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added UTs for Hapatra bug #3288
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package org.mage.test.cards.single.akh;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author escplan9
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*/
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public class HapatraVizierOfPoisonsTest extends CardTestPlayerBase {
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/*
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Hapatra, Vizier of Poisons BG
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Legendary Creature - Human Cleric 2/2
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Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
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Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
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*/
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private String hapatra = "Hapatra, Vizier of Poisons";
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@Test
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public void hapatraCombatDamageToPlayer() {
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String gBears = "Grizzly Bears";
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addCard(Zone.BATTLEFIELD, playerA, hapatra);
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addCard(Zone.BATTLEFIELD, playerB, gBears);
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attack(3, playerA, hapatra);
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setChoice(playerA, "Yes"); // opt to place -1/-1 counter on creature
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addTarget(playerA, gBears);
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setStopAt(3, PhaseStep.END_COMBAT);
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execute();
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assertLife(playerB, 18);
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assertCounterCount(playerB, gBears, CounterType.M1M1, 1);
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assertPowerToughness(playerB, gBears, 1, 1); // 2/2 with -1/1 counter
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assertPermanentCount(playerA, "Snake", 1);
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assertAbility(playerA, "Snake", DeathtouchAbility.getInstance(), true);
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}
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/*
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Test is failing due to bug: issue #3288.
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Hapatra, Vizier of Poisons is not triggering off of Infect. Tested with Blight Mamba
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*/
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@Test
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public void infectDamageTriggersHapatra() {
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String bMamba = "Blight Mamba"; // {1}{G} 1/1 Creature - Snake, Infect with {1}{G}:Regen
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String wOmens = "Wall of Omens"; // {1}{W} 0/4 defender ETB: draw a card
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addCard(Zone.BATTLEFIELD, playerA, hapatra);
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addCard(Zone.BATTLEFIELD, playerA, bMamba);
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addCard(Zone.BATTLEFIELD, playerB, wOmens);
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attack(3, playerA, bMamba);
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block(3, playerB, wOmens, bMamba);
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setStopAt(3, PhaseStep.END_COMBAT);
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execute();
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assertLife(playerB, 20);
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assertCounterCount(playerB, CounterType.POISON, 0);
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assertCounterCount(playerB, wOmens, CounterType.M1M1, 1);
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assertPowerToughness(playerB, wOmens, -1, 3); // 0/4 with -1/-1 counter
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assertPermanentCount(playerA, "Snake", 1);
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assertAbility(playerA, "Snake", DeathtouchAbility.getInstance(), true);
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}
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}
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