- Added requested card Jeweled Amulet.

This commit is contained in:
Jeff 2017-07-19 11:25:19 -05:00
parent 22c18ef2ff
commit c390862a88

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package mage.cards.j;
import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
* @author jeffwadsworth
*/
public class JeweledAmulet extends CardImpl {
private static final String rule = "Put a charge counter on {this}. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on {this}";
public JeweledAmulet(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{0}");
// {1}, {tap}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.
ConditionalActivatedAbility ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new JeweledAmuletAddCounterEffect(), new ManaCostsImpl("{1}"), new SourceHasCounterCondition(CounterType.CHARGE, 0), rule);
ability.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(), true));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
// {tap}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.
Ability ability2 = new SimpleManaAbility(Zone.BATTLEFIELD, new JeweledAmuletAddManaEffect(), new TapSourceCost());
ability2.addCost(new RemoveCountersSourceCost(CounterType.CHARGE.createInstance()));
this.addAbility(ability2);
}
public JeweledAmulet(final JeweledAmulet card) {
super(card);
}
@Override
public JeweledAmulet copy() {
return new JeweledAmulet(this);
}
}
class JeweledAmuletAddCounterEffect extends OneShotEffect {
private static String manaUsedString;
public JeweledAmuletAddCounterEffect() {
super(Outcome.Benefit);
this.staticText = "Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on {this}";
}
public JeweledAmuletAddCounterEffect(final JeweledAmuletAddCounterEffect effect) {
super(effect);
}
@Override
public JeweledAmuletAddCounterEffect copy() {
return new JeweledAmuletAddCounterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent jeweledAmulet = game.getPermanent(source.getSourceId());
if (controller != null
&& jeweledAmulet != null) {
game.getState().setValue("JeweledAmulet" + source.getSourceId().toString(), source.getManaCostsToPay().getUsedManaToPay()); //store the mana used to pay
manaUsedString = source.getManaCostsToPay().getUsedManaToPay().toString();
jeweledAmulet.addInfo("MANA USED", CardUtil.addToolTipMarkTags("Mana used last: " + manaUsedString), game);
return true;
}
return false;
}
}
class JeweledAmuletAddManaEffect extends ManaEffect {
private static Mana storedMana;
JeweledAmuletAddManaEffect() {
super();
staticText = "Add one mana of {this}'s last noted type to your mana pool";
}
JeweledAmuletAddManaEffect(JeweledAmuletAddManaEffect effect) {
super(effect);
}
@Override
public JeweledAmuletAddManaEffect copy() {
return new JeweledAmuletAddManaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent jeweledAmulet = game.getPermanent(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if (jeweledAmulet != null
&& controller != null) {
storedMana = (Mana) game.getState().getValue("JeweledAmulet" + source.getSourceId().toString());
if (storedMana != null) {
checkToFirePossibleEvents(storedMana, game, source);
controller.getManaPool().addMana(storedMana, game, source);
return true;
}
}
return false;
}
@Override
public Mana getMana(Game game, Ability source) {
return null;
}
}