mirror of
https://github.com/correl/mage.git
synced 2024-12-25 03:00:15 +00:00
Added Cry of Contrition.
This commit is contained in:
parent
7f3ffbb7ed
commit
bff6c45bc4
3 changed files with 108 additions and 13 deletions
68
Mage.Sets/src/mage/sets/guildpact/CryOfContrition.java
Normal file
68
Mage.Sets/src/mage/sets/guildpact/CryOfContrition.java
Normal file
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.guildpact;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.effects.common.discard.DiscardTargetEffect;
|
||||
import mage.abilities.keyword.HauntAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Rarity;
|
||||
import mage.target.TargetPlayer;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class CryOfContrition extends CardImpl {
|
||||
|
||||
public CryOfContrition(UUID ownerId) {
|
||||
super(ownerId, 46, "Cry of Contrition", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{B}");
|
||||
this.expansionSetCode = "GPT";
|
||||
|
||||
// Target player discards a card.
|
||||
this.getSpellAbility().addEffect(new DiscardTargetEffect(1));
|
||||
this.getSpellAbility().addTarget(new TargetPlayer());
|
||||
|
||||
// Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
|
||||
// When the creature Cry of Contrition haunts dies, target player discards a card.
|
||||
HauntAbility ability = new HauntAbility(this, new DiscardTargetEffect(1));
|
||||
ability.addTarget(new TargetPlayer());
|
||||
this.addAbility(ability);
|
||||
|
||||
}
|
||||
|
||||
public CryOfContrition(final CryOfContrition card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CryOfContrition copy() {
|
||||
return new CryOfContrition(this);
|
||||
}
|
||||
}
|
|
@ -102,7 +102,7 @@ public class DiscardTargetEffect extends OneShotEffect {
|
|||
if(mode.getTargets().isEmpty()){
|
||||
sb.append("that player");
|
||||
} else {
|
||||
sb.append("Target ").append(mode.getTargets().get(0).getTargetName());
|
||||
sb.append("target ").append(mode.getTargets().get(0).getTargetName());
|
||||
}
|
||||
sb.append(" discards ");
|
||||
if (amount.toString().equals("1")) {
|
||||
|
|
|
@ -35,6 +35,7 @@ import mage.abilities.common.ZoneChangeTriggeredAbility;
|
|||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
|
@ -64,15 +65,18 @@ import mage.target.targetpointer.FixedTarget;
|
|||
public class HauntAbility extends TriggeredAbilityImpl {
|
||||
|
||||
private boolean usedFromExile = false;
|
||||
|
||||
private boolean creatureHaunt;
|
||||
|
||||
public HauntAbility(Card card, Effect effect) {
|
||||
super(Zone.ALL, effect , false);
|
||||
addSubAbility(new HauntExileAbility());
|
||||
creatureHaunt = card.getCardType().contains(CardType.CREATURE);
|
||||
addSubAbility(new HauntExileAbility(creatureHaunt));
|
||||
}
|
||||
|
||||
public HauntAbility(final HauntAbility ability) {
|
||||
super(ability);
|
||||
this.usedFromExile = ability.usedFromExile;
|
||||
this.creatureHaunt = ability.creatureHaunt;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -80,6 +84,16 @@ public class HauntAbility extends TriggeredAbilityImpl {
|
|||
return new HauntAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
switch (event.getType()) {
|
||||
case ENTERS_THE_BATTLEFIELD:
|
||||
case ZONE_CHANGE:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
switch (event.getType()) {
|
||||
|
@ -115,36 +129,49 @@ public class HauntAbility extends TriggeredAbilityImpl {
|
|||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "When {this} enters the battlefield or the creature it haunts dies, " + super.getRule();
|
||||
return (creatureHaunt ? "When {this} enters the battlefield or the creature it haunts dies, " :
|
||||
"When the creature {this} haunts dies, ")
|
||||
+ super.getRule();
|
||||
}
|
||||
}
|
||||
|
||||
class HauntExileAbility extends ZoneChangeTriggeredAbility {
|
||||
|
||||
private final static String RULE_TEXT_CREATURE = "Haunt <i>(When this creature dies, exile it haunting target creature.)</i>";
|
||||
public HauntExileAbility() {
|
||||
super(Zone.BATTLEFIELD, Zone.GRAVEYARD, new HauntEffect(), null, false);
|
||||
this.setRuleAtTheTop(true);
|
||||
private final static String RULE_TEXT_SPELL = "Haunt <i>(When this spell card is put into a graveyard after resolving, exile it haunting target creature.)</i>";
|
||||
|
||||
private boolean creatureHaunt;
|
||||
|
||||
// TODO: It's not checked yet, if the Haunt spell was resoved (and not countered or removed from stack).
|
||||
|
||||
public HauntExileAbility(boolean creatureHaunt) {
|
||||
super(creatureHaunt ? Zone.BATTLEFIELD: Zone.STACK, Zone.GRAVEYARD, new HauntEffect(), null, false);
|
||||
this.creatureHaunt = creatureHaunt;
|
||||
this.setRuleAtTheTop(creatureHaunt);
|
||||
this.addTarget(new TargetCreaturePermanent());
|
||||
|
||||
}
|
||||
|
||||
public HauntExileAbility(HauntExileAbility ability) {
|
||||
public HauntExileAbility(final HauntExileAbility ability) {
|
||||
super(ability);
|
||||
this.creatureHaunt = ability.creatureHaunt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUseableZone(Game game, MageObject source, boolean checkLKI) {
|
||||
// check it was previously on battlefield
|
||||
MageObject before = game.getLastKnownInformation(sourceId, Zone.BATTLEFIELD);
|
||||
public boolean isInUseableZone(Game game, MageObject source, boolean checkLKI) {
|
||||
boolean fromOK = true;
|
||||
if (creatureHaunt) {
|
||||
// check it was previously on battlefield
|
||||
fromOK = game.getLastKnownInformation(sourceId, Zone.BATTLEFIELD) != null;
|
||||
}
|
||||
// check now it is in graveyard
|
||||
Zone after = game.getState().getZone(sourceId);
|
||||
return before != null && after != null && Zone.GRAVEYARD.match(after);
|
||||
return fromOK && after != null && Zone.GRAVEYARD.match(after);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return RULE_TEXT_CREATURE;
|
||||
return creatureHaunt ? RULE_TEXT_CREATURE : RULE_TEXT_SPELL;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue