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Implemented Angelic Exaltation
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84
Mage.Sets/src/mage/cards/a/AngelicExaltation.java
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Mage.Sets/src/mage/cards/a/AngelicExaltation.java
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package mage.cards.a;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class AngelicExaltation extends CardImpl {
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public AngelicExaltation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}");
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// Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
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this.addAbility(new AngelicExaltationAbility());
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}
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private AngelicExaltation(final AngelicExaltation card) {
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super(card);
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}
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@Override
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public AngelicExaltation copy() {
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return new AngelicExaltation(this);
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}
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}
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class AngelicExaltationAbility extends TriggeredAbilityImpl {
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_CONTROLLED_CREATURE);
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public AngelicExaltationAbility() {
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super(Zone.BATTLEFIELD, new BoostTargetEffect(xValue, xValue, Duration.EndOfTurn, true), false);
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}
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public AngelicExaltationAbility(final AngelicExaltationAbility ability) {
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super(ability);
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}
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@Override
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public AngelicExaltationAbility copy() {
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return new AngelicExaltationAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (game.isActivePlayer(this.controllerId)) {
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if (game.getCombat().attacksAlone()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(game.getCombat().getAttackers().get(0)));
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature you control attacks alone, " +
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"it gets +X/+X until end of turn, " +
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"where X is the number of creatures you control.";
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}
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}
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@ -35,6 +35,7 @@ public final class RavnicaAllegiance extends ExpansionSet {
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cards.add(new SetCardInfo("Absorb", 151, Rarity.RARE, mage.cards.a.Absorb.class));
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cards.add(new SetCardInfo("Absorb", 151, Rarity.RARE, mage.cards.a.Absorb.class));
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cards.add(new SetCardInfo("Aeromunculus", 152, Rarity.COMMON, mage.cards.a.Aeromunculus.class));
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cards.add(new SetCardInfo("Aeromunculus", 152, Rarity.COMMON, mage.cards.a.Aeromunculus.class));
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cards.add(new SetCardInfo("Amplifire", 92, Rarity.RARE, mage.cards.a.Amplifire.class));
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cards.add(new SetCardInfo("Amplifire", 92, Rarity.RARE, mage.cards.a.Amplifire.class));
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cards.add(new SetCardInfo("Angelic Exaltation", 2, Rarity.UNCOMMON, mage.cards.a.AngelicExaltation.class));
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cards.add(new SetCardInfo("Azorius Guildgate", 243, Rarity.COMMON, mage.cards.a.AzoriusGuildgate.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Azorius Guildgate", 243, Rarity.COMMON, mage.cards.a.AzoriusGuildgate.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Azorius Guildgate", 244, Rarity.COMMON, mage.cards.a.AzoriusGuildgate.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Azorius Guildgate", 244, Rarity.COMMON, mage.cards.a.AzoriusGuildgate.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Azorius Locket", 231, Rarity.COMMON, mage.cards.a.AzoriusLocket.class));
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cards.add(new SetCardInfo("Azorius Locket", 231, Rarity.COMMON, mage.cards.a.AzoriusLocket.class));
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