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[BRO] Implemented Air Marshal
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2 changed files with 48 additions and 0 deletions
47
Mage.Sets/src/mage/cards/a/AirMarshal.java
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47
Mage.Sets/src/mage/cards/a/AirMarshal.java
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.FilterPermanent;
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import mage.target.TargetPermanent;
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/**
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*
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* @author weirddan455
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*/
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public final class AirMarshal extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent(SubType.SOLDIER, "Soldier");
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public AirMarshal(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// {3}: Target Soldier gains flying until end of turn.
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Ability ability = new SimpleActivatedAbility(new GainAbilityTargetEffect(FlyingAbility.getInstance()), new GenericManaCost(3));
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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}
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private AirMarshal(final AirMarshal card) {
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super(card);
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}
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@Override
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public AirMarshal copy() {
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return new AirMarshal(this);
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}
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}
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@ -26,6 +26,7 @@ public final class TheBrothersWar extends ExpansionSet {
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this.hasBoosters = false; // temporary
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this.hasBoosters = false; // temporary
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cards.add(new SetCardInfo("Aeronaut Cavalry", 1, Rarity.COMMON, mage.cards.a.AeronautCavalry.class));
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cards.add(new SetCardInfo("Aeronaut Cavalry", 1, Rarity.COMMON, mage.cards.a.AeronautCavalry.class));
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cards.add(new SetCardInfo("Air Marshal", 43, Rarity.COMMON, mage.cards.a.AirMarshal.class));
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cards.add(new SetCardInfo("Alloy Animist", 166, Rarity.UNCOMMON, mage.cards.a.AlloyAnimist.class));
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cards.add(new SetCardInfo("Alloy Animist", 166, Rarity.UNCOMMON, mage.cards.a.AlloyAnimist.class));
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cards.add(new SetCardInfo("Ambush Paratrooper", 3, Rarity.COMMON, mage.cards.a.AmbushParatrooper.class));
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cards.add(new SetCardInfo("Ambush Paratrooper", 3, Rarity.COMMON, mage.cards.a.AmbushParatrooper.class));
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cards.add(new SetCardInfo("Arbalest Engineers", 206, Rarity.UNCOMMON, mage.cards.a.ArbalestEngineers.class));
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cards.add(new SetCardInfo("Arbalest Engineers", 206, Rarity.UNCOMMON, mage.cards.a.ArbalestEngineers.class));
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