[RTR] 4 cards

This commit is contained in:
LevelX2 2012-10-15 23:14:04 +02:00
parent c335a8f34b
commit bd60011f60
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.TargetController;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
import mage.cards.CardImpl;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author LevelX2
*/
public class AzorsElocutors extends CardImpl<AzorsElocutors> {
public AzorsElocutors(UUID ownerId) {
super(ownerId, 210, "Azor's Elocutors", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W/U}{W/U}");
this.expansionSetCode = "RTR";
this.subtype.add("Human");
this.subtype.add("Advisor");
this.color.setWhite(true);
this.color.setBlue(true);
this.power = new MageInt(3);
this.toughness = new MageInt(5);
// At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(new Counter("filibuster",1)), TargetController.YOU, false));
// Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
this.addAbility(new AzorsElocutorsTriggeredAbility());
}
public AzorsElocutors(final AzorsElocutors card) {
super(card);
}
@Override
public AzorsElocutors copy() {
return new AzorsElocutors(this);
}
}
class AzorsElocutorsTriggeredAbility extends TriggeredAbilityImpl<AzorsElocutorsTriggeredAbility> {
public AzorsElocutorsTriggeredAbility() {
super(Constants.Zone.BATTLEFIELD, new RemoveCounterSourceEffect(new Counter("filibuster",1)), false);
}
public AzorsElocutorsTriggeredAbility(final AzorsElocutorsTriggeredAbility ability) {
super(ability);
}
@Override
public AzorsElocutorsTriggeredAbility copy() {
return new AzorsElocutorsTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getTargetId().equals(this.controllerId)) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever a source deals damage to you, " + super.getRule();
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.cards.CardImpl;
/**
*
* @author LevelX2
*/
public class CollectiveBlessing extends CardImpl<CollectiveBlessing> {
public CollectiveBlessing(UUID ownerId) {
super(ownerId, 150, "Collective Blessing", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}{G}{W}");
this.expansionSetCode = "RTR";
this.color.setGreen(true);
this.color.setWhite(true);
// Creatures you control get +3/+3.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(3,3, Constants.Duration.WhileOnBattlefield)));
}
public CollectiveBlessing(final CollectiveBlessing card) {
super(card);
}
@Override
public CollectiveBlessing copy() {
return new CollectiveBlessing(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SpellCastTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.filter.FilterSpell;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class TabletOfTheGuilds extends CardImpl<TabletOfTheGuilds> {
public TabletOfTheGuilds(UUID ownerId) {
super(ownerId, 235, "Tablet of the Guilds", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "RTR";
// As Tablet of the Guilds enters the battlefield, choose two colors.
this.addAbility(new AsEntersBattlefieldAbility(new TabletOfTheGuildsEntersBattlefieldEffect()));
// Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
this.addAbility(new SpellCastTriggeredAbility(new TabletOfTheGuildsGainLifeEffect(), new FilterSpell("a spell"), false, true ));
}
public TabletOfTheGuilds(final TabletOfTheGuilds card) {
super(card);
}
@Override
public TabletOfTheGuilds copy() {
return new TabletOfTheGuilds(this);
}
}
class TabletOfTheGuildsEntersBattlefieldEffect extends OneShotEffect<TabletOfTheGuildsEntersBattlefieldEffect> {
public TabletOfTheGuildsEntersBattlefieldEffect() {
super(Constants.Outcome.BoostCreature);
staticText = "choose two colors";
}
public TabletOfTheGuildsEntersBattlefieldEffect(final TabletOfTheGuildsEntersBattlefieldEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
String colors;
ChoiceColor colorChoice = new ChoiceColor();
colorChoice.setMessage("Choose the first color");
while (!player.choose(Outcome.GainLife, colorChoice, game)) {
game.debugMessage("player canceled choosing type. retrying.");
}
game.getState().setValue(permanent.getId() + "_color1", colorChoice.getColor().toString());
colors = colorChoice.getChoice().toLowerCase() + " and ";
colorChoice.getChoices().remove(colorChoice.getChoice());
colorChoice.setMessage("Choose the second color");
while (!player.choose(Outcome.GainLife, colorChoice, game)) {
game.debugMessage("player canceled choosing type. retrying.");
