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https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
Fixed wrong ability texts with duplicated card name (see #4335)
This commit is contained in:
parent
adae3e22bc
commit
bc75f82524
27 changed files with 53 additions and 29 deletions
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@ -56,7 +56,7 @@ public class FiremawKavu extends CardImpl {
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this.addAbility(new EchoAbility("{5}{R}"));
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// When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2));
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2, "it"));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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@ -62,7 +62,7 @@ public class FoundryChampion extends CardImpl {
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this.toughness = new MageInt(4);
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//When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent())));
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()), "it"));
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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@ -53,7 +53,7 @@ public class GangOfDevils extends CardImpl {
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this.toughness = new MageInt(3);
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// When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
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Ability ability = new DiesTriggeredAbility(new DamageMultiEffect(3));
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Ability ability = new DiesTriggeredAbility(new DamageMultiEffect(3, "it"));
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ability.addTarget(new TargetCreatureOrPlayerAmount(3));
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this.addAbility(ability);
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}
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@ -56,7 +56,7 @@ public class GhituSlinger extends CardImpl {
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// Echo {2}{R}
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this.addAbility(new EchoAbility("{2}{R}"));
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// When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2), false);
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2, "it"), false);
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -55,7 +55,7 @@ public class GibberingFiend extends CardImpl {
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this.toughness = new MageInt(1);
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// When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DamagePlayersEffect(1, TargetController.OPPONENT), false));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DamagePlayersEffect(1, TargetController.OPPONENT, "it"), false));
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// <i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard,
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// Gibbering Fiend deals 1 damage to that player.
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@ -53,9 +53,7 @@ public class GoblinBoomKeg extends CardImpl {
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SacrificeSourceEffect(), TargetController.YOU, false));
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// When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.
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Effect effect = new DamageTargetEffect(3);
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effect.setText("it deals 3 damage to target creature or player");
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Ability ability = new PutIntoGraveFromBattlefieldSourceTriggeredAbility(effect, false);
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Ability ability = new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new DamageTargetEffect(3, "it"), false);
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -52,7 +52,7 @@ public class GoblinCommando extends CardImpl {
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this.toughness = new MageInt(2);
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// When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2));
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2, "it"));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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@ -53,7 +53,7 @@ public class GoblinMedics extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.
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Ability ability = new BecomesTappedSourceTriggeredAbility(new DamageTargetEffect(1));
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Ability ability = new BecomesTappedSourceTriggeredAbility(new DamageTargetEffect(1, "it"));
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -82,7 +82,7 @@ public class GoblinShrine extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new DamageAllEffect(1, filterGoblin), false));
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new DamageAllEffect(1, "it", filterGoblin), false));
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}
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@ -50,7 +50,7 @@ public class GoblinSwineRider extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
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this.addAbility(new BecomesBlockedTriggeredAbility(new DamageAllEffect(2, new FilterAttackingOrBlockingCreature("attacking creature and each blocking creature")), false));
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this.addAbility(new BecomesBlockedTriggeredAbility(new DamageAllEffect(2, "it", new FilterAttackingOrBlockingCreature("attacking creature and each blocking creature")), false));
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}
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public GoblinSwineRider(final GoblinSwineRider card) {
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@ -51,7 +51,7 @@ public class ImplementOfCombustion extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
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// {R}, Sacrifice Implement of Combustion: It deals 1 damage to target player.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl("{R}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1, "It"), new ManaCostsImpl("{R}"));
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ability.addCost(new SacrificeSourceCost());
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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@ -60,7 +60,7 @@ public class InfernoTitan extends CardImpl {
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}")));
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// Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
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Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DamageMultiEffect(3));
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Ability ability = new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DamageMultiEffect(3, "it"));
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ability.addTarget(new TargetCreatureOrPlayerAmount(3));
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this.addAbility(ability);
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}
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@ -58,7 +58,7 @@ public class KeldonChampion extends CardImpl {
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// Echo {2}{R}{R}
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this.addAbility(new EchoAbility("{2}{R}{R}"));
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// When Keldon Champion enters the battlefield, it deals 3 damage to target player.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(3), false);
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(3, "it"), false);
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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@ -65,7 +65,7 @@ public class KeldonMarauders extends CardImpl {
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this.addAbility(new VanishingSacrificeAbility());
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// When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.
