From c264da1cca5d861dbbc95cb413e3942d546a8691 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 24 Jul 2016 14:27:50 +0200 Subject: [PATCH] * Tree of Perdition - Fixed that changed thougness value did not chnage back after it left battlefield. --- Mage.Sets/src/mage/sets/eldritchmoon/TreeOfPerdition.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/eldritchmoon/TreeOfPerdition.java b/Mage.Sets/src/mage/sets/eldritchmoon/TreeOfPerdition.java index a6bd9ae492..b0fb21ace2 100644 --- a/Mage.Sets/src/mage/sets/eldritchmoon/TreeOfPerdition.java +++ b/Mage.Sets/src/mage/sets/eldritchmoon/TreeOfPerdition.java @@ -108,7 +108,7 @@ class TreeOfPerditionEffect extends OneShotEffect { return false; } opponent.setLife(amount, game); - game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source); + game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.Custom, SubLayer.SetPT_7b), source); return true; } }