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Implemented Clockwork Swarm
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parent
90640eee15
commit
c2a4f22b56
5 changed files with 190 additions and 8 deletions
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@ -69,19 +69,33 @@ public class ClockworkAvian extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Clockwork Avian enters the battlefield with four +1/+0 counters on it.
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P0.createInstance(4)), "{this} enters the battlefield with four +1/+0 counters on it"));
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P0.createInstance(4)),
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"with four +1/+0 counters on it"
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));
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// At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
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this.addAbility(new ConditionalTriggeredAbility(
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new EndOfCombatTriggeredAbility(new RemoveCounterSourceEffect(CounterType.P1P0.createInstance()), false),
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AttackedOrBlockedThisCombatSourceCondition.instance,
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"At end of combat, if {this} attacked or blocked this combat, remove a +1/+0 counter from it."),
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new AttackedOrBlockedThisCombatWatcher());
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new AttackedOrBlockedThisCombatWatcher()
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);
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// {X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new AvianAddCountersSourceEffect(CounterType.P1P0.createInstance(), new ManacostVariableValue(), true, true), new ManaCostsImpl("{X}"), new IsStepCondition(PhaseStep.UPKEEP), null);
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Ability ability = new ConditionalActivatedAbility(
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Zone.BATTLEFIELD,
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new AvianAddCountersSourceEffect(
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CounterType.P1P0.createInstance(),
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new ManacostVariableValue(),
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true, true
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),
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new ManaCostsImpl("{X}"),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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@ -100,6 +114,7 @@ class AvianAddCountersSourceEffect extends AddCountersSourceEffect {
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public AvianAddCountersSourceEffect(Counter counter, DynamicValue amount, boolean informPlayers, boolean putOnCard) {
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super(counter, amount, informPlayers, putOnCard);
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staticText = "Put up to X +1/+0 counters on {this}. This ability can't cause the total number of +1/+0 counters on {this} to be greater than four.";
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}
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@Override
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@ -67,18 +67,31 @@ public class ClockworkBeast extends CardImpl {
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this.toughness = new MageInt(4);
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// Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P0.createInstance(7)), "{this} enters the battlefield with seven +1/+0 counters on it"));
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P0.createInstance(7)),
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"with seven +1/+0 counters on it"
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));
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// At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
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this.addAbility(new ConditionalTriggeredAbility(
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new EndOfCombatTriggeredAbility(new RemoveCounterSourceEffect(CounterType.P1P0.createInstance()), false),
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AttackedOrBlockedThisCombatSourceCondition.instance,
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"At end of combat, if {this} attacked or blocked this combat, remove a +1/+0 counter from it."),
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new AttackedOrBlockedThisCombatWatcher());
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new AttackedOrBlockedThisCombatWatcher()
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);
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// {X}, {tap}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new BeastAddCountersSourceEffect(CounterType.P1P0.createInstance(), new ManacostVariableValue(), true, true), new ManaCostsImpl("{X}"), new IsStepCondition(PhaseStep.UPKEEP), null);
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Ability ability = new ConditionalActivatedAbility(
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Zone.BATTLEFIELD,
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new BeastAddCountersSourceEffect(
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CounterType.P1P0.createInstance(),
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new ManacostVariableValue(),
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true, true
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),
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new ManaCostsImpl("{X}"),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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@ -97,6 +110,7 @@ class BeastAddCountersSourceEffect extends AddCountersSourceEffect {
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public BeastAddCountersSourceEffect(Counter counter, DynamicValue amount, boolean informPlayers, boolean putOnCard) {
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super(counter, amount, informPlayers, putOnCard);
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staticText = "Put up to X +1/+0 counters on {this}. This ability can't cause the total number of +1/+0 counters on {this} to be greater than seven.";
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}
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@Override
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151
Mage.Sets/src/mage/cards/c/ClockworkSwarm.java
Normal file
151
Mage.Sets/src/mage/cards/c/ClockworkSwarm.java
Normal file
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@ -0,0 +1,151 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EndOfCombatTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleEvasionAbility;
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import mage.abilities.condition.common.AttackedOrBlockedThisCombatSourceCondition;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.ManacostVariableValue;
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import mage.abilities.effects.common.combat.CantBeBlockedByCreaturesSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.counters.Counters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.watchers.common.AttackedOrBlockedThisCombatWatcher;
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/**
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*
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* @author TheElk801
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*/
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public class ClockworkSwarm extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Walls");
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static {
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filter.add(new SubtypePredicate(SubType.WALL));
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}
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public ClockworkSwarm(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{4}");
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this.subtype.add(SubType.INSECT);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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// Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.P1P0.createInstance(4)),
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"with four +1/+0 counters on it"
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));
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// Clockwork Swarm can't be blocked by Walls.
