[TMP] Add Flailing Drake

Includes test.
This commit is contained in:
Luna Skyrise 2015-05-10 23:03:25 -03:00
parent be41a64975
commit c48d381b24
2 changed files with 130 additions and 0 deletions

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/*
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package mage.sets.tempest;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BlocksOrBecomesBlockedByCreatureTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
/**
*
* @author anonymous
*/
public class FlailingDrake extends CardImpl {
public FlailingDrake(UUID ownerId) {
super(ownerId, 121, "Flailing Drake", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.expansionSetCode = "TMP";
this.subtype.add("Drake");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Effect effect = new BoostTargetEffect(+1, +1, Duration.EndOfTurn);
effect.setText("that creature gets +1/+1 until end of turn");
Ability ability = new BlocksOrBecomesBlockedByCreatureTriggeredAbility(effect, false);
this.addAbility(ability);
}
public FlailingDrake(final FlailingDrake card) {
super(card);
}
@Override
public FlailingDrake copy() {
return new FlailingDrake(this);
}
}

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package org.mage.test.cards.single;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author anonymous
*
* Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
*/
public class FlailingDrakeTest extends CardTestPlayerBase {
@Test
public void testIncreaseBlocker() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
addCard(Zone.BATTLEFIELD, playerA, "Flailing Drake", 1);
addCard(Zone.BATTLEFIELD, playerB, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
addCard(Zone.BATTLEFIELD, playerB, "Snapping Drake", 1);
attack(3, playerA, "Flailing Drake");
block(3, playerB, "Snapping Drake", "Flailing Drake");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Flailing Drake", 1);
//Snapping Drake 4/3
assertPowerToughness(playerB, "Snapping Drake", 4, 3);
}
@Test
public void testIncreaseBlocked() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
addCard(Zone.BATTLEFIELD, playerA, "Flailing Drake", 1);
addCard(Zone.BATTLEFIELD, playerB, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
addCard(Zone.BATTLEFIELD, playerB, "Snapping Drake", 1);
attack(4, playerB, "Snapping Drake");
block(4, playerA, "Flailing Drake", "Snapping Drake");
setStopAt(4, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Flailing Drake", 1);
//Snapping Drake 4/3
assertPowerToughness(playerB, "Snapping Drake", 4, 3);
}
}