}
game.getState().setValue(permanent.getId() + "_color2", colorChoice.getColor().toString());
colors = colors + colorChoice.getChoice().toLowerCase();
game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + colors);
}
return false;
}
@Override
public TabletOfTheGuildsEntersBattlefieldEffect copy() {
return new TabletOfTheGuildsEntersBattlefieldEffect(this);
}
}
class TabletOfTheGuildsGainLifeEffect extends OneShotEffect<TabletOfTheGuildsGainLifeEffect> {
public TabletOfTheGuildsGainLifeEffect() {
super(Constants.Outcome.Neutral);
staticText = "if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is";
}
public TabletOfTheGuildsGainLifeEffect(final TabletOfTheGuildsGainLifeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
if (you != null) {
Spell spell = game.getStack().getSpell(this.getTargetPointer().getFirst(game, source));
if (spell != null) {
ObjectColor color1 = new ObjectColor((String) game.getState().getValue(source.getSourceId() + "_color1"));
ObjectColor color2 = new ObjectColor((String) game.getState().getValue(source.getSourceId() + "_color2"));
int amount = 0;
if (spell.getColor().contains(color1)) {
++amount;
}
if (spell.getColor().contains(color2)) {
++amount;
}
if (amount > 0) {
you.gainLife(amount, game);
return true;
}
}
}
return false;
}
@Override
public TabletOfTheGuildsGainLifeEffect copy() {
return new TabletOfTheGuildsGainLifeEffect(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.returntoravnica;
import java.util.List;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AttacksEachTurnStaticAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class VolatileRig extends CardImpl<VolatileRig> {
public VolatileRig(UUID ownerId) {
super(ownerId, 236, "Volatile Rig", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{4}");
this.expansionSetCode = "RTR";
this.subtype.add("Construct");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Volatile Rig attacks each turn if able.
this.addAbility(new AttacksEachTurnStaticAbility());
// Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
this.addAbility(new VolatileRigTriggeredAbility());
// When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
this.addAbility(new DiesTriggeredAbility(new VolatileRigEffect2()));
}
public VolatileRig(final VolatileRig card) {
super(card);
}
@Override
public VolatileRig copy() {
return new VolatileRig(this);
}
}
class VolatileRigTriggeredAbility extends TriggeredAbilityImpl<VolatileRigTriggeredAbility> {
public VolatileRigTriggeredAbility() {
super(Zone.BATTLEFIELD, new VolatileRigEffect());
}
public VolatileRigTriggeredAbility(final VolatileRigTriggeredAbility effect) {
super(effect);
}
@Override
public VolatileRigTriggeredAbility copy() {
return new VolatileRigTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE && event.getTargetId().equals(this.sourceId)) {
this.getEffects().get(0).setValue("damageAmount", event.getAmount());
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} is dealt damage, " + super.getRule();
}
}
class VolatileRigEffect extends OneShotEffect<VolatileRigEffect> {
VolatileRigEffect() {
super(Outcome.Sacrifice);
staticText = "flip a coin. If you lose the flip, sacrifice {this}";
}
VolatileRigEffect(final VolatileRigEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (!player.flipCoin(game)) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
return permanent.sacrifice(source.getSourceId(), game);
}
}
}
return false;
}
@Override
public VolatileRigEffect copy() {
return new VolatileRigEffect(this);
}
}
class VolatileRigEffect2 extends OneShotEffect<VolatileRigEffect2> {
VolatileRigEffect2() {
super(Outcome.Sacrifice);
staticText = "flip a coin. If you lose the flip, it deals 4 damage to each creature and each player";
}
VolatileRigEffect2(final VolatileRigEffect2 effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (!player.flipCoin(game)) {
List<Permanent> permanents = game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game);
for (Permanent permanent: permanents) {
permanent.damage(4, source.getId(), game, true, false);
}
for (UUID playerId: player.getInRange()) {
Player damageToPlayer = game.getPlayer(playerId);
if (damageToPlayer != null) {
damageToPlayer.damage(4, source.getId(), game, false, true);
}
}
return true;
}
}
return false;
}
@Override
public VolatileRigEffect2 copy() {
return new VolatileRigEffect2(this);
}
}