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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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@ -398,7 +398,7 @@ public class ComputerPlayer7 extends ComputerPlayer6 {
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UUID defenderId = game.getOpponents(attackerId).iterator().next();
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UUID defenderId = game.getOpponents(attackerId).iterator().next();
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for (CombatGroup group: engagement.getGroups()) {
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for (CombatGroup group: engagement.getGroups()) {
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for (UUID attackId: group.getAttackers()) {
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for (UUID attackId: group.getAttackers()) {
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sim.getPlayer(attackerId).declareAttacker(attackId, defenderId, sim);
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sim.getPlayer(attackerId).declareAttacker(attackId, defenderId, sim, false);
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}
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}
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}
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}
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sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, attackerId, attackerId));
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sim.fireEvent(GameEvent.getEvent(GameEvent.EventType.DECLARED_ATTACKERS, attackerId, attackerId));
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