[ONS] fixed Thrashing Mudspawn null pointer exception (fixes #7775)

This commit is contained in:
Evan Kranzler 2021-04-25 14:58:58 -04:00
parent 05d5eeb941
commit c3983dac63
2 changed files with 14 additions and 17 deletions

View file

@ -1,11 +1,8 @@
package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealtDamageToSourceTriggeredAbility;
import mage.constants.SubType;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MorphAbility;
@ -13,11 +10,13 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author TheElk801
*/
public final class ThrashingMudspawn extends CardImpl {
@ -30,11 +29,13 @@ public final class ThrashingMudspawn extends CardImpl {
this.toughness = new MageInt(4);
// Whenever Thrashing Mudspawn is dealt damage, you lose that much life.
Ability ability = new DealtDamageToSourceTriggeredAbility(new ThrashingMudspawnEffect(), false);
Ability ability = new DealtDamageToSourceTriggeredAbility(
new ThrashingMudspawnEffect(), false, false, true
);
this.addAbility(ability);
// Morph {1}{B}{B}
this.addAbility(new MorphAbility(this, new ManaCostsImpl("{1}{B}{B}")));
this.addAbility(new MorphAbility(this, new ManaCostsImpl<>("{1}{B}{B}")));
}
@ -66,14 +67,12 @@ class ThrashingMudspawnEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
Integer amount = (Integer) getValue("damage");
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (amount == null || amount < 1 || player == null) {
return false;
}
player.loseLife(amount, game, source, false);
return true;
}
}
return false;
}
}

View file

@ -55,9 +55,7 @@ public class DealtDamageToSourceTriggeredAbility extends TriggeredAbilityImpl {
if (useValue) {
// TODO: this ability should only trigger once for multiple creatures dealing combat damage.
// If the damaged creature uses the amount (e.g. Boros Reckoner), this will still trigger separately instead of all at once
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
}
getEffects().setValue("damage", event.getAmount());
return true;
} else {
if (((DamagedEvent) event).isCombatDamage()) {