From 3cca30ca9751304d6ebbecf6c6dee124c0ab99f7 Mon Sep 17 00:00:00 2001 From: magenoxx Date: Sun, 20 May 2012 05:28:55 +0400 Subject: [PATCH] [AVR] Alchemist's Refuge with test --- .../sets/avacynrestored/AlchemistsRefuge.java | 107 ++++++++++++++++++ .../cards/asthough/AlchemistsRefugeTest.java | 57 ++++++++++ .../common/AddContinuousEffectToGame.java | 65 +++++++++++ 3 files changed, 229 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/avacynrestored/AlchemistsRefuge.java create mode 100644 Mage.Tests/src/test/java/org/mage/test/cards/asthough/AlchemistsRefugeTest.java create mode 100644 Mage/src/mage/abilities/effects/common/AddContinuousEffectToGame.java diff --git a/Mage.Sets/src/mage/sets/avacynrestored/AlchemistsRefuge.java b/Mage.Sets/src/mage/sets/avacynrestored/AlchemistsRefuge.java new file mode 100644 index 0000000000..353a394679 --- /dev/null +++ b/Mage.Sets/src/mage/sets/avacynrestored/AlchemistsRefuge.java @@ -0,0 +1,107 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.avacynrestored; + +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.CompositeCost; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.AsThoughEffectImpl; +import mage.abilities.effects.common.AddContinuousEffectToGame; +import mage.abilities.mana.ColorlessManaAbility; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.game.Game; + +import java.util.UUID; + +/** + * + * @author noxx + + */ +public class AlchemistsRefuge extends CardImpl { + + public AlchemistsRefuge(UUID ownerId) { + super(ownerId, 225, "Alchemist's Refuge", Rarity.RARE, new CardType[]{CardType.LAND}, ""); + this.expansionSetCode = "AVR"; + + // {tap}: Add {1} to your mana pool. + this.addAbility(new ColorlessManaAbility()); + + // {G}{U}, {tap}: You may cast nonland cards this turn as though they had flash. + this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new AddContinuousEffectToGame(new AlchemistsRefugeEffect()), new CompositeCost(new ManaCostsImpl("{G}{U}"), new TapSourceCost(), "{G}{U}, {tap}"))); + } + + public AlchemistsRefuge(final AlchemistsRefuge card) { + super(card); + } + + @Override + public AlchemistsRefuge copy() { + return new AlchemistsRefuge(this); + } +} + +class AlchemistsRefugeEffect extends AsThoughEffectImpl { + + public AlchemistsRefugeEffect() { + super(Constants.AsThoughEffectType.CAST, Constants.Duration.EndOfTurn, Constants.Outcome.Benefit); + staticText = "You may cast nonland cards this turn as though they had flash"; + } + + public AlchemistsRefugeEffect(final AlchemistsRefugeEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + return true; + } + + @Override + public AlchemistsRefugeEffect copy() { + return new AlchemistsRefugeEffect(this); + } + + @Override + public boolean applies(UUID sourceId, Ability source, Game game) { + Card card = game.getCard(sourceId); + if (card != null) { + if (!card.getCardType().contains(CardType.LAND) && card.getOwnerId().equals(source.getControllerId())) { + return true; + } + } + return false; + } + +} diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/asthough/AlchemistsRefugeTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/asthough/AlchemistsRefugeTest.java new file mode 100644 index 0000000000..13ca98b647 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/asthough/AlchemistsRefugeTest.java @@ -0,0 +1,57 @@ +package org.mage.test.cards.asthough; + +import mage.Constants; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * Alchemist's Refuge: + * {G}{U}, {tap}: You may cast nonland cards this turn as though they had flash. + * + * @author noxx + */ +public class AlchemistsRefugeTest extends CardTestPlayerBase { + + @Test + public void testCastAsThoughHasFlash() { + addCard(Constants.Zone.BATTLEFIELD, playerA, "Alchemist's Refuge"); + addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest"); + addCard(Constants.Zone.BATTLEFIELD, playerA, "Island"); + addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains"); + addCard(Constants.Zone.HAND, playerA, "Elite Vanguard"); + + activateAbility(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{G}{U}, {tap}:"); + castSpell(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Elite Vanguard"); + + setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT); + execute(); + + assertLife(playerA, 20); + assertLife(playerB, 20); + assertPermanentCount(playerA, "Elite Vanguard", 1); + } + + /** + * Tests playing the same card but without Alchemist's Refuge effect + */ + @Test + public void testNoCastPossibleOnOpponentsTurn() { + addCard(Constants.Zone.BATTLEFIELD, playerA, "Alchemist's Refuge"); + addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest"); + addCard(Constants.Zone.BATTLEFIELD, playerA, "Island"); + addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains"); + addCard(Constants.Zone.HAND, playerA, "Elite Vanguard"); + + castSpell(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Elite Vanguard"); + + setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT); + execute(); + + assertLife(playerA, 20); + assertLife(playerB, 20); + + // it shouldn't be possible, so no Elite Vanguard on the battlefield + assertPermanentCount(playerA, "Elite Vanguard", 0); + } + +} diff --git a/Mage/src/mage/abilities/effects/common/AddContinuousEffectToGame.java b/Mage/src/mage/abilities/effects/common/AddContinuousEffectToGame.java new file mode 100644 index 0000000000..7accd68eda --- /dev/null +++ b/Mage/src/mage/abilities/effects/common/AddContinuousEffectToGame.java @@ -0,0 +1,65 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ + +package mage.abilities.effects.common; + +import mage.Constants.Outcome; +import mage.abilities.Ability; +import mage.abilities.effects.ContinuousEffect; +import mage.abilities.effects.OneShotEffect; +import mage.game.Game; + +/** + * @author noxx + */ +public class AddContinuousEffectToGame extends OneShotEffect { + + private ContinuousEffect effect; + + public AddContinuousEffectToGame(ContinuousEffect effect) { + super(Outcome.Benefit); + this.effect = effect; + } + + public AddContinuousEffectToGame(final AddContinuousEffectToGame effect) { + super(effect); + this.effect = effect.effect; + } + + @Override + public AddContinuousEffectToGame copy() { + return new AddContinuousEffectToGame(this); + } + + @Override + public boolean apply(Game game, Ability source) { + ContinuousEffect effectToAdd = (ContinuousEffect) effect.copy(); + game.addEffect(effectToAdd, source); + return true; + } +}