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* Tap any number of untapped creatures - added card hint, improved targeting, fixed cheating (example: Harmony Of Nature);
This commit is contained in:
parent
fe4d4c0834
commit
bf67c4c6b4
4 changed files with 123 additions and 141 deletions
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@ -1,12 +1,9 @@
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package mage.cards.d;
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package mage.cards.d;
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import java.io.Serializable;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.ValueHint;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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@ -14,22 +11,31 @@ import mage.constants.Outcome;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.AngelToken;
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import mage.game.permanent.token.AngelToken;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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/**
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*
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* @author jeffwadsworth
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* @author jeffwadsworth
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*/
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*/
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public final class DevoutInvocation extends CardImpl {
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public final class DevoutInvocation extends CardImpl {
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static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
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static {
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filter.add(TappedPredicate.UNTAPPED);
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}
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public DevoutInvocation(UUID ownerId, CardSetInfo setInfo) {
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public DevoutInvocation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{6}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{6}{W}");
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// Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
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// Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
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this.getSpellAbility().addEffect(new DevoutInvocationEffect());
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this.getSpellAbility().addEffect(new DevoutInvocationEffect());
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this.getSpellAbility().addHint(new ValueHint(filter.getMessage(), new PermanentsOnBattlefieldCount(filter)));
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}
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}
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private DevoutInvocation(final DevoutInvocation card) {
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private DevoutInvocation(final DevoutInvocation card) {
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@ -44,14 +50,8 @@ public final class DevoutInvocation extends CardImpl {
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class DevoutInvocationEffect extends OneShotEffect {
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class DevoutInvocationEffect extends OneShotEffect {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
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static {
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filter.add(TappedPredicate.UNTAPPED);
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}
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public DevoutInvocationEffect() {
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public DevoutInvocationEffect() {
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super(Outcome.PutCreatureInPlay);
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super(Outcome.AIDontUseIt);
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staticText = "Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way";
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staticText = "Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way";
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}
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}
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@ -62,36 +62,31 @@ class DevoutInvocationEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller == null) {
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return false;
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}
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TargetPermanent target = new TargetControlledPermanent(0, Integer.MAX_VALUE, DevoutInvocation.filter, true);
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controller.choose(outcome, target, source.getSourceId(), game);
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if (target.getTargets().isEmpty()) {
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return false;
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}
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int tappedAmount = 0;
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int tappedAmount = 0;
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TargetPermanent target = new TargetPermanent(0, 1, filter, false);
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for (UUID permanentId : target.getTargets()) {
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while (controller.canRespond()) {
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Permanent permanent = game.getPermanent(permanentId);
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target.clearChosen();
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if (permanent != null && permanent.tap(source, game)) {
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if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
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Map<String, Serializable> options = new HashMap<>();
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options.put("UI.right.btn.text", "Tapping complete");
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controller.choose(outcome, target, source.getControllerId(), game, options);
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if (!target.getTargets().isEmpty()) {
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UUID creature = target.getFirstTarget();
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if (creature != null) {
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game.getPermanent(creature).tap(source, game);
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tappedAmount++;
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tappedAmount++;
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}
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}
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} else {
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break;
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}
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} else {
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break;
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}
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}
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}
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if (tappedAmount > 0) {
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if (tappedAmount > 0) {
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AngelToken angelToken = new AngelToken();
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AngelToken angelToken = new AngelToken();
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angelToken.putOntoBattlefield(tappedAmount, game, source, source.getControllerId());
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angelToken.putOntoBattlefield(tappedAmount, game, source, source.getControllerId());
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}
