mirror of
https://github.com/correl/mage.git
synced 2024-12-25 19:25:41 +00:00
Refactored method in IceCave to not always return same value.
This commit is contained in:
parent
a490f9e468
commit
becae01f73
1 changed files with 1 additions and 1 deletions
|
@ -102,7 +102,7 @@ class IceCaveEffect extends OneShotEffect {
|
|||
if (cost.pay(source, game, source.getSourceId(), playerId, false, null)) {
|
||||
game.informPlayers(player.getLogName() + " pays" + cost.getText() + " to counter " + spell.getIdName() + '.');
|
||||
game.getStack().counter(spell.getId(), source.getSourceId(), game);
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue