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* Death Denied - Fixed the bug that only the first targeted card was returned to hand.
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1 changed files with 11 additions and 9 deletions
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@ -28,12 +28,13 @@
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package mage.abilities.effects.common;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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@ -58,15 +59,16 @@ public class ReturnFromGraveyardToHandTargetEffect extends OneShotEffect<ReturnF
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(source.getFirstTarget());
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if (card != null) {
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Player player = game.getPlayer(card.getOwnerId());
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if (player != null) {
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card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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return true;
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for (UUID cardId: getTargetPointer().getTargets(game, source)) {
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Card card = game.getCard(cardId);
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if (card != null && game.getState().getZone(cardId).equals(Zone.GRAVEYARD)) {
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Player player = game.getPlayer(card.getOwnerId());
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if (player != null) {
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card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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}
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}
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}
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return false;
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return true;
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}
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@Override
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