mirror of
https://github.com/correl/mage.git
synced 2024-11-15 11:09:30 +00:00
* Game layout fix to prevent unneccessary area movement.
This commit is contained in:
parent
2ac1340af7
commit
c3adb1337b
1 changed files with 3 additions and 3 deletions
|
@ -1461,10 +1461,10 @@ public final class GamePanel extends javax.swing.JPanel {
|
|||
.addComponent(phasesContainer, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
|
||||
)
|
||||
//.addPreferredGap(ComponentPlacement.RELATED)
|
||||
.addGroup(gl_jPanel3.createParallelGroup(Alignment.TRAILING)
|
||||
.addGroup(gl_jPanel3.createParallelGroup(Alignment.LEADING)
|
||||
.addGroup(gl_jPanel3.createSequentialGroup()
|
||||
.addGap(2)
|
||||
.addComponent(pnlShortCuts, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
|
||||
.addGap(0)
|
||||
.addComponent(stack, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
|
||||
)
|
||||
.addGroup(gl_jPanel3.createSequentialGroup()
|
||||
|
|
Loading…
Reference in a new issue