* Tap any number of untapped creatures - added card hint, improved targeting, fixed cheating (example: Harmony Of Nature);

This commit is contained in:
Oleg Agafonov 2021-09-05 13:02:16 +04:00
parent fe4d4c0834
commit bf67c4c6b4
4 changed files with 123 additions and 141 deletions

View file

@ -1,12 +1,9 @@
package mage.cards.d;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.ValueHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -14,22 +11,31 @@ import mage.constants.Outcome;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.AngelToken;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public final class DevoutInvocation extends CardImpl {
static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
static {
filter.add(TappedPredicate.UNTAPPED);
}
public DevoutInvocation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{6}{W}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{6}{W}");
// Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
this.getSpellAbility().addEffect(new DevoutInvocationEffect());
this.getSpellAbility().addHint(new ValueHint(filter.getMessage(), new PermanentsOnBattlefieldCount(filter)));
}
private DevoutInvocation(final DevoutInvocation card) {
@ -44,14 +50,8 @@ public final class DevoutInvocation extends CardImpl {
class DevoutInvocationEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("untapped creatures you control");
static {
filter.add(TappedPredicate.UNTAPPED);
}
public DevoutInvocationEffect() {
super(Outcome.PutCreatureInPlay);
super(Outcome.AIDontUseIt);
staticText = "Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way";
}
@ -62,35 +62,30 @@ class DevoutInvocationEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int tappedAmount = 0;
TargetPermanent target = new TargetPermanent(0, 1, filter, false);
while (controller.canRespond()) {
target.clearChosen();
if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
Map<String, Serializable> options = new HashMap<>();
options.put("UI.right.btn.text", "Tapping complete");
controller.choose(outcome, target, source.getControllerId(), game, options);
if (!target.getTargets().isEmpty()) {
UUID creature = target.getFirstTarget();
if (creature != null) {
game.getPermanent(creature).tap(source, game);
tappedAmount++;
}
} else {
break;
}
} else {
break;
}
}
if (tappedAmount > 0) {
AngelToken angelToken = new AngelToken();
angelToken.putOntoBattlefield(tappedAmount, game, source, source.getControllerId());
}
return true;
if (controller == null) {
return false;
}
return false;
TargetPermanent target = new TargetControlledPermanent(0, Integer.MAX_VALUE, DevoutInvocation.filter, true);
controller.choose(outcome, target, source.getSourceId(), game);
if (target.getTargets().isEmpty()) {
return false;
}
int tappedAmount = 0;
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null && permanent.tap(source, game)) {
tappedAmount++;
}
}
if (tappedAmount > 0) {
AngelToken angelToken = new AngelToken();
angelToken.putOntoBattlefield(tappedAmount, game, source, source.getControllerId());
}
return true;
}
@Override

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@ -1,34 +1,40 @@
package mage.cards.h;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.ValueHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public final class HarmonyOfNature extends CardImpl {
static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped creatures you control");
static {
filter.add(TappedPredicate.UNTAPPED);
}
public HarmonyOfNature(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{G}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{G}");
// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
this.getSpellAbility().addEffect(new HarmonyOfNatureEffect());
this.getSpellAbility().addHint(new ValueHint(filter.getMessage(), new PermanentsOnBattlefieldCount(filter)));
}
private HarmonyOfNature(final HarmonyOfNature card) {
@ -42,16 +48,9 @@ public final class HarmonyOfNature extends CardImpl {
}
class HarmonyOfNatureEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped creatures you control");
static {
filter.add(TargetController.YOU.getControllerPredicate());
filter.add(TappedPredicate.UNTAPPED);
}
public HarmonyOfNatureEffect() {
super(Outcome.GainLife);
super(Outcome.AIDontUseIt);
staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
}
@ -62,34 +61,28 @@ class HarmonyOfNatureEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int tappedAmount = 0;
TargetPermanent target = new TargetPermanent(0, 1, filter, false);
while (true) {
target.clearChosen();
if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) {
Map<String, Serializable> options = new HashMap<>();
options.put("UI.right.btn.text", "Tapping complete");
controller.choose(outcome, target, source.getControllerId(), game, options);
if (!target.getTargets().isEmpty()) {
UUID creature = target.getFirstTarget();
if (creature != null) {
game.getPermanent(creature).tap(source, game);
tappedAmount++;
}
} else {
break;
}
} else {
break;
}
}
if (tappedAmount > 0) {
controller.gainLife(tappedAmount * 4, game, source);
}
return true;
if (controller == null) {
return false;
}
return false;
TargetPermanent target = new TargetControlledPermanent(0, Integer.MAX_VALUE, HarmonyOfNature.filter, true);
controller.choose(outcome, target, source.getSourceId(), game);
if (target.getTargets().isEmpty()) {
return false;
}
int tappedAmount = 0;
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null && permanent.tap(source, game)) {
tappedAmount++;
}
}
if (tappedAmount > 0) {
controller.gainLife(tappedAmount * 4, game, source);
}
return true;
}
@Override

