Corrected default false return placement for FodderLaunchEffect.

This commit is contained in:
BursegSardaukar 2015-09-16 16:53:55 -04:00
parent 27d74e8633
commit be496d90f7

View file

@ -36,12 +36,8 @@ import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.common.FilterControlledCreaturePermanent;
@ -50,7 +46,6 @@ import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreatureOrPlayer;
import mage.target.common.TargetCreaturePermanent;
/**
@ -116,7 +111,7 @@ class FodderLaunchEffect extends OneShotEffect {
controllerOfTargetCreature.damage(5, source.getSourceId(), game, false, true);
return true;
}
return false;
}
return false;
}
}