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[MH2] Implemented Gouged Zealot (#7882)
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81
Mage.Sets/src/mage/cards/g/GougedZealot.java
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81
Mage.Sets/src/mage/cards/g/GougedZealot.java
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package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.condition.common.DeliriumCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.common.CardTypesInGraveyardHint;
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import mage.constants.*;
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import mage.abilities.keyword.ReachAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author weirddan455
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*/
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public final class GougedZealot extends CardImpl {
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public GougedZealot(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
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this.subtype.add(SubType.CYCLOPS);
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this.subtype.add(SubType.BERSERKER);
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this.power = new MageInt(4);
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this.toughness = new MageInt(3);
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// Reach
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this.addAbility(ReachAbility.getInstance());
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// Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new AttacksTriggeredAbility(new GougedZealotEffect(), false, null, SetTargetPointer.PLAYER),
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DeliriumCondition.instance,
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"<i>Delirium</i> — Whenever {this} attacks, if there are four or more card types among cards in your graveyard, {this} deals 1 damage to each creature defending player controls."
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).addHint(CardTypesInGraveyardHint.YOU));
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}
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private GougedZealot(final GougedZealot card) {
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super(card);
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}
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@Override
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public GougedZealot copy() {
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return new GougedZealot(this);
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}
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}
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class GougedZealotEffect extends OneShotEffect {
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public GougedZealotEffect() {
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super(Outcome.Damage);
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this.staticText = "{this} deals 1 damage to each creature defending player controls";
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}
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private GougedZealotEffect(final GougedZealotEffect effect) {
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super(effect);
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}
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@Override
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public GougedZealotEffect copy() {
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return new GougedZealotEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID defendingPlayerId = getTargetPointer().getFirst(game, source);
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if (defendingPlayerId != null) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, defendingPlayerId, game)) {
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permanent.damage(1, source.getSourceId(), source, game);
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}
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return true;
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}
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return false;
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}
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}
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@ -131,6 +131,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("Goblin Traprunner", 130, Rarity.UNCOMMON, mage.cards.g.GoblinTraprunner.class));
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cards.add(new SetCardInfo("Goldmire Bridge", 247, Rarity.COMMON, mage.cards.g.GoldmireBridge.class));
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cards.add(new SetCardInfo("Gorilla Shaman", 280, Rarity.UNCOMMON, mage.cards.g.GorillaShaman.class));
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cards.add(new SetCardInfo("Gouged Zealot", 131, Rarity.COMMON, mage.cards.g.GougedZealot.class));
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cards.add(new SetCardInfo("Graceful Restoration", 201, Rarity.UNCOMMON, mage.cards.g.GracefulRestoration.class));
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cards.add(new SetCardInfo("Greed", 274, Rarity.UNCOMMON, mage.cards.g.Greed.class));
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cards.add(new SetCardInfo("Grief", 87, Rarity.MYTHIC, mage.cards.g.Grief.class));
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