[AFC] Implemented Holy Avenger

This commit is contained in:
Evan Kranzler 2021-08-24 18:16:32 -04:00
parent 29835786c3
commit c1d6309db9
2 changed files with 102 additions and 0 deletions

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@ -0,0 +1,101 @@
package mage.cards.h;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageEquippedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.EquipAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.predicate.card.AuraCardCanAttachToPermanentId;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HolyAvenger extends CardImpl {
public HolyAvenger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{W}");
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature has double strike.
this.addAbility(new SimpleStaticAbility(new GainAbilityAttachedEffect(
DoubleStrikeAbility.getInstance(), AttachmentType.EQUIPMENT
)));
// Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.
this.addAbility(new DealsCombatDamageEquippedTriggeredAbility(new HolyAvengerEffect()));
// Equip {2}{W}
this.addAbility(new EquipAbility(Outcome.AddAbility, new ManaCostsImpl<>("{2}{W}")));
}
private HolyAvenger(final HolyAvenger card) {
super(card);
}
@Override
public HolyAvenger copy() {
return new HolyAvenger(this);
}
}
class HolyAvengerEffect extends OneShotEffect {
HolyAvengerEffect() {
super(Outcome.Benefit);
staticText = "you may put an Aura card from your hand onto the battlefield attached to it";
}
private HolyAvengerEffect(final HolyAvengerEffect effect) {
super(effect);
}
@Override
public HolyAvengerEffect copy() {
return new HolyAvengerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent sourcePermanent = source.getSourcePermanentOrLKI(game);
if (player == null || sourcePermanent == null) {
return false;
}
Permanent permanent = game.getPermanent(sourcePermanent.getAttachedTo());
if (permanent == null) {
return false;
}
FilterCard filter = new FilterCard("an Aura than can enchant " + permanent.getName());
filter.add(SubType.AURA.getPredicate());
filter.add(new AuraCardCanAttachToPermanentId(permanent.getId()));
TargetCardInHand target = new TargetCardInHand(0, 1, filter);
player.choose(Outcome.PutCardInPlay, player.getHand(), target, game);
Card card = game.getCard(target.getFirstTarget());
if (card == null) {
return false;
}
game.getState().setValue("attachTo:" + card.getId(), permanent);
player.moveCards(card, Zone.BATTLEFIELD, source, game);
if (!permanent.addAttachment(card.getId(), source, game)) {
return false;
}
game.informPlayers(player.getLogName() + " put " + card.getLogName()
+ " on the battlefield attached to " + permanent.getLogName() + '.');
return true;
}
}

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@ -130,6 +130,7 @@ public final class ForgottenRealmsCommander extends ExpansionSet {
cards.add(new SetCardInfo("Hex", 101, Rarity.RARE, mage.cards.h.Hex.class));
cards.add(new SetCardInfo("High Market", 246, Rarity.RARE, mage.cards.h.HighMarket.class));
cards.add(new SetCardInfo("Hoard-Smelter Dragon", 128, Rarity.RARE, mage.cards.h.HoardSmelterDragon.class));
cards.add(new SetCardInfo("Holy Avenger", 6, Rarity.RARE, mage.cards.h.HolyAvenger.class));
cards.add(new SetCardInfo("Hostage Taker", 186, Rarity.RARE, mage.cards.h.HostageTaker.class));
cards.add(new SetCardInfo("Hurl Through Hell", 48, Rarity.RARE, mage.cards.h.HurlThroughHell.class));
cards.add(new SetCardInfo("Ignite the Future", 129, Rarity.RARE, mage.cards.i.IgniteTheFuture.class));