* Flamespeaker's Will - Fixed that the Flamespeaker's Will was not sacrificed and that the decision was not made during resolution.

This commit is contained in:
LevelX2 2014-05-30 01:14:20 +02:00
parent 545aa08735
commit c269e54c07

View file

@ -29,10 +29,12 @@ package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DealsDamageToAPlayerAttachedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
@ -40,12 +42,8 @@ import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetArtifactPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
@ -73,8 +71,10 @@ public class FlamespeakersWill extends CardImpl<FlamespeakersWill> {
// Enchanted creature gets +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1,1, Duration.WhileOnBattlefield)));
// Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.
this.addAbility(new FlamespeakersWillAbility());
ability = new DealsDamageToAPlayerAttachedTriggeredAbility(
new DoIfCostPaid(new DestroyTargetEffect(), new SacrificeSourceCost()), "enchanted creature", false, false, true, TargetController.ANY);
ability.addTarget(new TargetArtifactPermanent(true));
this.addAbility(ability);
}
public FlamespeakersWill(final FlamespeakersWill card) {
@ -86,47 +86,3 @@ public class FlamespeakersWill extends CardImpl<FlamespeakersWill> {
return new FlamespeakersWill(this);
}
}
class FlamespeakersWillAbility extends TriggeredAbilityImpl<FlamespeakersWillAbility> {
public FlamespeakersWillAbility() {
super(Zone.BATTLEFIELD, new DestroyTargetEffect());
}
public FlamespeakersWillAbility(final FlamespeakersWillAbility ability) {
super(ability);
}
@Override
public FlamespeakersWillAbility copy() {
return new FlamespeakersWillAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
Permanent damageMakingCreature = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && damageMakingCreature != null && damageMakingCreature.getAttachments().contains(this.getSourceId())) {
Player controller = game.getPlayer(this.getControllerId());
Permanent sourceEnchantment = game.getPermanent(this.getSourceId());
if (controller != null && sourceEnchantment != null) {
StringBuilder sb = new StringBuilder();
sb.append("Do you wish to sacrifice ").append(sourceEnchantment.getName());
sb.append(" to destroy target artifact?");
if (controller.chooseUse(Outcome.DestroyPermanent, sb.toString(), game)) {
this.getTargets().clear();
this.addTarget(new TargetArtifactPermanent(true));
return true;
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever enchanted creature deals combat damage to a player, you may sacrifice {this}. If you do, destroy target artifact.";
}
}