Implemented Steel Leaf Champion

This commit is contained in:
Evan Kranzler 2018-04-14 15:46:32 -04:00
parent 719bbf8c0e
commit c40c1bbb4a
2 changed files with 76 additions and 0 deletions

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@ -0,0 +1,75 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleEvasionAbility;
import mage.abilities.effects.common.combat.CantBeBlockedByCreaturesSourceEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Duration;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
/**
*
* @author TheElk801
*/
public class SteelLeafChampion extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures with power 2 or less");
static {
filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, 3));
}
public SteelLeafChampion(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}{G}{G}");
this.subtype.add(SubType.ELF);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// Steel Leaf Champion can't be blocked by creatures with power 2 or less.
this.addAbility(new SimpleEvasionAbility(new CantBeBlockedByCreaturesSourceEffect(filter, Duration.WhileOnBattlefield)));
}
public SteelLeafChampion(final SteelLeafChampion card) {
super(card);
}
@Override
public SteelLeafChampion copy() {
return new SteelLeafChampion(this);
}
}

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@ -183,6 +183,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Soul Salvage", 104, Rarity.COMMON, mage.cards.s.SoulSalvage.class)); cards.add(new SetCardInfo("Soul Salvage", 104, Rarity.COMMON, mage.cards.s.SoulSalvage.class));
cards.add(new SetCardInfo("Sparring Construct", 232, Rarity.COMMON, mage.cards.s.SparringConstruct.class)); cards.add(new SetCardInfo("Sparring Construct", 232, Rarity.COMMON, mage.cards.s.SparringConstruct.class));
cards.add(new SetCardInfo("Spore Swarm", 180, Rarity.UNCOMMON, mage.cards.s.SporeSwarm.class)); cards.add(new SetCardInfo("Spore Swarm", 180, Rarity.UNCOMMON, mage.cards.s.SporeSwarm.class));
cards.add(new SetCardInfo("Steel Leaf Champion", 182, Rarity.RARE, mage.cards.s.SteelLeafChampion.class));
cards.add(new SetCardInfo("Sulfur Falls", 247, Rarity.RARE, mage.cards.s.SulfurFalls.class)); cards.add(new SetCardInfo("Sulfur Falls", 247, Rarity.RARE, mage.cards.s.SulfurFalls.class));
cards.add(new SetCardInfo("Swamp", 258, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Swamp", 258, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swamp", 259, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Swamp", 259, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));