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ability = new EntersBattlefieldOrLeavesSourceTriggeredAbility(new DamageTargetEffect(1), false);
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ability = new EntersBattlefieldOrLeavesSourceTriggeredAbility(new DamageTargetEffect(1, "it"), false);
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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@ -61,7 +61,7 @@ public class KessigMalcontents extends CardImpl {
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this.toughness = new MageInt(1);
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// When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new PermanentsOnBattlefieldCount(filter)));
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new PermanentsOnBattlefieldCount(filter), "it"));
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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@ -53,7 +53,7 @@ public class LavaHounds extends CardImpl {
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// When Lava Hounds enters the battlefield, it deals 4 damage to you.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DamageControllerEffect(4)));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new DamageControllerEffect(4, "it")));
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}
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public LavaHounds(final LavaHounds card) {
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@ -65,7 +65,7 @@ public class LightningDiadem extends CardImpl {
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this.addAbility(ability);
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// When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.
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ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2));
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ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2, "it"));
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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@ -47,7 +47,7 @@ public class Meteorite extends CardImpl {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}");
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// When Meteorite enters the battlefield, it deals 2 damage to target creature or player.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2), false);
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Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2, "it"), false);
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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@ -52,7 +52,7 @@ public class MudbuttonTorchrunner extends CardImpl {
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.
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Ability ability = new DiesTriggeredAbility(new DamageTargetEffect(3), false);
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Ability ability = new DiesTriggeredAbility(new DamageTargetEffect(3, "it"), false);
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -73,7 +73,7 @@ public class OrdealOfPurphoros extends CardImpl {
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this.addAbility(ability);
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// When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.
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ability = new SacrificeSourceTriggeredAbility(
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new DamageTargetEffect(3),false);
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new DamageTargetEffect(3, "it"),false);
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -58,7 +58,7 @@ public class PardicArsonist extends CardImpl {
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this.toughness = new MageInt(3);
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// Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player."
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Ability gainedAbility = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(3));
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Ability gainedAbility = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(3, "it"));
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gainedAbility.addTarget(new TargetCreatureOrPlayer());
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
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@ -51,7 +51,7 @@ public class PerilousMyr extends CardImpl {
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this.toughness = new MageInt(1);
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// When Perilous Myr dies, it deals 2 damage to target creature or player.
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Ability ability = new DiesTriggeredAbility(new DamageTargetEffect(2), false);
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Ability ability = new DiesTriggeredAbility(new DamageTargetEffect(2, "it"), false);
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -51,7 +51,7 @@ public class PitchburnDevils extends CardImpl {
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this.toughness = new MageInt(3);
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// When Pitchburn Devils dies, it deals 3 damage to target creature or player.
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DiesTriggeredAbility ability = new DiesTriggeredAbility(new DamageTargetEffect(3));
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DiesTriggeredAbility ability = new DiesTriggeredAbility(new DamageTargetEffect(3, "it"));
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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@ -62,7 +62,7 @@ public class RagingSwordtooth extends CardImpl {
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this.addAbility(TrampleAbility.getInstance());
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// When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.
