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Fix Tandem Takedown (logic from Band Together) (#10356)
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1 changed files with 23 additions and 16 deletions
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@ -12,16 +12,14 @@ import mage.filter.predicate.Predicates;
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import mage.filter.predicate.other.AnotherTargetPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.List;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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* @author TheElk801, xenohedron
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*/
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public final class TandemTakedown extends CardImpl {
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@ -43,7 +41,7 @@ public final class TandemTakedown extends CardImpl {
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this.getSpellAbility().addEffect(new BoostTargetEffect(1, 0)
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.setText("up to two target creatures you control each get +1/+0 until end of turn"));
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this.getSpellAbility().addEffect(new TandemTakedownEffect());
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this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent().setTargetTag(1));
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this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent(0, 2).setTargetTag(1));
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this.getSpellAbility().addTarget(new TargetPermanent(filter).setTargetTag(2));
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}
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@ -75,19 +73,28 @@ class TandemTakedownEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = this
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.getTargetPointer()
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.getTargets(game, source)
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.stream()
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.map(game::getPermanent)
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.filter(Objects::nonNull)
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.collect(Collectors.toList());
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Permanent targetPermanent = game.getPermanent(source.getTargets().get(0).getFirstTarget());
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if (permanents.isEmpty() || targetPermanent == null) {
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if (source.getTargets().size() < 2) {
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return false;
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}
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for (Permanent permanent : permanents) {
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targetPermanent.damage(permanent.getPower().getValue(), permanent.getId(), source, game);
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Target damageTarget = source.getTargets().get(0);
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Target destTarget = source.getTargets().get(1);
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if (damageTarget.getTargets().isEmpty() || destTarget.getTargets().isEmpty()) {
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return false;
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}
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Permanent permanentDamage1 = damageTarget.getTargets().isEmpty() ? null : game.getPermanent(damageTarget.getTargets().get(0));
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Permanent permanentDamage2 = damageTarget.getTargets().size() < 2 ? null : game.getPermanent(damageTarget.getTargets().get(1));
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Permanent permanentDest = game.getPermanent(destTarget.getTargets().get(0));
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if (permanentDest == null) {
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return false;
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}
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if (permanentDamage1 != null) {
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permanentDest.damage(permanentDamage1.getPower().getValue(), permanentDamage1.getId(), source, game, false, true);
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}
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if (permanentDamage2 != null) {
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permanentDest.damage(permanentDamage2.getPower().getValue(), permanentDamage2.getId(), source, game, false, true);
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}
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return true;
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}
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