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Trevor 2015-05-19 19:33:35 -07:00 committed by TGower
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.urzassaga;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageControllerEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TargetController;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author TGower
*/
public class SleeperAgent extends CardImpl {
public SleeperAgent(UUID ownerId) {
super(ownerId, 159, "Sleeper Agent", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{B}");
this.expansionSetCode = "USG";
this.subtype.add("Minion");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// When Sleeper Agent enters the battlefield, target opponent gains control of it.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SleeperAgentChangeControlEffect(), false));
// At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DamageControllerEffect(2), TargetController.YOU, false));
}
public SleeperAgent(final SleeperAgent card) {
super(card);
}
@Override
public SleeperAgent copy() {
return new SleeperAgent(this);
}
}
class SleeperAgentChangeControlEffect extends OneShotEffect {
public SleeperAgentChangeControlEffect() {
super(Outcome.Benefit);
this.staticText = "an opponent gains control of it";
}
public SleeperAgentChangeControlEffect(final SleeperAgentChangeControlEffect effect) {
super(effect);
}
@Override
public SleeperAgentChangeControlEffect copy() {
return new SleeperAgentChangeControlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Target target = new TargetOpponent();
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.chooseTarget(outcome, target, source, game)) {
ContinuousEffect effect = new SleeperAgentGainControlEffect(Duration.Custom, target.getFirstTarget());
effect.setTargetPointer(new FixedTarget(source.getSourceId()));
game.addEffect(effect, source);
return true;
}
}
return false;
}
}
class SleeperAgentGainControlEffect extends ContinuousEffectImpl {
UUID controller;
public SleeperAgentGainControlEffect(Duration duration, UUID controller) {
super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.controller = controller;
}
public SleeperAgentGainControlEffect(final SleeperAgentGainControlEffect effect) {
super(effect);
this.controller = effect.controller;
}
@Override
public SleeperAgentGainControlEffect copy() {
return new SleeperAgentGainControlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (targetPointer != null) {
permanent = game.getPermanent(targetPointer.getFirst(game, source));
}
if (permanent != null) {
return permanent.changeControllerId(controller, game);
}
return false;
}
@Override
public String getText(Mode mode) {
return "Gain control of Sleeper Agent";
}
}