Fixed Fell Flagship (#4002)

This commit is contained in:
Evan Kranzler 2017-09-16 21:41:31 -04:00
parent e6bfe0b6db
commit c4a342ffcb

View file

@ -28,6 +28,7 @@
package mage.cards.f; package mage.cards.f;
import java.util.UUID; import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect;
@ -58,6 +59,8 @@ public class FellFlagship extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
this.subtype.add(SubType.VEHICLE); this.subtype.add(SubType.VEHICLE);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Pirates you control get +1/+0. // Pirates you control get +1/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filter)));