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* Xenagos, the Reveler - added mana amount dialog instead R/G choose one by one;
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1 changed files with 12 additions and 29 deletions
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@ -11,8 +11,6 @@ import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.choices.Choice;
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import mage.choices.ChoiceImpl;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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@ -23,8 +21,6 @@ import mage.game.permanent.token.XenagosSatyrToken;
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import mage.players.Player;
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import mage.target.TargetCard;
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import java.util.LinkedHashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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@ -82,32 +78,19 @@ class XenagosManaEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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int x = game.getBattlefield().count(new FilterControlledCreaturePermanent(), source.getSourceId(), source.getControllerId(), game);
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Choice manaChoice = new ChoiceImpl();
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Set<String> choices = new LinkedHashSet<>();
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choices.add("Red");
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choices.add("Green");
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manaChoice.setChoices(choices);
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manaChoice.setMessage("Select color of mana to add");
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for (int i = 0; i < x; i++) {
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Mana mana = new Mana();
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if (!player.choose(Outcome.Benefit, manaChoice, game)) {
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return false;
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}
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if (manaChoice.getChoice() == null) { // can happen if player leaves game
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return false;
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}
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switch (manaChoice.getChoice()) {
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case "Green":
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mana.increaseGreen();
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break;
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case "Red":
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mana.increaseRed();
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break;
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}
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player.getManaPool().addMana(mana, game, source);
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if (x == 0) {
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return false;
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}
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Mana mana = new Mana();
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int redCount = player.getAmount(0, x, "How much <b>RED</b> mana add to pool? (available: " + x + ", another mana goes to <b>GREEN</b>)?", game);
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int greenCount = Math.max(0, x - redCount);
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mana.setRed(redCount);
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mana.setGreen(greenCount);
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if (mana.count() > 0) {
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player.getManaPool().addMana(mana, game, source);
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return true;
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}
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return true;
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}
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return false;
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}
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