View file

@ -1,34 +1,40 @@
package mage.cards.m;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.ValueHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public final class MarshalingTheTroops extends CardImpl {
static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped creatures you control");
static {
filter.add(TappedPredicate.UNTAPPED);
}
public MarshalingTheTroops(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{G}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{G}");
// Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
this.getSpellAbility().addEffect(new MarshalingTheTroopsEffect());
this.getSpellAbility().addHint(new ValueHint(filter.getMessage(), new PermanentsOnBattlefieldCount(filter)));
}
private MarshalingTheTroops(final MarshalingTheTroops card) {
@ -42,16 +48,9 @@ public final class MarshalingTheTroops extends CardImpl {
}
class MarshalingTheTroopsEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped creatures you control");
static {
filter.add(TargetController.YOU.getControllerPredicate());
filter.add(TappedPredicate.UNTAPPED);
}
public MarshalingTheTroopsEffect() {
super(Outcome.GainLife);
super(Outcome.AIDontUseIt);
staticText = "Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way";
}
@ -62,34 +61,28 @@ class MarshalingTheTroopsEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int tappedAmount = 0;
TargetPermanent target = new TargetPermanent(0, 1, filter, false);
while (true) {
target.clearChosen();
if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) {
Map<String, Serializable> options = new HashMap<>();
options.put("UI.right.btn.text", "Tapping complete");
controller.choose(outcome, target, source.getControllerId(), game, options);
if (!target.getTargets().isEmpty()) {
UUID creature = target.getFirstTarget();
if (creature != null) {
game.getPermanent(creature).tap(source, game);
tappedAmount++;
}
} else {
break;
}
} else {
break;
}
}
if (tappedAmount > 0) {
controller.gainLife(tappedAmount * 4, game, source);
}
return true;
if (controller == null) {
return false;
}
return false;
TargetPermanent target = new TargetControlledPermanent(0, Integer.MAX_VALUE, MarshalingTheTroops.filter, true);
controller.choose(outcome, target, source.getSourceId(), game);
if (target.getTargets().isEmpty()) {
return false;
}
int tappedAmount = 0;
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null && permanent.tap(source, game)) {
tappedAmount++;
}
}
if (tappedAmount > 0) {
controller.gainLife(tappedAmount * 4, game, source);
}
return true;
}
@Override

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@ -1,4 +1,3 @@
package org.mage.test.cards.abilities.oneshot.destroy;
import mage.constants.PhaseStep;
@ -7,34 +6,36 @@ import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class WrathOfGodTest extends CardTestPlayerBase {
@Test
public void testDestroy() {
addCard(Zone.BATTLEFIELD, playerA, "Plains",4);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.HAND, playerA, "Wrath of God");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
// If Mossbridge Troll would be destroyed, regenerate it.
// Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Mossbridge Troll");
addCard(Zone.BATTLEFIELD, playerA, "Mossbridge Troll");
// Flying
// Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
addCard(Zone.BATTLEFIELD, playerA, "Darksteel Gargoyle");
addCard(Zone.BATTLEFIELD, playerA, "Darksteel Gargoyle");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Mossbridge Troll");
addCard(Zone.BATTLEFIELD, playerB, "Darksteel Gargoyle");
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Mossbridge Troll");
addCard(Zone.BATTLEFIELD, playerB, "Darksteel Gargoyle");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Mossbridge Troll", 0);
assertPermanentCount(playerA, "Darksteel Gargoyle", 1);