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Implemented Chainer, Nightmare Adept
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2 changed files with 514 additions and 312 deletions
201
Mage.Sets/src/mage/cards/c/ChainerNightmareAdept.java
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201
Mage.Sets/src/mage/cards/c/ChainerNightmareAdept.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.watchers.Watcher;
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import mage.watchers.common.CastFromHandWatcher;
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import java.util.UUID;
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/**
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* @author goesta
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*/
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public final class ChainerNightmareAdept extends CardImpl {
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public ChainerNightmareAdept(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{R}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.MINION);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn.
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Ability ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new ChainerNightmareAdeptContinuousEffect(), new DiscardCardCost());
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this.addAbility(ability, new ChainerNightmareAdeptWatcher());
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// Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
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this.addAbility(new ChainerNightmareAdeptTriggeredAbility(), new CastFromHandWatcher());
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}
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private ChainerNightmareAdept(final ChainerNightmareAdept card) {
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super(card);
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}
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@Override
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public ChainerNightmareAdept copy() {
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return new ChainerNightmareAdept(this);
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}
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}
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class ChainerNightmareAdeptContinuousEffect extends ContinuousEffectImpl {
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ChainerNightmareAdeptContinuousEffect() {
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super(Duration.EndOfTurn, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
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staticText = "You may cast a creature card from your graveyard this turn.";
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}
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ChainerNightmareAdeptContinuousEffect(final ChainerNightmareAdeptContinuousEffect effect) {
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super(effect);
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}
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@Override
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public ChainerNightmareAdeptContinuousEffect copy() {
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return new ChainerNightmareAdeptContinuousEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null || game.getActivePlayerId() == null || !game.isActivePlayer(player.getId())) {
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return false;
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}
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for (Card card : player.getGraveyard().getCards(new FilterCreatureCard(), game)) {
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ContinuousEffect effect = new ChainerNightmareAdeptCastFromGraveyardEffect();
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effect.setTargetPointer(new FixedTarget(card.getId()));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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class ChainerNightmareAdeptCastFromGraveyardEffect extends AsThoughEffectImpl {
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ChainerNightmareAdeptCastFromGraveyardEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
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staticText = "You may cast one creature card from your graveyard";
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}
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ChainerNightmareAdeptCastFromGraveyardEffect(final ChainerNightmareAdeptCastFromGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public ChainerNightmareAdeptCastFromGraveyardEffect copy() {
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return new ChainerNightmareAdeptCastFromGraveyardEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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Card card = game.getCard(objectId);
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if (card != null
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&& card.getId().equals(getTargetPointer().getFirst(game, source))
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&& card.isCreature()
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&& card.getSpellAbility() != null
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&& affectedControllerId != null
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&& card.getSpellAbility().spellCanBeActivatedRegularlyNow(affectedControllerId, game)
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&& affectedControllerId.equals(source.getControllerId())) {
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ChainerNightmareAdeptWatcher watcher = game.getState().getWatcher(ChainerNightmareAdeptWatcher.class, source.getSourceId());
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return watcher != null && !watcher.isAbilityUsed();
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}
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return false;
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}
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}
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class ChainerNightmareAdeptWatcher extends Watcher {
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private boolean abilityUsed = false;
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ChainerNightmareAdeptWatcher() {
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super(WatcherScope.CARD);
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}
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ChainerNightmareAdeptWatcher(final ChainerNightmareAdeptWatcher watcher) {
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super(watcher);
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this.abilityUsed = watcher.abilityUsed;
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST && event.getZone() == Zone.GRAVEYARD) {
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Spell spell = (Spell) game.getObject(event.getTargetId());
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if (spell.isCreature()) {
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abilityUsed = true;
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}
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}
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}
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@Override
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public ChainerNightmareAdeptWatcher copy() {
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return new ChainerNightmareAdeptWatcher(this);
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}
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@Override
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public void reset() {
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super.reset();
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abilityUsed = false;
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}
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public boolean isAbilityUsed() {
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return abilityUsed;
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}
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}
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class ChainerNightmareAdeptTriggeredAbility extends EntersBattlefieldAllTriggeredAbility {
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private final static String abilityText = "Whenever a nontoken creature enters the battlefield under your control, " +
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"if you didn't cast it from your hand, it gains haste until your next turn.";
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private final static ContinuousEffect gainHasteUntilNextTurnEffect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.UntilYourNextTurn);
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private final static FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another nontoken creature");
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static {
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filter.add(Predicates.not(TokenPredicate.instance));
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filter.add(new ControllerPredicate(TargetController.YOU));
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filter.add(AnotherPredicate.instance);
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}
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public ChainerNightmareAdeptTriggeredAbility() {
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super(Zone.BATTLEFIELD, gainHasteUntilNextTurnEffect, filter, false, SetTargetPointer.PERMANENT, abilityText);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (!super.checkTrigger(event, game)) {
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return false;
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}
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CastFromHandWatcher watcher = game.getState().getWatcher(CastFromHandWatcher.class);
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return watcher != null && !watcher.spellWasCastFromHand(event.getSourceId());
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}
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}
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@ -54,6 +54,7 @@ public final class Commander2019Edition extends ExpansionSet {
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cards.add(new SetCardInfo("Burning Vengeance", 135, Rarity.UNCOMMON, mage.cards.b.BurningVengeance.class));
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cards.add(new SetCardInfo("Burnished Hart", 211, Rarity.UNCOMMON, mage.cards.b.BurnishedHart.class));
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cards.add(new SetCardInfo("Call to the Netherworld", 108, Rarity.COMMON, mage.cards.c.CallToTheNetherworld.class));
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cards.add(new SetCardInfo("Chainer, Nightmare Adept", 39, Rarity.MYTHIC, mage.cards.c.ChainerNightmareAdept.class));
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cards.add(new SetCardInfo("Champion of Stray Souls", 109, Rarity.MYTHIC, mage.cards.c.ChampionOfStraySouls.class));
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cards.add(new SetCardInfo("Chaos Warp", 136, Rarity.RARE, mage.cards.c.ChaosWarp.class));
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cards.add(new SetCardInfo("Chemister's Insight", 80, Rarity.UNCOMMON, mage.cards.c.ChemistersInsight.class));
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