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this.addAbility(new SimpleEvasionAbility(new CantBeBlockedByCreaturesSourceEffect(filter, Duration.WhileOnBattlefield)));
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// At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
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this.addAbility(new ConditionalTriggeredAbility(
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new EndOfCombatTriggeredAbility(new RemoveCounterSourceEffect(CounterType.P1P0.createInstance()), false),
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AttackedOrBlockedThisCombatSourceCondition.instance,
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"At end of combat, if {this} attacked or blocked this combat, remove a +1/+0 counter from it."),
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new AttackedOrBlockedThisCombatWatcher());
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// {X}, {tap}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.
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Ability ability = new ConditionalActivatedAbility(
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Zone.BATTLEFIELD,
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new SwarmAddCountersSourceEffect(
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CounterType.P1P0.createInstance(),
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new ManacostVariableValue(),
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true, true
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),
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new ManaCostsImpl("{X}"),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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public ClockworkSwarm(final ClockworkSwarm card) {
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super(card);
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}
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@Override
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public ClockworkSwarm copy() {
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return new ClockworkSwarm(this);
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}
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}
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class SwarmAddCountersSourceEffect extends AddCountersSourceEffect {
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public SwarmAddCountersSourceEffect(Counter counter, DynamicValue amount, boolean informPlayers, boolean putOnCard) {
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super(counter, amount, informPlayers, putOnCard);
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staticText = "Put up to X +1/+0 counters on {this}. This ability can't cause the total number of +1/+0 counters on {this} to be greater than four.";
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Counters permCounters = game.getPermanent(source.getSourceId()).getCounters(game);
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int countersWas = permCounters.getCount(CounterType.P1P0);
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if (countersWas < 4) {
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super.apply(game, source);
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if (permCounters.getCount(CounterType.P1P0) > 4) {
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permCounters.removeCounter(CounterType.P1P0, permCounters.getCount(CounterType.P1P0) - 4);
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}//if countersWas < 4 then counter is min(current,4); there is no setCounters function though
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}//else this is a rare case of a Beast getting boosted by outside sources. Which is the sole purpose of this if, for the benefit of this rare but not impossible case
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return true;
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}
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public SwarmAddCountersSourceEffect(final SwarmAddCountersSourceEffect effect) {
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super(effect);
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}
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@Override
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public SwarmAddCountersSourceEffect copy() {
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return new SwarmAddCountersSourceEffect(this);
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}
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}
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@ -99,6 +99,7 @@ public class Homelands extends ExpansionSet {
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cards.add(new SetCardInfo("Chain Stasis", 28, Rarity.RARE, mage.cards.c.ChainStasis.class));
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cards.add(new SetCardInfo("Chandler", 88, Rarity.COMMON, mage.cards.c.Chandler.class));
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cards.add(new SetCardInfo("Clockwork Gnomes", 127, Rarity.COMMON, mage.cards.c.ClockworkGnomes.class));
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cards.add(new SetCardInfo("Clockwork Swarm", 129, Rarity.COMMON, mage.cards.c.ClockworkSwarm.class));
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cards.add(new SetCardInfo("Coral Reef", 29, Rarity.COMMON, mage.cards.c.CoralReef.class));
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cards.add(new SetCardInfo("Dark Maze", 30, Rarity.COMMON, mage.cards.d.DarkMaze.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dark Maze", 31, Rarity.COMMON, mage.cards.d.DarkMaze.class, NON_FULL_USE_VARIOUS));
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@ -95,6 +95,7 @@ public class MastersEditionIV extends ExpansionSet {
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cards.add(new SetCardInfo("Clay Statue", 189, Rarity.UNCOMMON, mage.cards.c.ClayStatue.class));
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cards.add(new SetCardInfo("Clockwork Avian", 190, Rarity.UNCOMMON, mage.cards.c.ClockworkAvian.class));
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cards.add(new SetCardInfo("Clockwork Gnomes", 191, Rarity.UNCOMMON, mage.cards.c.ClockworkGnomes.class));
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cards.add(new SetCardInfo("Clockwork Swarm", 192, Rarity.COMMON, mage.cards.c.ClockworkSwarm.class));
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cards.add(new SetCardInfo("Cloud Dragon", 41, Rarity.RARE, mage.cards.c.CloudDragon.class));
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cards.add(new SetCardInfo("Cloud Spirit", 42, Rarity.COMMON, mage.cards.c.CloudSpirit.class));
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cards.add(new SetCardInfo("Colossus of Sardia", 193, Rarity.RARE, mage.cards.c.ColossusOfSardia.class));
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