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[TOR] Implemented Carrion Rats and Carrion Wurm
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commit
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5 changed files with 193 additions and 6 deletions
91
Mage.Sets/src/mage/cards/c/CarrionRats.java
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91
Mage.Sets/src/mage/cards/c/CarrionRats.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.AssignNoCombatDamageSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import java.util.UUID;
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/**
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*
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* @author awjackson
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*/
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public final class CarrionRats extends CardImpl {
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public CarrionRats(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{B}");
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this.subtype.add(SubType.RAT);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard.
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// If a player does, Carrion Rats assigns no combat damage this turn.
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this.addAbility(new AttacksOrBlocksTriggeredAbility(new CarrionRatsEffect(), false));
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}
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private CarrionRats(final CarrionRats card) {
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super(card);
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}
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@Override
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public CarrionRats copy() {
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return new CarrionRats(this);
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}
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}
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class CarrionRatsEffect extends OneShotEffect {
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public CarrionRatsEffect() {
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super(Outcome.Neutral);
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this.staticText = "any player may exile a card from their graveyard. If a player does, {this} assigns no combat damage this turn";
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}
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public CarrionRatsEffect(final CarrionRatsEffect effect) {
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super(effect);
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}
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@Override
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public CarrionRatsEffect copy() {
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return new CarrionRatsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentOrLKI(game);
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if (permanent == null) {
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return false;
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}
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ExileFromGraveCost cost = new ExileFromGraveCost(new TargetCardInYourGraveyard());
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String message = "Exile a card from your graveyard to have " + permanent.getIdName() + " assign no combat damage?";
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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cost.clearPaid();
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if (player != null
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&& player.canRespond()
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&& cost.canPay(source, source, playerId, game)
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&& player.chooseUse(Outcome.Benefit, message, source, game)
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&& cost.pay(source, game, source, playerId, false, null)) {
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if (!game.isSimulation()) {
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game.informPlayers(player.getLogName() + " exiles a card to have " + permanent.getLogName() + " assign no combat damage.");
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}
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game.addEffect(new AssignNoCombatDamageSourceEffect(Duration.EndOfTurn), source);
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break;
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}
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}
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return true;
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}
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}
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91
Mage.Sets/src/mage/cards/c/CarrionWurm.java
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91
Mage.Sets/src/mage/cards/c/CarrionWurm.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.AssignNoCombatDamageSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import java.util.UUID;
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/**
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*
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* @author awjackson
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*/
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public final class CarrionWurm extends CardImpl {
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public CarrionWurm(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}");
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this.subtype.add(SubType.ZOMBIE, SubType.WURM);
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this.power = new MageInt(6);
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this.toughness = new MageInt(5);
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// Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard.
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// If a player does, Carrion Wurm assigns no combat damage this turn.
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this.addAbility(new AttacksOrBlocksTriggeredAbility(new CarrionWurmEffect(), false));
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}
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private CarrionWurm(final CarrionWurm card) {
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super(card);
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}
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@Override
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public CarrionWurm copy() {
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return new CarrionWurm(this);
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}
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}
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class CarrionWurmEffect extends OneShotEffect {
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public CarrionWurmEffect() {
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super(Outcome.Neutral);
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this.staticText = "any player may exile three cards from their graveyard. If a player does, {this} assigns no combat damage this turn";
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}
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public CarrionWurmEffect(final CarrionWurmEffect effect) {
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super(effect);
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}
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@Override
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public CarrionWurmEffect copy() {
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return new CarrionWurmEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = source.getSourcePermanentOrLKI(game);
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if (permanent == null) {
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return false;
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}
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ExileFromGraveCost cost = new ExileFromGraveCost(new TargetCardInYourGraveyard(3));
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String message = "Exile three cards from your graveyard to have " + permanent.getIdName() + " assign no combat damage?";
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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cost.clearPaid();
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if (player != null
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&& player.canRespond()
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&& cost.canPay(source, source, playerId, game)
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&& player.chooseUse(Outcome.Benefit, message, source, game)
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&& cost.pay(source, game, source, playerId, false, null)) {
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if (!game.isSimulation()) {
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game.informPlayers(player.getLogName() + " exiles three cards to have " + permanent.getLogName() + " assign no combat damage.");
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}
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game.addEffect(new AssignNoCombatDamageSourceEffect(Duration.EndOfTurn), source);
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break;
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}
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}
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return true;
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}
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}
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@ -21,10 +21,9 @@ public class HachetteUK extends ExpansionSet {
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this.hasBasicLands = true;
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cards.add(new SetCardInfo("Betrayal of Flesh", 52, Rarity.UNCOMMON, mage.cards.b.BetrayalOfFlesh.class));
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// Card not implemented
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// cards.add(new SetCardInfo("Carrion Rats", 40, Rarity.COMMON, mage.cards.c.CarrionRats.class, NON_FULL_USE_VARIOUS));
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// cards.add(new SetCardInfo("Carrion Rats", 41, Rarity.COMMON, mage.cards.c.CarrionRats.class, NON_FULL_USE_VARIOUS));
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// cards.add(new SetCardInfo("Carrion Rats", 53, Rarity.COMMON, mage.cards.c.CarrionRats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Carrion Rats", 40, Rarity.COMMON, mage.cards.c.CarrionRats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Carrion Rats", 41, Rarity.COMMON, mage.cards.c.CarrionRats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Carrion Rats", 53, Rarity.COMMON, mage.cards.c.CarrionRats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Chittering Rats", 5, Rarity.COMMON, mage.cards.c.ChitteringRats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Chittering Rats", 19, Rarity.COMMON, mage.cards.c.ChitteringRats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Chittering Rats", 54, Rarity.COMMON, mage.cards.c.ChitteringRats.class, NON_FULL_USE_VARIOUS));
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@ -47,6 +47,8 @@ public final class Torment extends ExpansionSet {
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cards.add(new SetCardInfo("Cabal Ritual", 51, Rarity.COMMON, mage.cards.c.CabalRitual.class));
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cards.add(new SetCardInfo("Cabal Surgeon", 52, Rarity.COMMON, mage.cards.c.CabalSurgeon.class));
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cards.add(new SetCardInfo("Cabal Torturer", 53, Rarity.COMMON, mage.cards.c.CabalTorturer.class));
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cards.add(new SetCardInfo("Carrion Rats", 54, Rarity.COMMON, mage.cards.c.CarrionRats.class));
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cards.add(new SetCardInfo("Carrion Wurm", 55, Rarity.UNCOMMON, mage.cards.c.CarrionWurm.class));
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cards.add(new SetCardInfo("Centaur Chieftain", 122, Rarity.UNCOMMON, mage.cards.c.CentaurChieftain.class));
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cards.add(new SetCardInfo("Centaur Veteran", 123, Rarity.COMMON, mage.cards.c.CentaurVeteran.class));
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cards.add(new SetCardInfo("Cephalid Aristocrat", 27, Rarity.COMMON, mage.cards.c.CephalidAristocrat.class));
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@ -21,11 +21,15 @@ import mage.target.TargetCard;
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public class TargetCardInYourGraveyard extends TargetCard {
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public TargetCardInYourGraveyard() {
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this(1, 1, StaticFilters.FILTER_CARD_FROM_YOUR_GRAVEYARD);
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this(1);
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}
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public TargetCardInYourGraveyard(int numTargets) {
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this(numTargets, numTargets);
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}
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public TargetCardInYourGraveyard(FilterCard filter) {
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this(1, 1, filter);
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this(1, filter);
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}
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public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
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