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}
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return true;
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return true;
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}
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}
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return false;
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}
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@Override
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@Override
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public DevoutInvocationEffect copy() {
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public DevoutInvocationEffect copy() {
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@ -1,34 +1,40 @@
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package mage.cards.h;
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package mage.cards.h;
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import java.io.Serializable;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.ValueHint;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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/**
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*
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* @author fireshoes
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* @author fireshoes
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*/
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*/
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public final class HarmonyOfNature extends CardImpl {
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public final class HarmonyOfNature extends CardImpl {
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static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped creatures you control");
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static {
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filter.add(TappedPredicate.UNTAPPED);
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}
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public HarmonyOfNature(UUID ownerId, CardSetInfo setInfo) {
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public HarmonyOfNature(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{G}");
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// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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this.getSpellAbility().addEffect(new HarmonyOfNatureEffect());
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this.getSpellAbility().addEffect(new HarmonyOfNatureEffect());
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this.getSpellAbility().addHint(new ValueHint(filter.getMessage(), new PermanentsOnBattlefieldCount(filter)));
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}
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}
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private HarmonyOfNature(final HarmonyOfNature card) {
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private HarmonyOfNature(final HarmonyOfNature card) {
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@ -43,15 +49,8 @@ public final class HarmonyOfNature extends CardImpl {
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class HarmonyOfNatureEffect extends OneShotEffect {
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class HarmonyOfNatureEffect extends OneShotEffect {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped creatures you control");
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static {
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filter.add(TargetController.YOU.getControllerPredicate());
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filter.add(TappedPredicate.UNTAPPED);
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}
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public HarmonyOfNatureEffect() {
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public HarmonyOfNatureEffect() {
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super(Outcome.GainLife);
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super(Outcome.AIDontUseIt);
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staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
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staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
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}
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}
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@ -62,35 +61,29 @@ class HarmonyOfNatureEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller == null) {
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return false;
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}
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TargetPermanent target = new TargetControlledPermanent(0, Integer.MAX_VALUE, HarmonyOfNature.filter, true);
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controller.choose(outcome, target, source.getSourceId(), game);
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if (target.getTargets().isEmpty()) {
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return false;
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}
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int tappedAmount = 0;
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int tappedAmount = 0;
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TargetPermanent target = new TargetPermanent(0, 1, filter, false);
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for (UUID permanentId : target.getTargets()) {
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while (true) {
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Permanent permanent = game.getPermanent(permanentId);
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target.clearChosen();
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if (permanent != null && permanent.tap(source, game)) {
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if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) {
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Map<String, Serializable> options = new HashMap<>();
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options.put("UI.right.btn.text", "Tapping complete");
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controller.choose(outcome, target, source.getControllerId(), game, options);
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if (!target.getTargets().isEmpty()) {
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UUID creature = target.getFirstTarget();
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if (creature != null) {
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game.getPermanent(creature).tap(source, game);
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tappedAmount++;
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tappedAmount++;
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}
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}
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} else {
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break;
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}
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} else {
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break;
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}
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}
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}
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if (tappedAmount > 0) {
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if (tappedAmount > 0) {
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controller.gainLife(tappedAmount * 4, game, source);
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controller.gainLife(tappedAmount * 4, game, source);
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}
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}
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return true;
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return true;
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}
