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Fix for Darkbarony plane (1 life)
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96472332a4
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2 changed files with 5 additions and 5 deletions
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@ -1078,7 +1078,7 @@ public abstract class GameImpl implements Game, Serializable {
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if (gameOptions.planeChase) {
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Plane plane = Plane.getRandomPlane();
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plane.setControllerId(startingPlayerId);
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addPlane(plane, null, getActivePlayerId());
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addPlane(plane, null, startingPlayerId);
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state.setPlaneChase(this, gameOptions.planeChase);
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}
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}
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@ -66,9 +66,9 @@ public class TheDarkBaronyPlane extends Plane {
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this.setName("Plane - The Dark Barony");
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this.setExpansionSetCodeForImage("PCA");
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// Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 2 life
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// Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life
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Ability ability = new PutCardIntoGraveFromAnywhereAllTriggeredAbility(Zone.COMMAND,
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new LoseLifeTargetEffect(2), false, filter, TargetController.ANY, SetTargetPointer.PLAYER);
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new LoseLifeTargetEffect(1), false, filter, TargetController.ANY, SetTargetPointer.PLAYER);
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, each player dicards a card
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