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* Planar Chaos - Fixed that the flip of the second ability was always done from the Planar Chaos controller instead of the spell caster.
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1 changed files with 19 additions and 8 deletions
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@ -28,6 +28,7 @@
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package mage.cards.p;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SpellCastAllTriggeredAbility;
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@ -38,9 +39,11 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SetTargetPointer;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterSpell;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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/**
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@ -50,7 +53,7 @@ import mage.players.Player;
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public class PlanarChaos extends CardImpl {
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public PlanarChaos(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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// At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new PlanarChaosUpkeepEffect(), TargetController.YOU, false));
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@ -119,12 +122,20 @@ class PlanarChaosCastAllEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (!controller.flipCoin(game)) {
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game.informPlayers("Planar Chaos: Spell countered");
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return game.getStack().counter(getTargetPointer().getFirst(game, source), source.getSourceId(), game);
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Spell spell = game.getStack().getSpell(getTargetPointer().getFirst(game, source));
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if (spell == null) {
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spell = (Spell) game.getLastKnownInformation(getTargetPointer().getFirst(game, source), Zone.STACK);
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}
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MageObject sourceObject = source.getSourceObject(game);
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if (sourceObject != null && spell != null) {
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Player caster = game.getPlayer(spell.getControllerId());
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if (caster != null) {
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if (!caster.flipCoin(game)) {
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game.informPlayers(sourceObject.getLogName() + ": " + spell.getLogName() + " countered");
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game.getStack().counter(getTargetPointer().getFirst(game, source), source.getSourceId(), game);
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}
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}
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return true;
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}
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return false;
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}
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