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addAbility(new EntersBattlefieldTriggeredAbility(new DamageAllEffect(1, filter)));
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addAbility(new EntersBattlefieldTriggeredAbility(new DamageAllEffect(1, "it", filter)));
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}
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public RagingSwordtooth(final RagingSwordtooth card) {
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@ -53,13 +53,16 @@ public class DamageAllEffect extends OneShotEffect {
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public DamageAllEffect(int amount, String whoDealDamageName, FilterPermanent filter) {
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this(new StaticValue(amount), filter);
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this.sourceName = whoDealDamageName;
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setText(); // TODO: replace to @Override public String getText()
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}
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public DamageAllEffect(DynamicValue amount, FilterPermanent filter) {
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super(Outcome.Damage);
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this.amount = amount;
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this.filter = filter;
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setText();
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}
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@ -84,7 +87,7 @@ public class DamageAllEffect extends OneShotEffect {
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return true;
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}
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private void setText() {
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public void setText() {
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StringBuilder sb = new StringBuilder();
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sb.append(this.sourceName).append(" deals ").append(amount.toString()).append(" damage to each ").append(filter.getMessage());
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String message = amount.getMessage();
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@ -50,11 +50,19 @@ public class DamageEverythingEffect extends OneShotEffect {
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private DynamicValue amount;
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private FilterPermanent filter;
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private UUID damageSource;
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private String sourceName = "{source}";
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public DamageEverythingEffect(int amount) {
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this(new StaticValue(amount), new FilterCreaturePermanent());
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}
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public DamageEverythingEffect(int amount, String whoDealDamageName) {
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this(new StaticValue(amount), new FilterCreaturePermanent());
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this.sourceName = whoDealDamageName;
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setText(); // TODO: replace to @Override public String getText()
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}
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public DamageEverythingEffect(DynamicValue amount) {
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this(amount, new FilterCreaturePermanent());
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}
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@ -62,6 +70,7 @@ public class DamageEverythingEffect extends OneShotEffect {
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public DamageEverythingEffect(int amount, FilterPermanent filter) {
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this(new StaticValue(amount), filter);
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}
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public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) {
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this(amount, filter, null);
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}
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@ -71,7 +80,11 @@ public class DamageEverythingEffect extends OneShotEffect {
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this.amount = amount;
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this.filter = filter;
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this.damageSource = damageSource;
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staticText = "{source} deals " + amount.toString() + " damage to each " + filter.getMessage() + " and each player";
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setText();
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}
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private void setText() {
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staticText = this.sourceName + " deals " + this.amount.toString() + " damage to each " + this.filter.getMessage() + " and each player";
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}
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public DamageEverythingEffect(final DamageEverythingEffect effect) {
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@ -79,6 +92,7 @@ public class DamageEverythingEffect extends OneShotEffect {
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this.amount = effect.amount;
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this.filter = effect.filter;
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this.damageSource = effect.damageSource;
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this.sourceName = effect.sourceName;
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}
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@Override
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@ -44,6 +44,7 @@ import mage.players.Player;
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public class DamagePlayersEffect extends OneShotEffect {
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private DynamicValue amount;
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private TargetController controller;
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private String sourceName = "{source}";
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public DamagePlayersEffect(int amount) {
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this(Outcome.Damage, new StaticValue(amount));
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@ -53,6 +54,13 @@ public class DamagePlayersEffect extends OneShotEffect {
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this(Outcome.Damage, new StaticValue(amount), controller);
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}
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public DamagePlayersEffect(int amount, TargetController controller, String whoDealDamageName) {
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this(Outcome.Damage, new StaticValue(amount), controller);
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this.sourceName = whoDealDamageName;
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setText(); // TODO: replace to @Override public String getText()
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}
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public DamagePlayersEffect(Outcome outcome, DynamicValue amount) {
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this(outcome, amount, TargetController.ANY);
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}
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@ -69,6 +77,7 @@ public class DamagePlayersEffect extends OneShotEffect {
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super(effect);
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this.amount = effect.amount;
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this.controller = effect.controller;
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this.sourceName = effect.sourceName;
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}
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@Override
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@ -103,7 +112,7 @@ public class DamagePlayersEffect extends OneShotEffect {
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private void setText()
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{
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StringBuilder sb = new StringBuilder("{source} deals ").append(amount.toString());
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StringBuilder sb = new StringBuilder().append(this.sourceName).append(" deals ").append(amount.toString());
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switch (controller) {
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case ANY:
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sb.append(" damage to each player");
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