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JW-Dead-Iron_Sledge: Implemented Dead-Iron Sledge
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3 changed files with 204 additions and 1 deletions
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#Generated by Maven
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#Generated by Maven
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#Tue Oct 10 20:55:56 EDT 2017
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#Wed Oct 18 23:39:20 EDT 2017
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version=1.4.26
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version=1.4.26
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groupId=org.mage
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groupId=org.mage
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artifactId=mage-game-pennydreadfulcommanderfreeforall
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artifactId=mage-game-pennydreadfulcommanderfreeforall
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202
Mage.Sets/src/mage/cards/d/DeadIronSledge.java
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202
Mage.Sets/src/mage/cards/d/DeadIronSledge.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.d;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BlocksAttachedTriggeredAbility;
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import mage.abilities.common.BlocksOrBecomesBlockedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.effects.common.DestroySourceEffect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.BlockedByIdPredicate;
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import mage.filter.predicate.permanent.BlockingAttackerIdPredicate;
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import mage.filter.predicate.permanent.PermanentIdPredicate;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.FirstTargetPointer;
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import mage.target.targetpointer.FixedTarget;
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import mage.target.targetpointer.FixedTargets;
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import mage.util.CardUtil;
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/**
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*
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* @author jerekwilson
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*/
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public class DeadIronSledge extends CardImpl {
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public DeadIronSledge(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
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this.subtype.add(SubType.EQUIPMENT);
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// Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
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this.addAbility(new DeadIronSledgeTriggeredAbility());
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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}
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public DeadIronSledge(final DeadIronSledge card) {
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super(card);
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}
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@Override
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public DeadIronSledge copy() {
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return new DeadIronSledge(this);
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}
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}
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class DeadIronSledgeTriggeredAbility extends TriggeredAbilityImpl {
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private Set<UUID> possibleTargets = new HashSet<>();
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DeadIronSledgeTriggeredAbility() {
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super(Zone.BATTLEFIELD, new DeadIronSledgeDestroyEffect(), false);
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}
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DeadIronSledgeTriggeredAbility(final DeadIronSledgeTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_BLOCKERS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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List<Permanent> targetPermanents = new ArrayList<>();
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Permanent equipment = game.getPermanentOrLKIBattlefield((this.getSourceId()));
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if (equipment != null && equipment.getAttachedTo() != null) {
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Permanent equippedPermanent = game.getPermanentOrLKIBattlefield((equipment.getAttachedTo()));
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if (equippedPermanent != null) {
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possibleTargets.clear();
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if(equippedPermanent.isBlocked(game)){
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possibleTargets.add(equippedPermanent.getId()); //add equipped creature to target list
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}
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String targetName = "";
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if (equippedPermanent.isAttacking()) {
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for (CombatGroup group : game.getCombat().getGroups()) {
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if (group.getAttackers().contains(equippedPermanent.getId())) {
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possibleTargets.addAll(group.getBlockers());
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}
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}
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targetName = "a creature blocking attacker ";
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} else if (equippedPermanent.getBlocking() > 0) {
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for (CombatGroup group : game.getCombat().getGroups()) {
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if (group.getBlockers().contains(equippedPermanent.getId())) {
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possibleTargets.addAll(group.getAttackers());
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}
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}
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targetName = "a creature blocked by creature ";
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}
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if (!possibleTargets.isEmpty()) {
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this.getTargets().clear();
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for (UUID creatureId : possibleTargets) {
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Permanent target = game.getPermanentOrLKIBattlefield(creatureId);
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targetPermanents.add(target);
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}
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this.getEffects().get(0).setTargetPointer(new FixedTargets(targetPermanents,game));
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public TriggeredAbility copy() {
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return new DeadIronSledgeTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.";
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}
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}
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class DeadIronSledgeDestroyEffect extends OneShotEffect {
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public DeadIronSledgeDestroyEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "destroy both creatures";
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}
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public DeadIronSledgeDestroyEffect(final DeadIronSledgeDestroyEffect effect) {
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super(effect);
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}
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@Override
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public DeadIronSledgeDestroyEffect copy() {
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return new DeadIronSledgeDestroyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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List<UUID> targets = this.getTargetPointer().getTargets(game, source);
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for(UUID target: targets){
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Permanent permanent = game.getPermanentOrLKIBattlefield(target);
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permanent.destroy(target, game, false);
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}
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return true;
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}
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}
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@ -68,6 +68,7 @@ public class Mirrodin extends ExpansionSet {
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cards.add(new SetCardInfo("Crystal Shard", 159, Rarity.UNCOMMON, mage.cards.c.CrystalShard.class));
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cards.add(new SetCardInfo("Crystal Shard", 159, Rarity.UNCOMMON, mage.cards.c.CrystalShard.class));
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cards.add(new SetCardInfo("Culling Scales", 160, Rarity.RARE, mage.cards.c.CullingScales.class));
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cards.add(new SetCardInfo("Culling Scales", 160, Rarity.RARE, mage.cards.c.CullingScales.class));
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cards.add(new SetCardInfo("Damping Matrix", 161, Rarity.RARE, mage.cards.d.DampingMatrix.class));
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cards.add(new SetCardInfo("Damping Matrix", 161, Rarity.RARE, mage.cards.d.DampingMatrix.class));
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cards.add(new SetCardInfo("Dead-Iron Sledge", 162, Rarity.UNCOMMON, mage.cards.d.DeadIronSledge.class));
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cards.add(new SetCardInfo("Deconstruct", 118, Rarity.COMMON, mage.cards.d.Deconstruct.class));
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cards.add(new SetCardInfo("Deconstruct", 118, Rarity.COMMON, mage.cards.d.Deconstruct.class));
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cards.add(new SetCardInfo("Detonate", 88, Rarity.UNCOMMON, mage.cards.d.Detonate.class));
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cards.add(new SetCardInfo("Detonate", 88, Rarity.UNCOMMON, mage.cards.d.Detonate.class));
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cards.add(new SetCardInfo("Disarm", 32, Rarity.COMMON, mage.cards.d.Disarm.class));
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cards.add(new SetCardInfo("Disarm", 32, Rarity.COMMON, mage.cards.d.Disarm.class));
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