From c342c92160aa48590bc1cc302d062a803f51b001 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 5 May 2015 00:53:03 +0200 Subject: [PATCH] * Destroy the Evidence - Fixed that no cards were moved to graveyard. --- .../returntoravnica/DestroyTheEvidence.java | 21 ++- .../destroy/DestroyTheEvidanceTest.java | 137 ++++++++++++++++++ 2 files changed, 150 insertions(+), 8 deletions(-) create mode 100644 Mage.Tests/src/test/java/org/mage/test/cards/abilities/oneshot/destroy/DestroyTheEvidanceTest.java diff --git a/Mage.Sets/src/mage/sets/returntoravnica/DestroyTheEvidence.java b/Mage.Sets/src/mage/sets/returntoravnica/DestroyTheEvidence.java index df0d5d7cf0..8f4e552bf5 100644 --- a/Mage.Sets/src/mage/sets/returntoravnica/DestroyTheEvidence.java +++ b/Mage.Sets/src/mage/sets/returntoravnica/DestroyTheEvidence.java @@ -28,6 +28,7 @@ package mage.sets.returntoravnica; import java.util.UUID; +import mage.MageObject; import mage.constants.CardType; import mage.constants.Rarity; @@ -37,6 +38,8 @@ import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DestroyTargetEffect; import mage.cards.Card; import mage.cards.CardImpl; +import mage.cards.Cards; +import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; @@ -53,8 +56,6 @@ public class DestroyTheEvidence extends CardImpl { super(ownerId, 64, "Destroy the Evidence", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{4}{B}"); this.expansionSetCode = "RTR"; - this.color.setBlack(true); - // Destroy target land. Its controller reveals cards from the top of his // or her library until he or she reveals a land card, then puts those cards into his or her graveyard. TargetLandPermanent target = new TargetLandPermanent(); @@ -91,25 +92,29 @@ class DestroyTheEvidenceEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { - UUID landTarget = source.getFirstTarget(); - Permanent landPermanent = (Permanent) game.getLastKnownInformation(landTarget, Zone.BATTLEFIELD); - Card landCard = game.getCard(landTarget); - if (landPermanent != null && landCard != null) { + Permanent landPermanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source)); + MageObject sourceObject = source.getSourceObject(game); + if (sourceObject != null && landPermanent != null) { Player player = game.getPlayer(landPermanent.getControllerId()); if (player == null) { return false; } - boolean landFound = false; + Cards cards = new CardsImpl(); while (player.getLibrary().size() > 0 && !landFound) { + if (!player.isInGame()) { + return false; + } Card card = player.getLibrary().removeFromTop(game); if (card != null) { - card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false); + cards.add(card); if (card.getCardType().contains(CardType.LAND)) { landFound = true; } } } + player.revealCards(sourceObject.getName(), cards, game, true); + player.moveCardsToGraveyardWithInfo(cards, source, game, Zone.LIBRARY); return true; } return false; diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/oneshot/destroy/DestroyTheEvidanceTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/oneshot/destroy/DestroyTheEvidanceTest.java new file mode 100644 index 0000000000..a02abc50a0 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/oneshot/destroy/DestroyTheEvidanceTest.java @@ -0,0 +1,137 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package org.mage.test.cards.abilities.oneshot.destroy; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * + * @author LevelX2 + */ + +public class DestroyTheEvidanceTest extends CardTestPlayerBase { + + // Destroy the Evidence - Sorcery {4}{B} + // Destroy target land. Its controller reveals cards from the top of his + // or her library until he or she reveals a land card, then puts those cards into his or her graveyard. + + /** + * The target land is destroyed + */ + @Test + public void testLandIsDestroyed() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5); + addCard(Zone.HAND, playerA, "Destroy the Evidence"); + + addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2); + + addCard(Zone.LIBRARY, playerB, "Forest", 1); + addCard(Zone.LIBRARY, playerB, "Silvercoat Lion", 2); + + skipInitShuffling(); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Destroy the Evidence", "Mountain"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Destroy the Evidence", 1); + assertGraveyardCount(playerB, "Mountain", 1); + assertGraveyardCount(playerB, "Forest", 1); + assertGraveyardCount(playerB, "Silvercoat Lion", 2); + assertPermanentCount(playerB, "Mountain", 1); + + assertLife(playerB, 20); + + } + /** + * The target land is Indestructible + */ + @Test + public void testLandIsIndestructible() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5); + addCard(Zone.HAND, playerA, "Destroy the Evidence"); + + addCard(Zone.BATTLEFIELD, playerB, "Darksteel Citadel", 2); + + addCard(Zone.LIBRARY, playerB, "Forest", 1); + addCard(Zone.LIBRARY, playerB, "Silvercoat Lion", 2); + + skipInitShuffling(); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Destroy the Evidence", "Darksteel Citadel"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Destroy the Evidence", 1); + assertGraveyardCount(playerB, "Darksteel Citadel", 0); + assertGraveyardCount(playerB, "Forest", 1); + assertGraveyardCount(playerB, "Silvercoat Lion", 2); + assertPermanentCount(playerB, "Darksteel Citadel", 2); + + assertLife(playerB, 20); + + } + + /** + * The target land is blinked meanwhile -> spell has no more valid target, spell has to fizzle + */ + @Test + public void testLandIsExiled() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5); + addCard(Zone.HAND, playerA, "Destroy the Evidence"); + + addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2); + addCard(Zone.BATTLEFIELD, playerB, "Island", 1); + // Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. + addCard(Zone.HAND, playerB, "Ghostly Flicker", 1); + + addCard(Zone.LIBRARY, playerB, "Forest", 1); + addCard(Zone.LIBRARY, playerB, "Silvercoat Lion", 2); + + skipInitShuffling(); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Destroy the Evidence", "Mountain"); + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Ghostly Flicker", "Mountain^Island"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Destroy the Evidence", 1); + assertGraveyardCount(playerB, "Ghostly Flicker", 1); + assertPermanentCount(playerB, "Mountain", 2); + assertPermanentCount(playerB, "Island", 1); + + assertGraveyardCount(playerB, 1); + + assertLife(playerB, 20); + + } + +}