.fireEvent(new GameEvent(GameEvent.EventType.ATTACHED, objectId, permanentId, controllerId));
// return true;
// }
// }
// }
// return false;
// }
//
// @Override
// public boolean removeAttachment(UUID permanentId, Game game) {
// if (this.attachments.contains(permanentId)) {
// if (!game.replaceEvent(new GameEvent(GameEvent.EventType.UNATTACH, objectId, permanentId, controllerId))) {
// this.attachments.remove(permanentId);
// Permanent attachment = game.getPermanent(permanentId);
// if (attachment != null) {
// attachment.attachTo(null, game);
// }
// game.fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, objectId, permanentId, controllerId));
// return true;
// }
// }
// return false;
// }
@Override
public UUID getAttachedTo() {
return attachedTo;
@ -705,15 +705,27 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
}
@Override
public void attachTo(UUID permanentId, Game game) {
if (this.attachedTo != null && !Objects.equals(this.attachedTo, permanentId)) {
Permanent attachment = game.getPermanent(this.attachedTo);
if (attachment != null) {
attachment.removeAttachment(this.objectId, game);
public void unattach(Game game) {
this.attachedTo = null;
this.addInfo("attachedToCard", null, game);
}
@Override
public void attachTo(UUID attachToObjectId, Game game) {
if (this.attachedTo != null && !Objects.equals(this.attachedTo, attachToObjectId)) {
Permanent attachedToUntilNowObject = game.getPermanent(this.attachedTo);
if (attachedToUntilNowObject != null) {
attachedToUntilNowObject.removeAttachment(this.objectId, game);
} else {
Card attachedToUntilNowCard = game.getCard(this.attachedTo);
if (attachedToUntilNowCard != null) {
attachedToUntilNowCard.removeAttachment(this.objectId, game);
}
}
}
this.attachedTo = permanentId;
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(permanentId);
this.attachedTo = attachToObjectId;
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
for (Ability ability : this.getAbilities()) {
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
ContinuousEffect effect = (ContinuousEffect) ite.next();
@ -726,6 +738,13 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
}
}
}
if (!getSpellAbility().getTargets().isEmpty() && (getSpellAbility().getTargets().get(0) instanceof TargetCard)) {
Card attachedToCard = game.getCard(this.getAttachedTo());
if (attachedToCard != null) {
// Because cards are not on the battlefield, the relation has to be shown in the card tooltip (e.g. the enchanted card in graveyard)
this.addInfo("attachedToCard", CardUtil.addToolTipMarkTags("Enchanted card: " + attachedToCard.getIdName()), game);
}
}
}
@Override

View file

@ -955,4 +955,19 @@ public class Spell extends StackObjImpl implements Card {
throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}
@Override
public List<UUID> getAttachments() {
throw new UnsupportedOperationException("Not supported."); //To change body of generated methods, choose Tools | Templates.
}
@Override
public boolean addAttachment(UUID permanentId, Game game) {
throw new UnsupportedOperationException("Not supported."); //To change body of generated methods, choose Tools | Templates.
}
@Override
public boolean removeAttachment(UUID permanentId, Game game) {
throw new UnsupportedOperationException("Not supported."); //To change body of generated methods, choose Tools | Templates.
}
}

View file

@ -817,6 +817,11 @@ public abstract class PlayerImpl implements Player, Serializable {
Player attachedToPlayer = game.getPlayer(permanent.getAttachedTo());
if (attachedToPlayer != null) {
attachedToPlayer.removeAttachment(permanent, game);
} else {
Card attachedToCard = game.getCard(permanent.getAttachedTo());
if (attachedToCard != null) {
attachedToCard.removeAttachment(permanent.getId(), game);
}
}
}
