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Fix Solphim, Mayhem Dominus' ability text
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@ -59,8 +59,8 @@ class SolphimMayhemDominusEffect extends ReplacementEffectImpl {
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SolphimMayhemDominusEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "if a source you control would deal noncombat damage to a permanent or player, " +
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"it deals double that damage that permanent or player instead";
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staticText = "if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, " +
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"it deals double that damage to that player or permanent instead";
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}
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SolphimMayhemDominusEffect(final SolphimMayhemDominusEffect effect) {
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