* Seize the Soul - fixed that it can target any creatures instead nonwhite, nonblack;

This commit is contained in:
Oleg Agafonov 2020-04-18 22:01:39 +04:00
parent fa75a89946
commit bdd0ada5d5

View file

@ -1,7 +1,5 @@
package mage.cards.s;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.common.CreateTokenEffect;
@ -16,8 +14,9 @@ import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.permanent.token.SpiritToken;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author TheElk801
*/
public final class SeizeTheSoul extends CardImpl {
@ -35,7 +34,7 @@ public final class SeizeTheSoul extends CardImpl {
// Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.
this.getSpellAbility().addEffect(new DestroyTargetEffect());
this.getSpellAbility().addEffect(new CreateTokenEffect(new SpiritToken()));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
// Haunt
// When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.