@ -2326,7 +2331,7 @@ public abstract class PlayerImpl implements Player, Serializable {
newTarget.setCardLimit(Math.min(librarySearchLimit, cardsFromTop.size()));
count = Math.min(searchedLibrary.count(target.getFilter(), game), librarySearchLimit);
}
if (count < target.getNumberOfTargets()) {
newTarget.setMinNumberOfTargets(count);
}
@ -3278,9 +3283,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
@Override
public boolean moveCards(Card card, Zone toZone,
Ability source, Game game
) {
public boolean moveCards(Card card, Zone toZone, Ability source, Game game) {
return moveCards(card, toZone, source, game, false, false, false, null);
}

View file

@ -1,288 +1,298 @@
#!/usr/bin/perl -w
#author: North
use Text::Template;
use strict;
my $authorFile = 'author.txt';
my $dataFile = "mtg-cards-data.txt";
my $setsFile = "mtg-sets-data.txt";
my $knownSetsFile = "known-sets.txt";
my %cards;
my %sets;
my %knownSets;
my @setCards;
# gets the set name
my $setName = $ARGV[0];
if(!$setName) {
print 'Enter a set name: ';
$setName = <STDIN>;
chomp $setName;
}
my $template = Text::Template->new(TYPE => 'FILE', SOURCE => 'cardExtendedClass.tmpl', DELIMITERS => [ '[=', '=]' ]);
my $templateBasicLand = Text::Template->new(TYPE => 'FILE', SOURCE => 'cardExtendedLandClass.tmpl', DELIMITERS => [ '[=', '=]' ]);
sub toCamelCase {
my $string = $_[0];
$string =~ s/\b([\w']+)\b/ucfirst($1)/ge;
$string =~ s/[-,\s\'\/]//g;
$string;
}
my $author;
if (-e $authorFile) {
open (DATA, $authorFile);
$author = <DATA>;
close(DATA);
} else {
$author = 'anonymous';
}
my $cardsFound = 0;
my %all_sets;
print ("Opening $dataFile\n");
open (DATA, $dataFile) || die "can't open $dataFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$cards{$data[0]}{$data[1]} = \@data;
if ($data[1] eq $setName) {
my $cardInfo = "$data[0],,,$data[2]";
push(@setCards, $cardInfo);
} else {
$all_sets {$data[1]} = 1;
}
}
# Fix up split cards
my $potentialSideA;
my @tempSetCards;
foreach $potentialSideA (sort @setCards) {
#print (">>$potentialSideA\n");
if ($potentialSideA =~ m/.*,,,(\d+)(a)$/) {
my $cardNumSideB = $1 . "b";
my $orig_cardNumSideB = $1 . "b";
my $val;
foreach $val (sort @setCards) {
if ($val =~ m/$cardNumSideB$/) {
$potentialSideA =~ s/,,,.*//;
$val =~ s/,,,.*//;
# Add 'SideaSideb' to %cards
my $ds = $cards{$val}{$setName};
print ("$potentialSideA$val,,,$cardNumSideB\n");
my @newCard;
push (@newCard, "$potentialSideA$val");
push (@newCard, "$setName");
push (@newCard, "SPLIT");
push (@newCard, @$ds[3]);
push (@newCard, "$potentialSideA // $val");
$cards{$newCard[0]}{$newCard[1]} = \@newCard;
$cardNumSideB =~ s/.$//;
push (@tempSetCards, "$potentialSideA$val,,,$cardNumSideB");
print ("Adding in: $potentialSideA \/\/ $val,,,$cardNumSideB\n");
$cardsFound = $cardsFound - 1;
$cardNumSideB = $orig_cardNumSideB;
}
}
}
elsif ($potentialSideA =~ m/.*,,,(\d+)(b)$/) {
next;
}
else {
$cardsFound = $cardsFound + 1;
push (@tempSetCards, $potentialSideA);
}
}
@setCards = @tempSetCards;
close(DATA);
print "Number of cards found for set " . $setName . ": " . $cardsFound . "\n";
if ($cardsFound == 0) {
$setName =~ s/^(...).*/$1/;
my $poss;
my $foundPossibleSet = 0;
my $numPossibleSets = 0;
foreach $poss (sort keys (%all_sets)) {
$numPossibleSets++;
if ($poss =~ m/^$setName/i) {
print ("Did you possibly mean: $poss ?\n");
$foundPossibleSet = 1;
}
}
if (!$foundPossibleSet) {
print ("Couldn't find any matching set for '$setName'. \n");
}
print "(Note: Looked at $numPossibleSets sets in total).\nPress the enter key to exit.";
$setName = <STDIN>;
exit;
}
open (DATA, $setsFile) || die "can't open $setsFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$sets{$data[0]}= $data[1];
}
close(DATA);
open (DATA, $knownSetsFile) || die "can't open $knownSetsFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$knownSets{$data[0]}= $data[1];
