Fixed issue #116 in Somberwald Sage allowing to choose 3 mana color instead as correct only 3 mana of one color.

This commit is contained in:
LevelX2 2013-02-04 21:22:08 +01:00
parent 3a90fbb49c
commit c48841b055

View file

@ -27,16 +27,17 @@
*/
package mage.sets.avacynrestored;
import java.util.UUID;
import mage.ConditionalMana;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.mana.ConditionalAnyColorManaAbility;
import mage.abilities.mana.builder.ConditionalManaBuilder;
import mage.abilities.mana.conditional.CreatureCastConditionalMana;
import mage.cards.CardImpl;
import java.util.UUID;
/**
* @author noxx
@ -54,7 +55,7 @@ public class SomberwaldSage extends CardImpl<SomberwaldSage> {
this.toughness = new MageInt(1);
// {tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.
this.addAbility(new ConditionalAnyColorManaAbility(3, new SomberwaldSageManaBuilder()));
this.addAbility(new ConditionalAnyColorManaAbility(new TapSourceCost(), 3, new SomberwaldSageManaBuilder(), true));
}
public SomberwaldSage(final SomberwaldSage card) {