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}
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return false;
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}
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@Override
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@Override
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public HarmonyOfNatureEffect copy() {
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public HarmonyOfNatureEffect copy() {
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package mage.cards.m;
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package mage.cards.m;
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import java.io.Serializable;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.ValueHint;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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/**
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*
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* @author fireshoes
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* @author fireshoes
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*/
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*/
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public final class MarshalingTheTroops extends CardImpl {
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public final class MarshalingTheTroops extends CardImpl {
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static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped creatures you control");
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static {
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filter.add(TappedPredicate.UNTAPPED);
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}
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public MarshalingTheTroops(UUID ownerId, CardSetInfo setInfo) {
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public MarshalingTheTroops(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{G}");
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// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
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this.getSpellAbility().addEffect(new MarshalingTheTroopsEffect());
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this.getSpellAbility().addEffect(new MarshalingTheTroopsEffect());
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this.getSpellAbility().addHint(new ValueHint(filter.getMessage(), new PermanentsOnBattlefieldCount(filter)));
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}
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}
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private MarshalingTheTroops(final MarshalingTheTroops card) {
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private MarshalingTheTroops(final MarshalingTheTroops card) {
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class MarshalingTheTroopsEffect extends OneShotEffect {
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class MarshalingTheTroopsEffect extends OneShotEffect {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped creatures you control");
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static {
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filter.add(TargetController.YOU.getControllerPredicate());
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filter.add(TappedPredicate.UNTAPPED);
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}
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public MarshalingTheTroopsEffect() {
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public MarshalingTheTroopsEffect() {
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super(Outcome.GainLife);
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super(Outcome.AIDontUseIt);
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staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
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staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
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}
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}
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@ -62,35 +61,29 @@ class MarshalingTheTroopsEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller == null) {
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return false;
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}
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TargetPermanent target = new TargetControlledPermanent(0, Integer.MAX_VALUE, MarshalingTheTroops.filter, true);
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controller.choose(outcome, target, source.getSourceId(), game);
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if (target.getTargets().isEmpty()) {
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return false;
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}
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int tappedAmount = 0;
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int tappedAmount = 0;
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TargetPermanent target = new TargetPermanent(0, 1, filter, false);
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for (UUID permanentId : target.getTargets()) {
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while (true) {
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Permanent permanent = game.getPermanent(permanentId);
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target.clearChosen();
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if (permanent != null && permanent.tap(source, game)) {
|
||||||
if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) {
|
|
||||||
Map<String, Serializable> options = new HashMap<>();
|
|
||||||
options.put("UI.right.btn.text", "Tapping complete");
|
|
||||||
controller.choose(outcome, target, source.getControllerId(), game, options);
|
|
||||||
if (!target.getTargets().isEmpty()) {
|
|
||||||
UUID creature = target.getFirstTarget();
|
|
||||||
if (creature != null) {
|
|
||||||
game.getPermanent(creature).tap(source, game);
|
|
||||||
tappedAmount++;
|
tappedAmount++;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tappedAmount > 0) {
|
if (tappedAmount > 0) {
|
||||||
controller.gainLife(tappedAmount * 4, game, source);
|
controller.gainLife(tappedAmount * 4, game, source);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public MarshalingTheTroopsEffect copy() {
|
public MarshalingTheTroopsEffect copy() {
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
|
|
||||||
package org.mage.test.cards.abilities.oneshot.destroy;
|
package org.mage.test.cards.abilities.oneshot.destroy;
|
||||||
|
|
||||||
import mage.constants.PhaseStep;
|
import mage.constants.PhaseStep;
|
||||||
|
@ -7,14 +6,13 @@ import org.junit.Test;
|
||||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
|
||||||
* @author LevelX2
|
* @author LevelX2
|
||||||
*/
|
*/
|
||||||
public class WrathOfGodTest extends CardTestPlayerBase {
|
public class WrathOfGodTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testDestroy() {
|
public void testDestroy() {
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Plains",4);
|
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||||
addCard(Zone.HAND, playerA, "Wrath of God");
|
addCard(Zone.HAND, playerA, "Wrath of God");
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
||||||
|
@ -33,8 +31,11 @@ public class WrathOfGodTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God");
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God");
|
||||||
|
|
||||||
|
setStrictChooseMode(true);
|
||||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
execute();
|
execute();
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
|
||||||
assertPermanentCount(playerA, "Silvercoat Lion", 0);
|
assertPermanentCount(playerA, "Silvercoat Lion", 0);
|
||||||
assertPermanentCount(playerA, "Mossbridge Troll", 0);
|
assertPermanentCount(playerA, "Mossbridge Troll", 0);
|
||||||
assertPermanentCount(playerA, "Darksteel Gargoyle", 1);
|
assertPermanentCount(playerA, "Darksteel Gargoyle", 1);
|
||||||
|
|
Loading…
Reference in a new issue