}
close(DATA);
my %raritiesConversion;
$raritiesConversion{'C'} = 'COMMON';
$raritiesConversion{'U'} = 'UNCOMMON';
$raritiesConversion{'R'} = 'RARE';
$raritiesConversion{'M'} = 'MYTHIC';
$raritiesConversion{'Special'} = 'SPECIAL';
$raritiesConversion{'Bonus'} = 'BONUS';
sub getRarity
{
my $val = $_ [0];
if (exists ($raritiesConversion {$val}))
{
return $raritiesConversion {$val};
}
print ("ERROR DETECTED! - Incorrect rarity.. --- $val,,,$_[1]\n");
sleep (10);
print "Press the enter key to exit.";
$setName = <STDIN>;
exit;
}
# Generate the cards
my %vars;
$vars{'author'} = $author;
$vars{'set'} = $knownSets{$setName};
$vars{'expansionSetCode'} = $sets{$setName};
my $landForest = 0;
my $landMountain = 0;
my $landSwamp = 0;
my $landPlains = 0;
my $landIsland = 0;
print ("Reading in existing cards in set\n");
open (SET_FILE, "../../mage/Mage.Sets/src/mage/sets/$knownSets{$setName}.java") || die "can't open $dataFile";
my %alreadyIn;
while (<SET_FILE>) {
my $line = $_;
if ($line =~ m/SetCardInfo.*\("(.*)", (\d+).*/)
{
$alreadyIn {$2} = $1;
}
}
close SET_FILE;
my $name_collectorid;
my %implemented;
my %implementedButNotInSetYet;
my %unimplemented;
my %githubTask;
foreach $name_collectorid (sort @setCards)
{
my $cardName;
my $cardNr;
$name_collectorid =~ m/^(.*),,,(.*)$/;
$cardName = $1;
$cardNr = $2;
{
if($cardName eq "Forest" || $cardName eq "Island" || $cardName eq "Plains" || $cardName eq "Swamp" || $cardName eq "Mountain") {
my $found = 0;
if ($cardName eq "Forest") {
$landForest++;
}
if ($cardName eq "Mountain") {
$landMountain++;
}
if ($cardName eq "Swamp") {
$landSwamp++;
}
if ($cardName eq "Plains") {
$landPlains++;
}
if ($cardName eq "Island") {
$landIsland++;
}
if (!exists ($alreadyIn{$cardNr})) {
print (" cards.add(new SetCardInfo(\"$cardName\", $cardNr, Rarity.LAND, mage.cards.basiclands.$cardName.class, USE_RANDOM_ART));\n");
}
}
else {
my $ds;
$ds = $cards{$cardName}{$setName};
my $className = toCamelCase($cardName);
my $setId = lc($cardName);
$setId =~ s/^(.).*/$1/;
my $googleSetName = $setName;
$googleSetName =~ s/ /+/img;
my $fn = "..\\Mage.Sets\\src\\mage\\cards\\$setId\\$className.java";
my $str = " cards.add(new SetCardInfo(\"$cardName\", $cardNr, Rarity." . getRarity ($cards{$cardName}{$setName}[3], $cardName) . ", mage.cards.$setId.$className.class));\n";
if (@$ds[2] eq "SPLIT") {
my $oldCardName = $cardName;
$cardName = @$ds[4];
$str = " cards.add(new SetCardInfo(\"$cardName\", $cardNr, Rarity." . getRarity ($cards{$oldCardName}{$setName}[3], $oldCardName) . ", mage.cards.$setId.$className.class));\n";
}
my $plus_cardName = $cardName;
$plus_cardName =~ s/ /+/img;
$plus_cardName =~ s/,/+/img;
$plus_cardName = "intext:\"$plus_cardName\"";
if (!exists ($alreadyIn{$cardNr})) {
# Go Looking for the existing implementation..
if (-e $fn) {
$implementedButNotInSetYet {$str} = 1;
$githubTask {"- [ ] Implemented but have to add to set -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
} else {
$unimplemented {"$str"} = 1;
$githubTask {"- [ ] Not done -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
}
} else {
if (-e $fn) {
$implemented {$str} = 1;
$githubTask {"- [x] Done -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
} else {
$unimplemented {$str} = 1;
$githubTask {"- [ ] Not done -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
}
}
}
}
}
print "Implemented cards:\n";
print (join ("", sort keys (%implemented)));
print "\n\n\nImplemented but-not-yet-added-to-set cards:\n";
print (join ("", sort keys (%implementedButNotInSetYet)));
print "\n\n\nUnimplemented cards:\n";
print (join ("", sort keys (%unimplemented)));
print "\n\n\nGithub Task:\n";
print (join ("", sort keys (%githubTask)));
