diff --git a/Mage.Sets/src/mage/cards/m/Melee.java b/Mage.Sets/src/mage/cards/m/Melee.java new file mode 100644 index 0000000000..b26042109a --- /dev/null +++ b/Mage.Sets/src/mage/cards/m/Melee.java @@ -0,0 +1,201 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.m; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.DelayedTriggeredAbility; +import mage.abilities.common.CastOnlyDuringPhaseStepSourceAbility; +import mage.abilities.condition.CompoundCondition; +import mage.abilities.condition.Condition; +import mage.abilities.condition.common.BeforeBlockersAreDeclaredCondition; +import mage.abilities.condition.common.IsPhaseCondition; +import mage.abilities.condition.common.MyTurnCondition; +import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; +import mage.abilities.effects.common.RemoveFromCombatTargetEffect; +import mage.abilities.effects.common.UntapTargetEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.game.Game; +import mage.game.combat.CombatGroup; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.targetpointer.FixedTarget; +import mage.watchers.Watcher; +import mage.watchers.common.ChooseBlockersRedundancyWatcher; + +/** + * + * @author L_J + */ +public class Melee extends CardImpl { + + public Melee(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{4}{R}"); + + // Cast Melee only during your turn and only during combat before blockers are declared. + Condition condition = new CompoundCondition(BeforeBlockersAreDeclaredCondition.instance, + new IsPhaseCondition(TurnPhase.COMBAT), + MyTurnCondition.instance); + this.addAbility(new CastOnlyDuringPhaseStepSourceAbility(null, null, condition, "Cast {this} only during your turn and only during combat before blockers are declared")); + + // You choose which creatures block this combat and how those creatures block. + // (only the last resolved Melee spell's blocking effect applies) + this.getSpellAbility().addEffect(new MeleeChooseBlockersEffect()); + this.getSpellAbility().addWatcher(new ChooseBlockersRedundancyWatcher()); + this.getSpellAbility().addEffect(new ChooseBlockersRedundancyWatcherIncrementEffect()); + + // Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat. + this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(new MeleeTriggeredAbility())); + } + + public Melee(final Melee card) { + super(card); + } + + @Override + public Melee copy() { + return new Melee(this); + } + + private class ChooseBlockersRedundancyWatcherIncrementEffect extends OneShotEffect { + + ChooseBlockersRedundancyWatcherIncrementEffect() { + super(Outcome.Neutral); + } + + ChooseBlockersRedundancyWatcherIncrementEffect(final ChooseBlockersRedundancyWatcherIncrementEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + ChooseBlockersRedundancyWatcher watcher = (ChooseBlockersRedundancyWatcher) game.getState().getWatchers().get(ChooseBlockersRedundancyWatcher.class.getSimpleName()); + if (watcher != null) { + watcher.increment(); + return true; + } + return false; + } + + @Override + public ChooseBlockersRedundancyWatcherIncrementEffect copy() { + return new ChooseBlockersRedundancyWatcherIncrementEffect(this); + } + } +} + +class MeleeChooseBlockersEffect extends ContinuousRuleModifyingEffectImpl { + + public MeleeChooseBlockersEffect() { + super(Duration.EndOfCombat, Outcome.Benefit, false, false); + staticText = "You choose which creatures block this combat and how those creatures block"; + } + + public MeleeChooseBlockersEffect(final MeleeChooseBlockersEffect effect) { + super(effect); + } + + @Override + public MeleeChooseBlockersEffect copy() { + return new MeleeChooseBlockersEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + return false; + } + + @Override + public boolean checksEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.DECLARING_BLOCKERS; + } + + @Override + public boolean applies(GameEvent event, Ability source, Game game) { + ChooseBlockersRedundancyWatcher watcher = (ChooseBlockersRedundancyWatcher) game.getState().getWatchers().get(ChooseBlockersRedundancyWatcher.class.getSimpleName()); + watcher.decrement(); + if (watcher.copyCountApply > 0) { + game.informPlayers(source.getSourceObject(game).getIdName() + " didn't apply"); + return false; + } + watcher.copyCountApply = watcher.copyCount; + Player blockController = game.getPlayer(source.getControllerId()); + if (blockController != null) { + game.getCombat().selectBlockers(blockController, game); + return true; + } + return false; + } +} + +class MeleeTriggeredAbility extends DelayedTriggeredAbility { + + public MeleeTriggeredAbility() { + super(new UntapTargetEffect(), Duration.EndOfCombat, false); + this.addEffect(new RemoveFromCombatTargetEffect()); + } + + public MeleeTriggeredAbility(MeleeTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.UNBLOCKED_ATTACKER; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent permanent = game.getPermanent(event.getTargetId()); + if (permanent != null) { + for (CombatGroup combatGroup : game.getCombat().getGroups()) { + if (combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(event.getTargetId())) { + this.getEffects().setTargetPointer(new FixedTarget(permanent, game)); + return true; + } + } + } + return false; + } + + @Override + public MeleeTriggeredAbility copy() { + return new MeleeTriggeredAbility(this); + } + + @Override + public String getRule() { + return "Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat."; + } +}