diff --git a/Mage.Sets/src/mage/sets/mirrodinbesieged/HeroofBladehold.java b/Mage.Sets/src/mage/sets/mirrodinbesieged/HeroofBladehold.java new file mode 100644 index 0000000000..01fbfcc08a --- /dev/null +++ b/Mage.Sets/src/mage/sets/mirrodinbesieged/HeroofBladehold.java @@ -0,0 +1,108 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ + +package mage.sets.mirrodinbesieged; + +import java.util.UUID; + +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.AttacksTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.BattleCryAbility; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.game.permanent.token.SoldierToken; +import mage.players.Player; + +/** + * @author Loki + */ +public class HeroofBladehold extends CardImpl { + + public HeroofBladehold(UUID ownerId) { + super(ownerId, 8, "Hero of Bladehold", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{W}{W}"); + this.expansionSetCode = "MBS"; + this.subtype.add("Human"); + this.subtype.add("Knight"); + this.color.setWhite(true); + this.power = new MageInt(3); + this.toughness = new MageInt(4); + this.addAbility(new BattleCryAbility()); + this.addAbility(new AttacksTriggeredAbility(new HeroofBladeholdEffect(), false)); + } + + public HeroofBladehold(final HeroofBladehold card) { + super(card); + } + + @Override + public HeroofBladehold copy() { + return new HeroofBladehold(this); + } + +} + +class HeroofBladeholdEffect extends OneShotEffect { + HeroofBladeholdEffect() { + super(Constants.Outcome.PutCreatureInPlay); + } + + HeroofBladeholdEffect(final HeroofBladeholdEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + SoldierToken token = new SoldierToken(); + Player player = game.getPlayer(source.getControllerId()); + if (player != null) { + for (int i = 1; i <= 2; i++) { + token.putOntoBattlefield(game, source.getId(), source.getControllerId()); + Permanent p = game.getPermanent(token.getLastAddedToken()); + game.getCombat().declareAttacker(p.getId(), game.getCombat().getDefendingPlayer(source.getSourceId()), game); + p.setTapped(true); + } + } + return true; + } + + @Override + public HeroofBladeholdEffect copy() { + return new HeroofBladeholdEffect(this); + } + + @Override + public String getText(Ability source) { + return "put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking"; + } +} \ No newline at end of file