print ("\nData from reading: ../../mage/Mage.Sets/src/mage/sets/$knownSets{$setName}.java\n");
print "\n\nYou are done. Press the enter key to exit.";
$setName = <STDIN>;
#!/usr/bin/perl -w
#author: North
use Text::Template;
use strict;
my $authorFile = 'author.txt';
my $dataFile = "mtg-cards-data.txt";
my $setsFile = "mtg-sets-data.txt";
my $knownSetsFile = "known-sets.txt";
my %cards;
my %sets;
my %knownSets;
my @setCards;
# gets the set name
my $setName = $ARGV[0];
if(!$setName) {
print 'Enter a set name: ';
$setName = <STDIN>;
chomp $setName;
}
my $template = Text::Template->new(TYPE => 'FILE', SOURCE => 'cardExtendedClass.tmpl', DELIMITERS => [ '[=', '=]' ]);
my $templateBasicLand = Text::Template->new(TYPE => 'FILE', SOURCE => 'cardExtendedLandClass.tmpl', DELIMITERS => [ '[=', '=]' ]);
sub toCamelCase {
my $string = $_[0];
$string =~ s/\b([\w']+)\b/ucfirst($1)/ge;
$string =~ s/[-,\s\'\/]//g;
$string;
}
my $author;
if (-e $authorFile) {
open (DATA, $authorFile);
$author = <DATA>;
close(DATA);
} else {
$author = 'anonymous';
}
my $cardsFound = 0;
my %all_sets;
print ("Opening $dataFile\n");
open (DATA, $dataFile) || die "can't open $dataFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$cards{$data[0]}{$data[1]} = \@data;
if ($data[1] eq $setName) {
my $cardInfo = "$data[0],,,$data[2]";
push(@setCards, $cardInfo);
} else {
$all_sets {$data[1]} = 1;
}
}
# Fix up split cards
my $potentialSideA;
my @tempSetCards;
foreach $potentialSideA (sort @setCards) {
#print (">>$potentialSideA\n");
if ($potentialSideA =~ m/.*,,,(\d+)(a)$/) {
my $cardNumSideB = $1 . "b";
my $orig_cardNumSideB = $1 . "b";
my $val;
foreach $val (sort @setCards) {
if ($val =~ m/$cardNumSideB$/) {
$potentialSideA =~ s/,,,.*//;
$val =~ s/,,,.*//;
# Add 'SideaSideb' to %cards
my $ds = $cards{$val}{$setName};
print ("$potentialSideA$val,,,$cardNumSideB\n");
my @newCard;
push (@newCard, "$potentialSideA$val");
push (@newCard, "$setName");
push (@newCard, "SPLIT");
push (@newCard, @$ds[3]);
push (@newCard, "$potentialSideA // $val");
$cards{$newCard[0]}{$newCard[1]} = \@newCard;
$cardNumSideB =~ s/.$//;
push (@tempSetCards, "$potentialSideA$val,,,$cardNumSideB");
print ("Adding in: $potentialSideA \/\/ $val,,,$cardNumSideB\n");
$cardsFound = $cardsFound - 1;
$cardNumSideB = $orig_cardNumSideB;
}
}
}
elsif ($potentialSideA =~ m/.*,,,(\d+)(b)$/) {
next;
}
else {
$cardsFound = $cardsFound + 1;
push (@tempSetCards, $potentialSideA);
}
}
@setCards = @tempSetCards;
close(DATA);
print "Number of cards found for set " . $setName . ": " . $cardsFound . "\n";
if ($cardsFound == 0) {
$setName =~ s/^(...).*/$1/;
my $poss;
my $foundPossibleSet = 0;
my $numPossibleSets = 0;
foreach $poss (sort keys (%all_sets)) {
$numPossibleSets++;
if ($poss =~ m/^$setName/i) {
print ("Did you possibly mean: $poss ?\n");
$foundPossibleSet = 1;
}
}
if (!$foundPossibleSet) {
print ("Couldn't find any matching set for '$setName'. \n");
}
print "(Note: Looked at $numPossibleSets sets in total).\nPress the enter key to exit.";
$setName = <STDIN>;
exit;
}
open (DATA, $setsFile) || die "can't open $setsFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$sets{$data[0]}= $data[1];
}
close(DATA);
open (DATA, $knownSetsFile) || die "can't open $knownSetsFile";
while(my $line = <DATA>) {
my @data = split('\\|', $line);
$knownSets{$data[0]}= $data[1];
}
close(DATA);
my %raritiesConversion;
$raritiesConversion{'C'} = 'COMMON';
$raritiesConversion{'U'} = 'UNCOMMON';
$raritiesConversion{'R'} = 'RARE';
$raritiesConversion{'M'} = 'MYTHIC';
$raritiesConversion{'Special'} = 'SPECIAL';
$raritiesConversion{'Bonus'} = 'BONUS';
sub getRarity
{
my $val = $_ [0];
if (exists ($raritiesConversion {$val}))
{
return $raritiesConversion {$val};
}
print ("ERROR DETECTED! - Incorrect rarity.. --- $val,,,$_[1]\n");
sleep (10);
