mirror of
https://github.com/correl/mage.git
synced 2024-11-24 19:19:56 +00:00
Fix Tandem Takedown (logic from Band Together) (#10356)
This commit is contained in:
parent
997dd91c20
commit
c41c084496
1 changed files with 23 additions and 16 deletions
|
@ -12,16 +12,14 @@ import mage.filter.predicate.Predicates;
|
|||
import mage.filter.predicate.other.AnotherTargetPredicate;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.target.Target;
|
||||
import mage.target.TargetPermanent;
|
||||
import mage.target.common.TargetControlledCreaturePermanent;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
* @author TheElk801, xenohedron
|
||||
*/
|
||||
public final class TandemTakedown extends CardImpl {
|
||||
|
||||
|
@ -43,7 +41,7 @@ public final class TandemTakedown extends CardImpl {
|
|||
this.getSpellAbility().addEffect(new BoostTargetEffect(1, 0)
|
||||
.setText("up to two target creatures you control each get +1/+0 until end of turn"));
|
||||
this.getSpellAbility().addEffect(new TandemTakedownEffect());
|
||||
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent().setTargetTag(1));
|
||||
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent(0, 2).setTargetTag(1));
|
||||
this.getSpellAbility().addTarget(new TargetPermanent(filter).setTargetTag(2));
|
||||
}
|
||||
|
||||
|
@ -75,19 +73,28 @@ class TandemTakedownEffect extends OneShotEffect {
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
List<Permanent> permanents = this
|
||||
.getTargetPointer()
|
||||
.getTargets(game, source)
|
||||
.stream()
|
||||
.map(game::getPermanent)
|
||||
.filter(Objects::nonNull)
|
||||
.collect(Collectors.toList());
|
||||
Permanent targetPermanent = game.getPermanent(source.getTargets().get(0).getFirstTarget());
|
||||
if (permanents.isEmpty() || targetPermanent == null) {
|
||||
if (source.getTargets().size() < 2) {
|
||||
return false;
|
||||
}
|
||||
for (Permanent permanent : permanents) {
|
||||
targetPermanent.damage(permanent.getPower().getValue(), permanent.getId(), source, game);
|
||||
|
||||
Target damageTarget = source.getTargets().get(0);
|
||||
Target destTarget = source.getTargets().get(1);
|
||||
if (damageTarget.getTargets().isEmpty() || destTarget.getTargets().isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Permanent permanentDamage1 = damageTarget.getTargets().isEmpty() ? null : game.getPermanent(damageTarget.getTargets().get(0));
|
||||
Permanent permanentDamage2 = damageTarget.getTargets().size() < 2 ? null : game.getPermanent(damageTarget.getTargets().get(1));
|
||||
Permanent permanentDest = game.getPermanent(destTarget.getTargets().get(0));
|
||||
if (permanentDest == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (permanentDamage1 != null) {
|
||||
permanentDest.damage(permanentDamage1.getPower().getValue(), permanentDamage1.getId(), source, game, false, true);
|
||||
}
|
||||
if (permanentDamage2 != null) {
|
||||
permanentDest.damage(permanentDamage2.getPower().getValue(), permanentDamage2.getId(), source, game, false, true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue