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fixed Stormwild Capridor preventing combat damage
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1 changed files with 2 additions and 2 deletions
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@ -54,7 +54,7 @@ class StormwildCapridorEffect extends PreventionEffectImpl {
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StormwildCapridorEffect() {
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super(Duration.WhileOnBattlefield);
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staticText = "If damage would be dealt to {this}, prevent that damage. " +
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staticText = "If noncombat damage would be dealt to {this}, prevent that damage. " +
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"Put a +1/+1 counter on {this} for each 1 damage prevented this way";
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}
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@ -96,7 +96,7 @@ class StormwildCapridorEffect extends PreventionEffectImpl {
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return false;
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}
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DamageCreatureEvent damageEvent = (DamageCreatureEvent) event;
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return damageEvent.isCombatDamage();
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return !damageEvent.isCombatDamage();
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}
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}
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