print "Press the enter key to exit.";
$setName = <STDIN>;
exit;
}
# Generate the cards
my %vars;
$vars{'author'} = $author;
$vars{'set'} = $knownSets{$setName};
$vars{'expansionSetCode'} = $sets{$setName};
my $landForest = 0;
my $landMountain = 0;
my $landSwamp = 0;
my $landPlains = 0;
my $landIsland = 0;
print ("Reading in existing cards in set\n");
open (SET_FILE, "../../mage/Mage.Sets/src/mage/sets/$knownSets{$setName}.java") || die "can't open $dataFile";
my %alreadyIn;
while (<SET_FILE>) {
my $line = $_;
if ($line =~ m/SetCardInfo.*\("(.*)", (\d+).*/)
{
$alreadyIn {$2} = $1;
}
}
close SET_FILE;
my $name_collectorid;
my %implemented;
my %implementedButNotInSetYet;
my %unimplemented;
my %githubTask;
foreach $name_collectorid (sort @setCards)
{
my $cardName;
my $cardNr;
$name_collectorid =~ m/^(.*),,,(.*)$/;
$cardName = $1;
$cardNr = $2;
{
if($cardName eq "Forest" || $cardName eq "Island" || $cardName eq "Plains" || $cardName eq "Swamp" || $cardName eq "Mountain") {
my $found = 0;
if ($cardName eq "Forest") {
$landForest++;
}
if ($cardName eq "Mountain") {
$landMountain++;
}
if ($cardName eq "Swamp") {
$landSwamp++;
}
if ($cardName eq "Plains") {
$landPlains++;
}
if ($cardName eq "Island") {
$landIsland++;
}
if (!exists ($alreadyIn{$cardNr})) {
print (" cards.add(new SetCardInfo(\"$cardName\", $cardNr, Rarity.LAND, mage.cards.basiclands.$cardName.class, USE_RANDOM_ART));\n");
}
}
else {
my $ds;
$ds = $cards{$cardName}{$setName};
my $className = toCamelCase($cardName);
my $setId = lc($cardName);
$setId =~ s/^(.).*/$1/;
my $googleSetName = $setName;
$googleSetName =~ s/ /+/img;
my $fn = "..\\Mage.Sets\\src\\mage\\cards\\$setId\\$className.java";
my $str = " cards.add(new SetCardInfo(\"$cardName\", $cardNr, Rarity." . getRarity ($cards{$cardName}{$setName}[3], $cardName) . ", mage.cards.$setId.$className.class));\n";
if (@$ds[2] eq "SPLIT") {
my $oldCardName = $cardName;
$cardName = @$ds[4];
$str = " cards.add(new SetCardInfo(\"$cardName\", $cardNr, Rarity." . getRarity ($cards{$oldCardName}{$setName}[3], $oldCardName) . ", mage.cards.$setId.$className.class));\n";
}
my $plus_cardName = $cardName;
$plus_cardName =~ s/ /+/img;
$plus_cardName =~ s/,/+/img;
$plus_cardName = "intext:\"$plus_cardName\"";
if (!exists ($alreadyIn{$cardNr})) {
# Go Looking for the existing implementation..
if (-e $fn) {
$implementedButNotInSetYet {$str} = 1;
$githubTask {"- [ ] Implemented but have to add to set -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
} else {
$unimplemented {"$str"} = 1;
$githubTask {"- [ ] Not done -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
}
} else {
if (-e $fn) {
$implemented {$str} = 1;
$githubTask {"- [x] Done -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
} else {
$unimplemented {$str} = 1;
$githubTask {"- [ ] Not done -- [$cardName](https://www.google.com.au/search?q=$plus_cardName+$googleSetName+mtg&source=lnms&tbm=isch)\n"} = 1;
}
}
}
}
}
# Add logic to add the missing card lines to set file automatically
#my $setFileName = "../Mage.Sets/src/mage/sets/".$knownSets{$setName}.".java";
#print (join("","Add already implemented cards to set file: ", $setFileName,"\n"));
#foreach my $line (sort keys (%implementedButNotInSetYet)) {
# - Do action to add the line
# print $line;
#}
print "Implemented cards:\n";
print (join ("", sort keys (%implemented)));
print "\n\n\nImplemented but-not-yet-added-to-set cards:\n";
print (join ("", sort keys (%implementedButNotInSetYet)));
print "\n\n\nUnimplemented cards:\n";
print (join ("", sort keys (%unimplemented)));
print "\n\n\nGithub Task:\n";
print (join ("", sort keys (%githubTask)));
print ("\nData from reading: ../../mage/Mage.Sets/src/mage/sets/$knownSets{$setName}.java\n");
print "\n\nYou are done. Press the enter key to exit.";
$setName = <STDIN>;