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Fixed issue #116 in Somberwald Sage allowing to choose 3 mana color instead as correct only 3 mana of one color.
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1 changed files with 3 additions and 2 deletions
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@ -27,16 +27,17 @@
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*/
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package mage.sets.avacynrestored;
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import java.util.UUID;
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import mage.ConditionalMana;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.mana.ConditionalAnyColorManaAbility;
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import mage.abilities.mana.builder.ConditionalManaBuilder;
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import mage.abilities.mana.conditional.CreatureCastConditionalMana;
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import mage.cards.CardImpl;
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import java.util.UUID;
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/**
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* @author noxx
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@ -54,7 +55,7 @@ public class SomberwaldSage extends CardImpl<SomberwaldSage> {
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this.toughness = new MageInt(1);
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// {tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.
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this.addAbility(new ConditionalAnyColorManaAbility(3, new SomberwaldSageManaBuilder()));
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this.addAbility(new ConditionalAnyColorManaAbility(new TapSourceCost(), 3, new SomberwaldSageManaBuilder(), true));
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}
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public SomberwaldSage(final SomberwaldSage card) {
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