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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.Constants.Outcome;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect<ReturnFromGraveyardToBattlefieldTargetEffect> {
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private boolean tapped;
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public ReturnFromGraveyardToBattlefieldTargetEffect() {
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this(false);
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}
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public ReturnFromGraveyardToBattlefieldTargetEffect(boolean tapped) {
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super(Outcome.PutCreatureInPlay);
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this.tapped = tapped;
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}
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public ReturnFromGraveyardToBattlefieldTargetEffect(final ReturnFromGraveyardToBattlefieldTargetEffect effect) {
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super(effect);
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this.tapped = effect.tapped;
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}
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@Override
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public ReturnFromGraveyardToBattlefieldTargetEffect copy() {
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return new ReturnFromGraveyardToBattlefieldTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(source.getFirstTarget());
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if (card != null) {
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Player player = game.getPlayer(card.getOwnerId());
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if (player != null) {
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player.removeFromGraveyard(card, game);
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if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getControllerId())) {
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if (tapped) {
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null)
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permanent.setTapped(true);
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}
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getText(Ability source) {
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StringBuilder sb = new StringBuilder();
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sb.append("Put target ").append(source.getTargets().get(0).getTargetName()).append(" onto the battlefield");
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if (tapped)
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sb.append(" tapped");
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sb.append(" under your control");
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return sb.toString();
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}
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}
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@ -70,7 +70,7 @@ public class ReturnSourceFromGraveyardToBattlefieldEffect extends OneShotEffect<
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Card card = player.getGraveyard().get(source.getSourceId(), game);
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if (card != null) {
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player.removeFromGraveyard(card, game);
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if (card.putOntoBattlefield(game, Zone.HAND, source.getControllerId())) {
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if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getControllerId())) {
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if (tapped) {
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null)
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@ -56,7 +56,7 @@ public class TargetCardInGraveyard extends TargetCard<TargetCardInGraveyard> {
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public TargetCardInGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
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super(minNumTargets, maxNumTargets, Zone.HAND, filter);
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this.targetName = filter.getMessage();
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this.targetName = filter.getMessage() + " in a graveyard";
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}
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public TargetCardInGraveyard(final TargetCardInGraveyard target) {
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@ -65,8 +65,8 @@ public class TargetCardInGraveyard extends TargetCard<TargetCardInGraveyard> {
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Card card = game.getPlayer(source.getControllerId()).getGraveyard().get(id, game);
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if (card != null)
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Card card = game.getCard(id);
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if (card != null && card.getZone() == Zone.GRAVEYARD)
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return filter.match(card);
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return false;
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}
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80
Mage/src/mage/target/common/TargetCardInYourGraveyard.java
Normal file
80
Mage/src/mage/target/common/TargetCardInYourGraveyard.java
Normal file
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.target.common;
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import java.util.UUID;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.target.TargetCard;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetCardInYourGraveyard extends TargetCard<TargetCardInYourGraveyard> {
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public TargetCardInYourGraveyard() {
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this(1, 1, new FilterCard());
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}
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public TargetCardInYourGraveyard(FilterCard filter) {
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this(1, 1, filter);
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}
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public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
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this(numTargets, numTargets, filter);
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}
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public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
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super(minNumTargets, maxNumTargets, Zone.HAND, filter);
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this.targetName = filter.getMessage() + " in your graveyard";
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}
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public TargetCardInYourGraveyard(final TargetCardInYourGraveyard target) {
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super(target);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Card card = game.getCard(id);
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if (card != null && card.getZone() == Zone.GRAVEYARD)
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if (game.getPlayer(source.getControllerId()).getGraveyard().contains(id))
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return filter.match(card);
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return false;
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}
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@Override
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public TargetCardInYourGraveyard copy() {
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return new TargetCardInYourGraveyard(this);
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}
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}
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