diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/single/soi/SilverfurPartisanTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/single/soi/SilverfurPartisanTest.java
new file mode 100644
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+++ b/Mage.Tests/src/test/java/org/mage/test/cards/single/soi/SilverfurPartisanTest.java
@@ -0,0 +1,73 @@
+/*
+ * To change this license header, choose License Headers in Project Properties.
+ * To change this template file, choose Tools | Templates
+ * and open the template in the editor.
+ */
+package org.mage.test.cards.single.soi;
+
+import mage.constants.PhaseStep;
+import mage.constants.Zone;
+import org.junit.Test;
+import org.mage.test.serverside.base.CardTestPlayerBase;
+
+/**
+ *
+ * @author escplan9 (Derek Monturo - dmontur1@gmail.com)
+ */
+public class SilverfurPartisanTest extends CardTestPlayerBase {
+    
+    /**
+     *  
+     */
+    @Test
+    public void playerTargetsSilverfurTest() {
+        
+        // Wolf Warrior - Trample {2}{G}
+        // Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, 
+        // put a 2/2 green Wolf creature token onto the battlefield.
+        addCard(Zone.BATTLEFIELD, playerA, "Silverfur Partisan", 1); // 2/2
+        addCard(Zone.BATTLEFIELD, playerA, "Howlpack Wolf", 1); // 3/3 wolf
+        addCard(Zone.HAND, playerA, "Giant Growth", 1); // {G} instant:  +3+3 to target creature
+        addCard(Zone.HAND, playerA, "Enlarge", 1); // {3}{G}{G} sorcery: Target creature gets +7/+7 and gains trample until end of turn. 
+        addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
+        
+        castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Giant Growth", "Silverfur Partisan");  
+        castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Enlarge", "Howlpack Wolf");
+        setStopAt(1, PhaseStep.BEGIN_COMBAT);
+        execute();        
+        
+        assertGraveyardCount(playerA, "Giant Growth", 1);
+        assertGraveyardCount(playerA, "Enlarge", 1);
+        assertPowerToughness(playerA, "Silverfur Partisan", 5, 5); // +3+3 from Giant Growth
+        assertPowerToughness(playerA, "Howlpack Wolf", 10, 10); // +7+7 from Enlarge
+        assertPermanentCount(playerA, "Wolf", 2);
+    }
+    
+    /**
+     * Reported bug: Silverfur Partisan does not create Wolf Tokens when targetted
+     * by instant or sorcery cast by an opponent.
+     */
+    @Test
+    public void opponentTargetsSilverfurTest() {
+        
+        // Wolf Warrior - Trample {2}{G}
+        // Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, 
+        // put a 2/2 green Wolf creature token onto the battlefield.
+        addCard(Zone.BATTLEFIELD, playerA, "Silverfur Partisan", 1);
+        addCard(Zone.BATTLEFIELD, playerA, "Howlpack Wolf", 1);
+        addCard(Zone.HAND, playerB, "Lightning Bolt", 1); // {R} instant
+        addCard(Zone.HAND, playerB, "Arrow Storm", 1); // {3}{R}{R} sorcery
+        addCard(Zone.BATTLEFIELD, playerB, "Mountain", 6);
+
+        castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Howlpack Wolf");
+        castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Arrow Storm", "Silverfur Partisan");
+        setStopAt(2, PhaseStep.BEGIN_COMBAT);
+        execute();
+
+        assertGraveyardCount(playerB, "Lightning Bolt", 1);
+        assertGraveyardCount(playerB, "Arrow Storm", 1);
+        assertGraveyardCount(playerA, "Howlpack Wolf", 1);
+        assertGraveyardCount(playerA, "Silverfur Partisan", 1);
+        assertPermanentCount(playerA, "Wolf", 2);
+    }
+}