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Fix JTMS 0 Loyalty ability to use Brain Implementation.
As it is the exact same ability, implementing it twice slightly differently made no sense. Now there is a single implementation for both of them.
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parent
43205b6f46
commit
bceda744fd
3 changed files with 58 additions and 87 deletions
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@ -28,17 +28,11 @@
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package mage.sets.fifthedition;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.abilities.effects.common.BrainstormEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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/**
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*
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@ -64,44 +58,3 @@ public class Brainstorm extends CardImpl {
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return new Brainstorm(this);
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}
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}
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class BrainstormEffect extends OneShotEffect {
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public BrainstormEffect() {
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super(Outcome.DrawCard);
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staticText = "Draw three cards, then put two cards from your hand on top of your library in any order";
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}
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public BrainstormEffect(final BrainstormEffect effect) {
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super(effect);
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}
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@Override
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public BrainstormEffect copy() {
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return new BrainstormEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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player.drawCards(3, game);
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putOnLibrary(player, source, game);
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putOnLibrary(player, source, game);
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return true;
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}
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return false;
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}
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private boolean putOnLibrary(Player player, Ability source, Game game) {
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TargetCardInHand target = new TargetCardInHand();
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if (target.canChoose(source.getSourceId(), player.getId(), game)) {
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player.chooseTarget(Outcome.ReturnToHand, target, source, game);
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Card card = player.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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return player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.HAND, true, false);
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}
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}
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return false;
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}
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}
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@ -28,10 +28,12 @@
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package mage.sets.worldwake;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.BrainstormEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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@ -41,11 +43,9 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetCreaturePermanent;
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/**
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@ -66,7 +66,7 @@ public class JaceTheMindSculptor extends CardImpl {
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this.addAbility(ability1);
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// 0: Draw three cards, then put two cards from your hand on top of your library in any order.
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LoyaltyAbility ability2 = new LoyaltyAbility(new JaceTheMindSculptorEffect2(), 0);
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LoyaltyAbility ability2 = new LoyaltyAbility(new BrainstormEffect(), 0);
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this.addAbility(ability2);
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// −1: Return target creature to its owner's hand.
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@ -75,7 +75,7 @@ public class JaceTheMindSculptor extends CardImpl {
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this.addAbility(ability3);
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// −12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
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LoyaltyAbility ability4 = new LoyaltyAbility(new JaceTheMindSculptorEffect3(), -12);
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LoyaltyAbility ability4 = new LoyaltyAbility(new JaceTheMindSculptorEffect2(), -12);
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ability4.addTarget(new TargetPlayer());
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this.addAbility(ability4);
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@ -135,7 +135,7 @@ class JaceTheMindSculptorEffect2 extends OneShotEffect {
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public JaceTheMindSculptorEffect2() {
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super(Outcome.DrawCard);
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staticText = "Draw three cards, then put two cards from your hand on top of your library in any order";
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staticText = "Exile all cards from target player's library, then that player shuffles his or her hand into his or her library";
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}
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public JaceTheMindSculptorEffect2(final JaceTheMindSculptorEffect2 effect) {
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@ -147,39 +147,6 @@ class JaceTheMindSculptorEffect2 extends OneShotEffect {
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return new JaceTheMindSculptorEffect2(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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controller.drawCards(3, game);
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TargetCardInHand target = new TargetCardInHand(2, 2, new FilterCard());
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controller.chooseTarget(Outcome.Detriment, target, source, game);
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Cards cardsToLibrary = new CardsImpl(target.getTargets());
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if (!cardsToLibrary.isEmpty()) {
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controller.putCardsOnTopOfLibrary(cardsToLibrary, game, source, true);
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}
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return true;
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}
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return false;
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}
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}
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class JaceTheMindSculptorEffect3 extends OneShotEffect {
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public JaceTheMindSculptorEffect3() {
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super(Outcome.DrawCard);
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staticText = "Exile all cards from target player's library, then that player shuffles his or her hand into his or her library";
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}
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public JaceTheMindSculptorEffect3(final JaceTheMindSculptorEffect3 effect) {
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super(effect);
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}
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@Override
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public JaceTheMindSculptorEffect3 copy() {
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return new JaceTheMindSculptorEffect3(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getFirstTarget());
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@ -0,0 +1,51 @@
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInHand;
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public class BrainstormEffect extends OneShotEffect {
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public BrainstormEffect() {
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super(Outcome.DrawCard);
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staticText = "Draw three cards, then put two cards from your hand on top of your library in any order";
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}
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public BrainstormEffect(final BrainstormEffect effect) {
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super(effect);
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}
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@Override
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public BrainstormEffect copy() {
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return new BrainstormEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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player.drawCards(3, game);
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putOnLibrary(player, source, game);
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putOnLibrary(player, source, game);
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return true;
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}
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return false;
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}
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private boolean putOnLibrary(Player player, Ability source, Game game) {
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TargetCardInHand target = new TargetCardInHand();
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if (target.canChoose(source.getSourceId(), player.getId(), game)) {
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player.chooseTarget(Outcome.ReturnToHand, target, source, game);
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Card card = player.getHand().get(target.getFirstTarget(), game);
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if (card != null) {
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return player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.HAND, true, false);
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}
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}
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return false;
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}
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}
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