[NEO] Implemented Moonsnare Specialist

This commit is contained in:
Evan Kranzler 2022-02-03 22:56:49 -05:00
parent 8a2a31ef3f
commit c5b391e875
3 changed files with 48 additions and 0 deletions

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@ -0,0 +1,46 @@
package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.keyword.NinjutsuAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class MoonsnareSpecialist extends CardImpl {
public MoonsnareSpecialist(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.NINJA);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Ninjutsu {2}{U}
this.addAbility(new NinjutsuAbility("{2}{U}"));
// When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.
Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect());
ability.addTarget(new TargetCreaturePermanent(0, 1));
this.addAbility(ability);
}
private MoonsnareSpecialist(final MoonsnareSpecialist card) {
super(card);
}
@Override
public MoonsnareSpecialist copy() {
return new MoonsnareSpecialist(this);
}
}

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@ -108,6 +108,7 @@ public final class KamigawaNeonDynasty extends ExpansionSet {
cards.add(new SetCardInfo("Mobilizer Mech", 65, Rarity.UNCOMMON, mage.cards.m.MobilizerMech.class));
cards.add(new SetCardInfo("Moon-Circuit Hacker", 67, Rarity.COMMON, mage.cards.m.MoonCircuitHacker.class));
cards.add(new SetCardInfo("Moonsnare Prototype", 69, Rarity.COMMON, mage.cards.m.MoonsnarePrototype.class));
cards.add(new SetCardInfo("Moonsnare Specialist", 70, Rarity.COMMON, mage.cards.m.MoonsnareSpecialist.class));
cards.add(new SetCardInfo("Mountain", 289, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Mukotai Ambusher", 112, Rarity.COMMON, mage.cards.m.MukotaiAmbusher.class));
cards.add(new SetCardInfo("Nameless Conqueror", 162, Rarity.COMMON, mage.cards.n.NamelessConqueror.class));

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@ -43561,6 +43561,7 @@ The Modern Age|Kamigawa: Neon Dynasty|66|C|{1}{U}|Enchantment - Saga|||(As this
Vector Glider|Kamigawa: Neon Dynasty|66|C||Enchantment Creature - Spirit|2|3|Flying|
Moon-Circuit Hacker|Kamigawa: Neon Dynasty|67|C|{1}{U}|Enchantment Creature - Human Ninja|2|1|Ninjutsu {U}$Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.|
Moonsnare Prototype|Kamigawa: Neon Dynasty|69|C|{U}|Artifact|||{T}, Tap an untapped artifact or creature you control: Add {C}.$Channel — {4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.|
Moonsnare Specialist|Kamigawa: Neon Dynasty|70|C|{3}{U}|Creature - Human Ninja|2|2|Ninjutsu {2}{U}$When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.|
Network Disruptor|Kamigawa: Neon Dynasty|71|C|{U}|Artifact Creature - Moonfolk Rogue|1|1|Flying$When Network Disruptor enters the battlefield, tap target permanent.|
Prosperous Thief|Kamigawa: Neon Dynasty|73|U|{2}{U}|Creature - Human Ninja|3|2|Ninjutsu {1}{U}$Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.|
The Reality Chip|Kamigawa: Neon Dynasty|74|R|{1}{U}|Legendary Artifact Creature - Equipment Jellyfish|0|4|You may look at the top card of your library any time.$As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.$Reconfigure {2}{U}|