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[J22] small change to Disciple of Perdition
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parent
5a63702cb6
commit
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1 changed files with 19 additions and 27 deletions
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@ -1,54 +1,50 @@
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package mage.cards.d;
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package mage.cards.d;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.Mode;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.abilities.common.DiesSourceTriggeredAbility;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.Condition;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.ExileGraveyardAllTargetPlayerEffect;
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import mage.abilities.effects.common.ExileGraveyardAllTargetPlayerEffect;
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import mage.abilities.effects.common.LoseLifeSourceControllerEffect;
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import mage.abilities.effects.common.LoseLifeSourceControllerEffect;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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/**
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*
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* @author @stwalsh4118
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* @author @stwalsh4118
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*/
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*/
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public final class DiscipleOfPerdition extends CardImpl {
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public final class DiscipleOfPerdition extends CardImpl {
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public DiscipleOfPerdition(UUID ownerId, CardSetInfo setInfo) {
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public DiscipleOfPerdition(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARLOCK);
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this.subtype.add(SubType.WARLOCK);
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this.power = new MageInt(1);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.
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// When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.
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Ability ability = new DiesSourceTriggeredAbility(null, false);
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// * You draw a card and you lose 1 life.
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Ability ability = new DiesSourceTriggeredAbility(new DrawCardSourceControllerEffect(1), false);
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ability.getModes().setChooseText("Choose one. If you have exactly 13 life, you may choose both.");
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ability.getModes().setChooseText("Choose one. If you have exactly 13 life, you may choose both.");
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ability.getModes().setMoreCondition(DiscipleOfPerditionCondition.instance);
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ability.getModes().setMoreCondition(DiscipleOfPerditionCondition.instance);
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// * You draw a card and you lose 1 life.
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ability.addEffect(new DrawCardSourceControllerEffect(1));
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ability.addEffect(new LoseLifeSourceControllerEffect(1));
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ability.addEffect(new LoseLifeSourceControllerEffect(1));
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// * Exile target opponent's graveyard. That player loses 1 life.
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// * Exile target opponent's graveyard. That player loses 1 life.
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Mode mode = new Mode(new ExileGraveyardAllTargetPlayerEffect().setText("Exile target opponent's graveyard"));
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ability.addMode(new Mode(new ExileGraveyardAllTargetPlayerEffect()
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mode.addTarget(new TargetOpponent());
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.setText("Exile target opponent's graveyard"))
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ability.addMode(mode);
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.addEffect(new LoseLifeTargetEffect(1).setText("that player loses 1 life"))
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.addTarget(new TargetOpponent()));
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this.addAbility(ability);
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this.addAbility(ability);
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}
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}
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private DiscipleOfPerdition(final DiscipleOfPerdition card) {
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private DiscipleOfPerdition(final DiscipleOfPerdition card) {
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@ -63,14 +59,10 @@ public final class DiscipleOfPerdition extends CardImpl {
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enum DiscipleOfPerditionCondition implements Condition {
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enum DiscipleOfPerditionCondition implements Condition {
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instance;
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instance;
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player player = game.getPlayer(source.getControllerId());
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if(player.getLife() == 13) {
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return player != null && player.getLife() == 13;
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return true;
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}
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return false;
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}
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}
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}
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}
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