From c395038fce0ef253d5cf3374f0d9c522f23f605c Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Thu, 2 Nov 2017 11:17:14 +0100 Subject: [PATCH] Minor changes. --- .gitignore | 1 + Mage.Sets/src/mage/cards/w/WitchEngine.java | 8 ++++---- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/.gitignore b/.gitignore index c14e808037..6c4a378136 100644 --- a/.gitignore +++ b/.gitignore @@ -44,6 +44,7 @@ Mage.Server.Plugins/Mage.Game.CommanderDuel/target Mage.Server.Plugins/Mage.Game.CommanderFreeForAll/target/ Mage.Server.Plugins/Mage.Game.FreeForAll/target Mage.Server.Plugins/Mage.Game.MomirDuel/target +Mage.Server.Plugins/Mage.Game.MomirGame/target/ Mage.Server.Plugins/Mage.Game.PennyDreadfulCommanderFreeForAll/target Mage.Server.Plugins/Mage.Game.TinyLeadersDuel/target Mage.Server.Plugins/Mage.Game.TwoPlayerDuel/target diff --git a/Mage.Sets/src/mage/cards/w/WitchEngine.java b/Mage.Sets/src/mage/cards/w/WitchEngine.java index 2d5659e4d3..253c2e544f 100644 --- a/Mage.Sets/src/mage/cards/w/WitchEngine.java +++ b/Mage.Sets/src/mage/cards/w/WitchEngine.java @@ -39,11 +39,11 @@ import mage.abilities.keyword.SwampwalkAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; -import mage.constants.SubType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; +import mage.constants.SubType; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; @@ -56,15 +56,15 @@ import mage.target.common.TargetOpponent; public class WitchEngine extends CardImpl { public WitchEngine(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}"); + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}"); this.subtype.add(SubType.HORROR); this.power = new MageInt(4); this.toughness = new MageInt(4); // Swampwalk this.addAbility(new SwampwalkAbility()); - - // {tap}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. + + // {tap}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.) Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.BlackMana(4)), new TapSourceCost()); ability.addEffect(new WitchEngineEffect()); ability.addTarget(new TargetOpponent());